View Full Version : Camera turning!
iojames
05-08-2012, 01:24 AM
When i start a script the camera is constantly turning and not doing anything.
I'm using two different herblore script in soul wars and they are doing the same thing.
help?
Check your game settings from "setting up Simba". Max brightness, etc, etc.
Check your game settings from "setting up Simba". Max brightness, etc, etc.
I have noticed this awell. Using smart. Simba is not seeing the degree's on the compass and keeps rotating.
Started occurring at 7pm Eastern time.
I have been having the same issue as op when the Compass rotates in Flight's Livid farming script. This problem only started earlier today.
iojames
05-08-2012, 01:32 AM
Check your game settings from "setting up Simba". Max brightness, etc, etc.
no, thats not it.
Hazzah
05-08-2012, 01:38 AM
It's probably that it is having a hard time finding the bank at Soul Wars because it is using the SRL include Soul Wars bank method/function. That's just what I expect is happening.
For the included bank to work it needs to be facing West (camera at 90 degrees east of north) and it needs to be at max camera height.
porhaxn
05-08-2012, 01:45 AM
I am experiencing this issue too
using Flight's HeavyRodder
iboughtall
05-08-2012, 02:08 AM
Same issue on an herblore script and fighter script. I think I'll give it a break tonight.
Edit: I've tried changing a few things with each script figuring it would be simple, but it is beyond me. Help would be appreciated.
Thanks
It's probably that it is having a hard time finding the bank at Soul Wars because it is using the SRL include Soul Wars bank method/function. That's just what I expect is happening.
For the included bank to work it needs to be facing West (camera at 90 degrees east of north) and it needs to be at max camera height.
No, it has to do with MakeCompass.
I confirm
rs_GetCompassAngleDegrees doesn't work ,always returns 0. Propably compassSRL was updated
Quick fix:
find function rs_GetCompassAngleRadians in your function box ,and click two times to edit it
in line
FindColorsSpiralTolerance(T.x, T.y, TPA, 0, x1, y1, x2, y2, 0);
change first 0 to 65536 :
FindColorsSpiralTolerance(T.x, T.y, TPA, 65536, x1, y1, x2, y2, 0);
save
iojames
05-08-2012, 02:50 AM
I confirm
rs_GetCompassAngleDegrees doesn't work ,always returns 0. Propably compass was updated
TY i hope they fix it soon.
Janizary
05-08-2012, 02:55 AM
It's probably part of Optimus. They want to screw with bot makers. If they think small things like this frequently is going to deter developers, they've got to be joking with us.
No ,it's just mistake in SRL.
Brandon
05-08-2012, 02:59 AM
LOL.. Thank God there's another bug off my back lol.
It propably messed up all bots ,which use SPS :)
Versus The World
05-08-2012, 03:04 AM
Expected time of fix?
iojames
05-08-2012, 03:10 AM
I confirm
rs_GetCompassAngleDegrees doesn't work ,always returns 0. Propably compassSRL was updated
Quick fix:
find function rs_GetCompassAngleRadians in your function box ,and click two times to edit it
in line
FindColorsSpiralTolerance(T.x, T.y, TPA, 0, x1, y1, x2, y2, 0);
change first 0 to 65536 :
FindColorsSpiralTolerance(T.x, T.y, TPA, 65536, x1, y1, x2, y2, 0);
save
This guy is a hero
+1
krisg05
05-08-2012, 03:20 AM
also seem to be a problem with withdrawing
biohazard96
05-08-2012, 03:21 AM
LOL I thought I had messed something up, thank you search function ^_^
porhaxn
05-08-2012, 03:23 AM
I confirm
rs_GetCompassAngleDegrees doesn't work ,always returns 0. Propably compassSRL was updated
Quick fix:
find function rs_GetCompassAngleRadians in your function box ,and click two times to edit it
in line
FindColorsSpiralTolerance(T.x, T.y, TPA, 0, x1, y1, x2, y2, 0);
change first 0 to 65536 :
FindColorsSpiralTolerance(T.x, T.y, TPA, 65536, x1, y1, x2, y2, 0);
save
thanks! working now!
Can someone walk me through this? I am pretty lost in where to find it.
is it this one? http://gyazo.com/7f31fc244239750ca8ab6e06edff4ada
xLegendx
05-08-2012, 04:05 AM
Can someone walk me through this? I am pretty lost in where to find it.
This place
Brandon
05-08-2012, 04:09 AM
is it this one? http://gyazo.com/7f31fc244239750ca8ab6e06edff4ada
Open C:\Simba\Includes\SRL\SRL\core\flag.simba
change line 38 to:
FindColorsSpiralTolerance(T.x, T.y, TPA, 65536, x1, y1, x2, y2, 0);
That is the temporary fix until SRL updates.
xLegendx
05-08-2012, 04:11 AM
Open C:\Simba\Includes\SRL\SRL\core\flag.simba
change line 38 to:
FindColorsSpiralTolerance(T.x, T.y, TPA, 65536, x1, y1, x2, y2, 0);
That is the temporary fix until SRL updates.
Thanks man
+ Rep
Open C:\Simba\Includes\SRL\SRL\core\flag.simba
change line 38 to:
FindColorsSpiralTolerance(T.x, T.y, TPA, 65536, x1, y1, x2, y2, 0);
That is the temporary fix until SRL updates.
Much better. Thanks
Lol someone was half a sleep when working in srl.
Mateusz777
05-09-2012, 12:22 AM
They should test any update ever made 10 times, but not the same computer or laptop, each computer is different.
greg1532
05-12-2012, 07:09 AM
thank you
Spiker
05-12-2012, 10:44 PM
It's probably that it is having a hard time finding the bank at Soul Wars because it is using the SRL include Soul Wars bank method/function. That's just what I expect is happening.
For the included bank to work it needs to be facing West (camera at 90 degrees east of north) and it needs to be at max camera height.
I agree. I believe it's spinning until it finds the right color. I just hop worlds once or twice and it usually fixes it with the different shades of the color or whatever. Hope this helps.
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