View Full Version : If hp lower than 30% do sth
begginer
04-01-2012, 02:37 PM
Tittle. How can I do that?
begginer
04-01-2012, 03:28 PM
Not working. Tried like 10 times
Hmmm, you must be doing something wrong then :confused:
Here's the definition for the function, make sure you're using it correctly:
(*
HPPercent
~~~~~~~~~
.. code-block:: pascal
function HpPercent: Integer;
Returns Hp left as a percentage.
Does not switch tabs if Players[CurrentPlayer].Level[SKILL_HITPOINTS] (HP level) is set.
Returns -1 if failed.
.. note::
by Wizzup?
Example:
.. code-block:: pascal
*)
Imagine
04-01-2012, 03:33 PM
It helps if you have:
Level[SKILL_HITPOINTS] := 99; //Change 99 to your MAX Hitpoints/Constitution level
in your DeclarePlayers.
It helps if you have:
Level[SKILL_HITPOINTS] := 99; //Change 99 to your MAX Hitpoints/Constitution level
in your DeclarePlayers.
IIRC HPPercent will try to get your HP level first if you didn't do the above. So hardcoding your HP level in the script actually helps, unless you're really training HP big time.
begginer
04-09-2012, 08:34 AM
Fixed it. Thanks to all helpers
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