View Full Version : riwuDomDagannoth [FASTEST Melee xp, up to 290k+/hr]
Dunno if this was only me, but you double posted the entire first part of the script. :P
Yeah that old autoupdater will not work because i changed the autoupdater mechanism, it should retrieve file from a different location if ur Const settings are up to date. Either download the new updater in OP or just remove that extra Const setting after u updated.
keutel
06-17-2012, 05:07 AM
script not working for me. I really appreciate that u make a script like this, but could u stop updating it overnight lol, cuz every time i leave it overnite i get like 100k xp:/
[Error] (113:1): 'BEGIN' expected at line 112
Compiling failed.
Ezio Auditore da Firenze
06-17-2012, 05:12 AM
script not working for me. I really appreciate that u make a script like this, but could u stop updating it overnight lol, cuz every time i leave it overnite i get like 100k xp cuz u r messing with it again...:/
[Error] (113:1): 'BEGIN' expected at line 112
Compiling failed.
Download the newer version from OP :), or just delete the settings which have been duplicated easy fix! :)
keutel
06-17-2012, 05:13 AM
ye nvm i think i accidently pressed a button on the keyboard, cuz its working now ;)
Ezio Auditore da Firenze
06-17-2012, 06:47 AM
Something went terribly wrong! haha, I had a invent full of pouches instead of prayer pots! Supplys didn't run out so that's not the problem!
So obviously the below is the order in which stuff is withdrawn.
FirstSlotAmt =1; (Pouch)
SecondSlotAmt =2; (ext att)
ThirdSlotAmt =2; (ext str)
FourthSlotAmt =20; (prayer pots) <--- Problem occurs here as its the last number withdrawn as "x".
FifthSlotAmt =1;(summ pot) <--- clicks once here so that's fine.
SixthSlotAmt =0;
SeventhSlotAmt=0;
So as the script finishes its round, goes to bank, withdraws and all of a sudden, FirstSlotAmt =1; becomes FirstSlotAmt =20; >.<
Not sure how to fix this, any better setup options?
Something went terribly wrong! haha, I had a invent full of pouches instead of prayer pots! Supplys didn't run out so that's not the problem!
So obviously the below is the order in which stuff is withdrawn.
FirstSlotAmt =1; (Pouch)
SecondSlotAmt =2; (ext att)
ThirdSlotAmt =2; (ext str)
FourthSlotAmt =20; (prayer pots) <--- Problem occurs here as its the last number withdrawn as "x".
FifthSlotAmt =1;(summ pot) <--- clicks once here so that's fine.
SixthSlotAmt =0;
SeventhSlotAmt=0;
So as the script finishes its round, goes to bank, withdraws and all of a sudden, FirstSlotAmt =1; becomes FirstSlotAmt =20; >.<
Not sure how to fix this, any better setup options?
u mean u set it to 1, then half way it suddenly change to 20 by itself? Thats not quite possible as there is absolutely no way (that i am aware of) to change a Const value through any function. Set it back to 1 and watch it bank again (it will withdraw FirstSlotAmt+1 first, then after withdrawing everything it will deposit 1 to empty ur 2nd/3rd slot)
Ezio Auditore da Firenze
06-17-2012, 07:04 AM
u mean u set it to 1, then half way it suddenly change to 20 by itself? Thats not quite possible as there is absolutely no way (that i am aware of) to change a Const value through any function. Set it back to 1 and watch it bank again (it will withdraw FirstSlotAmt+1 first, then after withdrawing everything it will deposit 1 to empty ur 2nd/3rd slot)
Oh no not physically, its just that Withdraw "x" which is 20 prayer pots is the last value taken out and when the script finishes its round that "x" becomes 20 and so it takes out 20 pouches ^.^
Oh no not physically, its just that Withdraw "x" which is 20 prayer pots is the last value taken out and when the script finishes its round that "x" becomes 20 and so it takes out 20 pouches ^.^
Oh, its that bugged Withdraw function from the include..it searched and found 'w-2' but fail to realise that there is another digit behind. Remove line 711 (NotFirstTime:=true; ) would fix the problem as it will withdraw 2-4 first slot item and deposit it to reset ur X option every time before u withdraw ur actual supplies.
Ezio Auditore da Firenze
06-17-2012, 08:00 AM
Okay so switched stuff around so that withdraw function doesn't cause conflict.
Something else i picked up, is after each round (banking) set compass to north again, miss clicks bank a lot, constantly running between bank and the "Strange face"
keutel
06-17-2012, 09:57 AM
dont update it again:p its working fine for me now thnx
Okay so switched stuff around so that withdraw function doesn't cause conflict.
Something else i picked up, is after each round (banking) set compass to north again, miss clicks bank a lot, constantly running between bank and the "Strange face"
It only set compass to north after banking (before going to the stairs)? How did it misclick the bank? (it click on the strange face instead?) Also post the debug.
dont update it again:p its working fine for me now thnx
I'll be more careful when updating so that nothing will be broken.
Benny
06-17-2012, 11:10 AM
Time Running: 1 Hours, 32 Minutes and 7 Seconds
Xp gained: 225546
Xp/hr: 146892
Total Special Attack Used = 18
Special Attack Used/hr = 12
Thanks for some xp :D
TheTimo007
06-17-2012, 11:52 AM
It won't climb up the stairs and won't withdraw any supplies except holy wrench which it one-clicks.
It won't climb up the stairs and won't withdraw any supplies except holy wrench which it one-clicks.
u should already have ur wrench withdrawn. Read the settings. U probably filled everything wrongly
Benny
06-17-2012, 12:10 PM
@riwu, do you mind giving a proper range setup?
Thanks
@riwu, do you mind giving a proper range setup?
Thanks
U can check out the guide at zybez for xp rates with different weapon/ammo.
As for potion ratios etc u'll have to test out urself to see which works best for u
Benny
06-17-2012, 12:16 PM
Okay thanks I did, but it's not that clear to work on your script etc..
I think this is just good for melee :D
Enslaved
06-17-2012, 12:39 PM
Time Running: 1 Hours, 24 Minutes and 50 Seconds
Xp gained: 268443
Xp/hr: 189833
Attack Xp gained: 175418
Attack Xp/hr: 124049
Ezio Auditore da Firenze
06-17-2012, 12:52 PM
It only set compass to north after banking (before going to the stairs)? How did it misclick the bank? (it click on the strange face instead?) Also post the debug.
Okay the attached picture is what the compass looks like after the fight is over. Now as it runs to to bank it doesn't click the bank, either the mouse speed is a bit quick, cause as it reaches the bank and the miss clicking begins. Yes eventually it will, click the bank, but that's after running back and forth between bank and strange face, at least 3-5 times.
So my suggestion is as the fight is over and its about to head to bank, set compass to north 1st then click to begin banking. Will avoid the miss clicking error.
http://i50.tinypic.com/3313xg1.jpg
Edit: Here's the debug box mate, this is what happens every time after a round finishes.
Opening bank..
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Edit 2: Massive progress report:
Time Running: 7 Hours, 1 Minutes and 34 Seconds
Xp gained: 778340
Xp/hr: 113175
Total Special Attack Used = 78
Special Attack Used/hr = 11
Enslaved
06-17-2012, 01:42 PM
Time Running: 2 Hours, 29 Minutes and 59 Seconds
Xp gained: 487977
Xp/hr: 195205
Attack Xp gained: 316865
Attack Xp/hr: 126755
Enslaved
06-17-2012, 01:51 PM
script not working for me. I really appreciate that u make a script like this, but could u stop updating it overnight lol, cuz every time i leave it overnite i get like 100k xp:/
[Error] (113:1): 'BEGIN' expected at line 112
Compiling failed.
just delete or quote out the auto update section and the update it manually.:duh:
Enslaved
06-17-2012, 03:13 PM
Okay the attached picture is what the compass looks like after the fight is over. Now as it runs to to bank it doesn't click the bank, either the mouse speed is a bit quick, cause as it reaches the bank and the miss clicking begins. Yes eventually it will, click the bank, but that's after running back and forth between bank and strange face, at least 3-5 times.
So my suggestion is as the fight is over and its about to head to bank, set compass to north 1st then click to begin banking. Will avoid the miss clicking error.
http://i50.tinypic.com/3313xg1.jpg
Edit: Here's the debug box mate, this is what happens every time after a round finishes.
Opening bank..
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -3. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
think this problem is due to the co-ordinates of the mouse not in the designated area, same error usally occurs when u assign simba to the rs game client and you resize the client slightly
TheTimo007
06-17-2012, 05:09 PM
iii
TheTimo007
06-17-2012, 05:11 PM
u should already have ur wrench withdrawn. Read the settings. U probably filled everything wrongly
Ty, it worked!
keutel
06-18-2012, 02:50 PM
noticed a little problem with prayer flasks, it doesnnt drink the last sip, so i end up with 10 pray flasks(1). maybe u could try to fix this :)
btw, how do u guys get such high xp rates. I only get like 160-170k an hour with bandos,rapier,zerk(i),goliaths, extremes turmoil and rune minotaur.... And with void its even less for some reason, while it shud have been higher. =/
also it doesnt bank for me at all
Could you add a 10 second wait after you die? Maybe stick something like this in front of the deathloop?
begin
MarkTime(bankTimer);
Repeat
Wait(1000);
FindNormalRandoms;
until (BankTimer> 10000)
end;
Edit: It doesn't appear to random you until the "O noes you lost" dialog box is off.
fonxfon
06-18-2012, 04:27 PM
It seems to do 1 inventory and doesnt bank. is there somethin special i have to do? I enabled banking, when does the script actually bank? When its out of extreme pots? or out of prayer pots?
keutel
06-18-2012, 05:13 PM
thanks, dunno if u changed anything, but the flasks r working now :)
edit: nvm now its not working lolol
thatoneguy
06-19-2012, 12:11 AM
Does anyone else seem to have a lot of trouble with random events? Seems like all my scripts tend to get stuck in them, even the ones that are labeled as working in that random event thread. Am I missing some download or something?
nexusenvy
06-19-2012, 08:25 AM
noticed a little problem with prayer flasks, it doesnnt drink the last sip, so i end up with 10 pray flasks(1). maybe u could try to fix this :)
btw, how do u guys get such high xp rates. I only get like 160-170k an hour with bandos,rapier,zerk(i),goliaths, extremes turmoil and rune minotaur.... And with void its even less for some reason, while it shud have been higher. =/
also it doesnt bank for me at all
Apparently when you summon a titan and spam scrolls it helps a whole lot.
On v9 my setup finds my pouch(bunyip) but it doesn't right click and summon.
Okay the attached picture is what the compass looks like after the fight is over. Now as it runs to to bank it doesn't click the bank, either the mouse speed is a bit quick, cause as it reaches the bank and the miss clicking begins. Yes eventually it will, click the bank, but that's after running back and forth between bank and strange face, at least 3-5 times.
So my suggestion is as the fight is over and its about to head to bank, set compass to north 1st then click to begin banking. Will avoid the miss clicking error.
http://i50.tinypic.com/3313xg1.jpg
Edit: Here's the debug box mate, this is what happens every time after a round finishes.
Opening bank..
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Edit 2: Massive progress report:
Time Running: 7 Hours, 1 Minutes and 34 Seconds
Xp gained: 778340
Xp/hr: 113175
Total Special Attack Used = 78
Special Attack Used/hr = 11
Are u using SMART? How did the misclick happen? Why did it run between the strange face and the bank? It clicks on the strange face after failing to find bank? I have tested the banking with all different angles and all work well.
noticed a little problem with prayer flasks, it doesnnt drink the last sip, so i end up with 10 pray flasks(1). maybe u could try to fix this :)
btw, how do u guys get such high xp rates. I only get like 160-170k an hour with bandos,rapier,zerk(i),goliaths, extremes turmoil and rune minotaur.... And with void its even less for some reason, while it shud have been higher. =/
also it doesnt bank for me at all
I guess the last sip of pray flask has slightly diff color, will try fix this in next ver. Use high prayer armor and prayer renewal will help prolong stay and thus better xp.
Could you add a 10 second wait after you die? Maybe stick something like this in front of the deathloop?
begin
MarkTime(bankTimer);
Repeat
Wait(1000);
FindNormalRandoms;
until (BankTimer> 10000)
end;
Edit: It doesn't appear to random you until the "O noes you lost" dialog box is off.
Why waste 10sec? I've added random detection in several parts including banking etc in the newer versions so it should detect randoms well enough?
It seems to do 1 inventory and doesnt bank. is there somethin special i have to do? I enabled banking, when does the script actually bank? When its out of extreme pots? or out of prayer pots?
It only banks when u die. (safe minigame u wont lose anything) Or u could start near bank and it will bank before going in. Make sure u have banking settings set correctly.
Does anyone else seem to have a lot of trouble with random events? Seems like all my scripts tend to get stuck in them, even the ones that are labeled as working in that random event thread. Am I missing some download or something?
Are u referring to this script or all scripts in general? There need to be sufficient FindNormalRandoms in appropriate places to detect randoms. Is random successfully detected? (u can know this from the debug) If it is but fails to solve, it means that the random solver is not working (labelled as working doesn't mean it is really flawless).
Apparently when you summon a titan and spam scrolls it helps a whole lot.
On v9 my setup finds my pouch(bunyip) but it doesn't right click and summon.
Is the debug 'Found item, checking if its a pouch...' followed by 'Found pouch!'? Do u have pouch settings entered correctly?
Ezio Auditore da Firenze
06-19-2012, 09:57 AM
Are u using SMART? How did the misclick happen? Why did it run between the strange face and the bank? It clicks on the strange face after failing to find bank? I have tested the banking with all different angles and all work well.
Yes using SMART. Just after I die and it runs to re-bank, I think the waiting time is to little and so it hasn't quite reached the bank yet, so as it clicks it runs to the strange face area, realizes its in the wrong place, runs back, and will eventually pick up the bank properly.
thatoneguy
06-19-2012, 10:39 AM
Are u referring to this script or all scripts in general? There need to be sufficient FindNormalRandoms in appropriate places to detect randoms. Is random successfully detected? (u can know this from the debug) If it is but fails to solve, it means that the random solver is not working (labelled as working doesn't mean it is really flawless).Just scripts in general. Just a bit frustrating when I try and run this script (for example), and can't normally get more than one run in because my guy gets stuck in a random and logs out right after he hits the bank.
Not saying there's anything anyone can really do, was just wondering if maybe I wasn't in the loop on something.
nexusenvy
06-19-2012, 11:54 AM
Is the debug 'Found item, checking if its a pouch...' followed by 'Found pouch!'? Do u have pouch settings entered correctly?
Yes it actually finds it and moves to it but once it moves there nothing happens. It knows how to resummon if I do the first one manually.
Just scripts in general. Just a bit frustrating when I try and run this script (for example), and can't normally get more than one run in because my guy gets stuck in a random and logs out right after he hits the bank.
Not saying there's anything anyone can really do, was just wondering if maybe I wasn't in the loop on something.
U can post the debug of the failed random in its respective thread, and pm a random dev ur account and he may be able to fix the random.
Yes it actually finds it and moves to it but once it moves there nothing happens. It knows how to resummon if I do the first one manually.
Hmm thats strange, the debug 'Found pouch' should be followed by ClickMouse2(false); immediately. Can u try add
Summon;
TerminateScript;
to line 1418 and see if it summons for u? (remove the 2 lines afterwards)
Yes using SMART. Just after I die and it runs to re-bank, I think the waiting time is to little and so it hasn't quite reached the bank yet, so as it clicks it runs to the strange face area, realizes its in the wrong place, runs back, and will eventually pick up the bank properly.
I dont really have any procedure that runs/clicks on the strange face area. Did it click to the strange face area through minimap or mainscreen? I used 2 waiting methods --FFlag (red flag on ur minimap) and IsMoving (pixelshift) to detect whether u have stopped walking so i thought its pretty safe. The angle may cause IsMoving not detecting accurately though.
nexusenvy
06-19-2012, 11:28 PM
I will test that in a few moments after I hit my 6 hour logout :D
So far today it managed to do 2 randoms :D:D
Time Running: 5 Hours, 11 Minutes and 40 Seconds
Xp gained: 600014
Xp/hr: 115509
Total Special Attack Used = 59
Special Attack Used/hr = 11
Still going!
edit:
Heres what I got in the end!
ime Running: 7 Hours, 15 Minutes and 25 Seconds
Xp gained: 852278
Xp/hr: 117440
Total Special Attack Used = 83
Special Attack Used/hr = 11
Love this script <3
FloppyWien3r
06-19-2012, 11:37 PM
Lol you guys are so lucky, my character gets stuck in literally every random. So max is 140k :(
Awesome script! until the randoms come :P
nexusenvy
06-19-2012, 11:52 PM
Lol you guys are so lucky, my character gets stuck in literally every random. So max is 140k :(
Awesome script! until the randoms come :P
I get that problem a lot. I would suggest maximizing your 1 run time by wearing gear with the highest prayer bonus you can. That way you max the time the BGS reduces their defense to 0 before hitting a random. Then prioritize strength bonus.
Depending on how much you value your time prayer renewals are really good. I would also try not to use a high prayer drain set of prayers.
nexusenvy
06-20-2012, 02:51 AM
Hmm thats strange, the debug 'Found pouch' should be followed by ClickMouse2(false); immediately. Can u try add
Summon;
TerminateScript;
to line 1418 and see if it summons for u? (remove the 2 lines afterwards)
I did that and it works :/ Just not in the first round phase
Cant seem to find any faults in the logic... How can I add a delay before "If DrinkSummon then" on line 826 or before summon on 827? Maybe its going too fast/lagging.
I did that and it works :/ Just not in the first round phase
Cant seem to find any faults in the logic... How can I add a delay before "If DrinkSummon then" on line 826 or before summon on 827? Maybe its going too fast/lagging.
if WaitUpTextMulti(['Use','pouc','ouch'],800) then
begin
Writeln('Found pouch!');
ClickMouse2(false);
If u have the debug 'Found pouch!' , it should be followed by right clicking immediately (unless ClickMouse2 is broken). Are u sure u got the debug 'Found pouch!' rather than "Found item, checking if its a pouch..."? Try download the script from OP again, maybe u accidentally deleted some part of the script
Getting consistent 7 hour runs again, TY man! Almost 99 in all melee stats, going for ranged now! This was an amazing script idea.
Is it possible to apply the "life saver" handicap? It renews you completely(prayer and all) when low on health.
Gregbot
06-20-2012, 10:21 PM
My nigga you're the best, thanks for this awesome script.
http://i.imgur.com/un6n5.png
Wow first script I tried with Simba, got 85-89 defence in one day. I love it! TY so much!!
Enslaved
06-21-2012, 12:42 PM
ty ,99 attack
s oo n
06-21-2012, 01:20 PM
Time Running: 3 Hours, 42 Minutes and 56 Seconds
Xp gained: 587137
Xp/hr: 158014
with super sets/whip
thanks alot for script man ;) you deserve some rep
Spexx
06-21-2012, 07:43 PM
Amazing script, knew this method a while back and despite being very afk, Hate training it legit lol.
My onl only problem is it doesn't recognise the last sips of prayers, like someone mentioned, and it does't have renewal times right, it doesn't drink a renewal when the message states it has ran out.
other than that, phenomenal script, hats off to you
Enslaved
06-21-2012, 07:52 PM
it doesnt drink when renewal ends straight away as an antiban feature, who eva drinks exactly on time when ur afk training
Enslaved
06-22-2012, 10:47 AM
Time Running: 3 Hours, 16 Seconds
Xp gained: 524085
Xp/hr: 174432
Strength Xp gained: 373760
Strength Xp/hr: 124399
Time Running: 1 Hours, 55 Minutes and 7 Seconds
Xp gained: 398649
Xp/hr: 207751
Strength Xp gained: 264428
Strength Xp/hr: 137803
Enslaved
06-22-2012, 10:48 AM
any tips for range setup?
FloppyWien3r
06-22-2012, 11:12 AM
any tips for range setup?
Yep MSB with rune arrows with Void Deflector Aramaplate/SwiftGloves
EDIT: Lol im dumb. I meant void gloves with msb (its 2 handed fml)
But even better if you have the cash a royal crossbow is a good investment -- the bolts are cheap yet the crossbow is like 15m. Because the RCB does more damage the fight goes on -- and you know how long these fights go ;)
Spexx
06-22-2012, 12:03 PM
Time Running: 1 Hours, 17 Minutes and 10 Seconds
Xp gained: 273783
Xp/hr: 212178
Excellent script yet again :) couldn't be more great full for this
s oo n
06-22-2012, 01:53 PM
There is a problem for me now, even though it was working fine yesterday, it will right click pots at bank, not withdraw them, and then walk at stairs and not even go in, and it doesn't even seem to to detect it as a problem.
XP pop-ups are now disabled
Finding bank symbol...
Found symbol! Walking...
Opening bank..
Withdrawing supplies..
cant find stairs
Successfully executed.
Ezio Auditore da Firenze
06-22-2012, 02:02 PM
There is a problem for me now, even though it was working fine yesterday, it will right click pots at bank, not withdraw them, and then walk at stairs and not even go in, and it doesn't even seem to to detect it as a problem.
XP pop-ups are now disabled
Finding bank symbol...
Found symbol! Walking...
Opening bank..
Withdrawing supplies..
cant find stairs
Successfully executed.
Happens to me on the odd occasion, just restart the script, and will work fine.
Enslaved
06-22-2012, 05:27 PM
Time Running: 3 Hours, 52 Minutes and 54 Seconds
Xp gained: 758997
Xp/hr: 195530
Strength Xp gained: 518231
Strength Xp/hr: 133504
nexusenvy
06-22-2012, 08:52 PM
Time Running: 8 Hours, 33 Seconds
Xp gained: 958254
Xp/hr: 119642
Total Special Attack Used = 92
Special Attack Used/hr = 11
stoffel
06-22-2012, 10:18 PM
When it tries to attack it, it always hovers over the wrong spot so then it says it failed to find the senteniel and tries to logout.
If i turn my angle so the North is pointed to the west then it works fine
When it tries to attack it, it always hovers over the wrong spot so then it says it failed to find the senteniel and tries to logout.
If i turn my angle so the North is pointed to the west then it works fine
I lol'ed at the angle bit... thats is called East. Also, the script counts on you not moving the camera at all when its running. It doesn't "detect" the dag, just the area it should be in if you haven't touched it :p
U do bring up a good point though, I like to see the hit splats, but at the start angle you can't. Maybe add a detection feature using MMtoMS on his yellow dot?
nexusenvy
06-23-2012, 02:08 AM
if WaitUpTextMulti(['Use','pouc','ouch'],800) then
begin
Writeln('Found pouch!');
ClickMouse2(false);
If u have the debug 'Found pouch!' , it should be followed by right clicking immediately (unless ClickMouse2 is broken). Are u sure u got the debug 'Found pouch!' rather than "Found item, checking if its a pouch..."? Try download the script from OP again, maybe u accidentally deleted some part of the script
I switch my inventory order and put pouches at the end and it works... No idea why slot 4 doesnt work :/
originalg55
06-23-2012, 09:10 PM
what should i do to power train range at 90 range what should i use bolts/knives etc
Zeta Matt
06-24-2012, 01:35 AM
Omg what version this script runs on? Im pissed off with all those fucking updates on simba, they say they update but the damn V0.94 isn't availabe, fuck this!
Enslaved
06-24-2012, 04:24 AM
Time Running: 5 Hours, 4 Minutes and 2 Seconds
Xp gained: 993409
Xp/hr: 196040
Strength Xp gained: 672781
Strength Xp/hr: 132767
SmellyPenguin
06-24-2012, 07:07 AM
I saw the script taking out 2 overloads, I was like wtf is it doing then I was like DAMNNN in my head, like literally. +1! Love this script and great job!
Spexx
06-24-2012, 10:33 AM
How come I'm only getting around 140k with full void elite, extremes, whip vine and turmoil? it once got around 240k exp ph for me, but thats never been repeated since. Any ideas why guys?
When it tries to attack it, it always hovers over the wrong spot so then it says it failed to find the senteniel and tries to logout.
If i turn my angle so the North is pointed to the west then it works fine
Just dont change the angle half way through its run time, or if u must, turn it back afterwards.
what should i do to power train range at 90 range what should i use bolts/knives etc
Refers to the link to zybez guide for xp rates with diff ranged weapons.
How come I'm only getting around 140k with full void elite, extremes, whip vine and turmoil? it once got around 240k exp ph for me, but thats never been repeated since. Any ideas why guys?
What special weapon are u using? Bgs with dds(set SpecWait to 6xx)/claw on 'dmgbgs' mode would give the best xp rate.
Set it to drink more frequently (5-7min)/use overload if u can afford it.
Using chaotic rapier would probably give the biggest boost (at least 30k more xp/hr).
Can anyone screenshot the in-game warning message when the rapier degrades to 0%? I may add rapier repairing or at least a fail-safe when rapier breaks.
1010football
06-24-2012, 01:48 PM
sometimes the script likes to work for me other times it does not work. sometimes i get the bot attacking the daggs and then it just keeps right clicking on the ground and trys to log out after that any way of fixing it?
Ezio Auditore da Firenze
06-24-2012, 03:35 PM
Ah forgot to say hit 99 defense on Friday! Am after 99 str and att now 95/99 on both :). Thanks!
thenewbie
06-24-2012, 05:30 PM
Good script!
thatoneguy
06-25-2012, 06:26 AM
Used this for 99 attack, and hit 99 defense the other day.
Will try and get this this to work for Ranged so I can gain some xp while not chinning.
Has anyone else used this to train range? I'm getting about 70k xp per hour at lvl 88. I'm using a void setup and a dark bow. Any suggestions anybody?
chelmid
06-26-2012, 06:59 PM
Has somebody tried this with royal C'bow?It should be good especially in long fights.
footballjds
06-26-2012, 07:04 PM
Has anyone else used this to train range? I'm getting about 70k xp per hour at lvl 88. I'm using a void setup and a dark bow. Any suggestions anybody?
yeah, get rid of the dbow, lmfao
Ezio Auditore da Firenze
06-27-2012, 06:56 PM
I uh accidentally fell asleep and got 96-97 with 300k away from 98 lolol. Beast of a script nearly maxed combat thanks to you! :)
footballjds
06-27-2012, 07:56 PM
this will most likely get nerfed after EOC because exp is upon killing something.
we'll see...
Ezio Auditore da Firenze
06-27-2012, 07:58 PM
this will most likely get nerfed after EOC because exp is upon killing something.
we'll see...
Yeah I reckon, just as well i started this 2 or 3 weeks back! got 99 def down, 99 str is around the corner, but attack only 95!
Edit: Suggestion: riwu when using soul split and out of prayer pots, can you make it so that it doesn't flick between inventory checking for prayer pots and then going back to prayers tabs? Instead read that its out of prayer and just continue to fight normally?
nexusenvy
06-29-2012, 08:39 PM
Switched from bunyip to addy minotaur
Time Running: 5 Hours, 39 Minutes and 21 Seconds
Xp gained: 833169
Xp/hr: 147311
Total Special Attack Used = 66
Special Attack Used/hr = 12
yeah, get rid of the dbow, lmfao
I tested both D bow and Magic short, and D bow gets the same xp rate.
Oh, and the royal crossbow works great if you can deal with recharging it every run. (it gets pretty awesome hit spats though)
krempi
06-30-2012, 04:49 PM
This is working great, but 2 things could be added to make this script work even better.
1. When using soulsplit to heal, if you can, make it flick prayer between soulsplit and melee protect.
This would help me alot because I'm 45 defence and when it activates soulsplit to heal sometimes it makes me take much melee damage and it will use soulsplit until I have about full health if I get lucky with the hits and not take too much damage, this can take awhile if I'm not getting lucky with the hits and not taking much damage.
Sometimes it's no problem because I don't take any or very little damage when it's starting to use soulsplit and I heal to about full health then it turns on melee protect (deflect).
But sometimes it stops using soulsplit at about 570 hp (of 900) when I've taken much damage and turns on deflect melee again even though I haven't healed to full/almost full health, but it will turn soulsplit on directly after that again. Prayer flicking would make this problem disappear because then I won't be taking as much damage as I do now while healing.
Would appreciate this alot, even though I think other people with high defence doesn't have this problem because they don't take as much damage when using soulsplit.
2. Also, if you could add support for recovery special potions that it will drink every 30 seconds or 60 seconds or so that would be great, for using special attacks more often.
Question: at what health percentage does it start to heal?
Thief
07-02-2012, 06:56 AM
Works well for me, the only problem I've noticed is that it sometimes clicks too high on the staircase and gets stuck beside them.
Thief
07-02-2012, 06:58 AM
Question: at what health percentage does it start to heal?
It's a random range between 50-70% for food, and 60-75% for soulsplit.
Ezio Auditore da Firenze
07-02-2012, 03:15 PM
Huge thanks Riwu, maxed melee with this script, taken about 3 weeks :)
bishknight
07-07-2012, 11:05 AM
Looks good, will update this post with a proggy soon
krempi
07-07-2012, 01:58 PM
This script got me 99 attack and 99 strength. Thank you so much for this!!! <3
However, I still think you should add recovery special potions support.
Now I'm training range on the sentinels, and everything is working good except one thing:
//Wearing a shield AND ur special weapon is 2 handed? (hence the need to rewield ur shield after special)
//if true, then always have ur 2nd slot empty (or 3rd slot empty if using eedmg/dmgbgs)
RewieldShield = false;
RewieldShield1 = false; //IGNORE THIS UNLESS u r on 'dmgbgs' mode, this is for ur nonbgs (1st slot) spec
So I'm using magic shortbow and bgs as special weapon. So there's no need for the script to withdraw 3 of the first item from bank and then deposit one of them to have empty inventory space for using a weapon and a shield and then use bgs spec like when I trained melee.
Then I had a weapon+shield, but now I have magic shortbow and bgs which both are 2handed and there's no need for me to have any empty inventory spaces. So why do I have this problem? Is it the script or am I doing something wrong when setting up the script because I can't find any thing wrong with the setup.
If you would fix this I would have one more inventory space so it's not a major problem in fact it doesn't bother me at all, but I think you should fix this anyways.
Thanks for this great script, again!
Jos3ph
07-07-2012, 02:02 PM
Hey guys I'm training range with this script can anyone post a photo of what they're wearing and there invo of what they have?
Ezio Auditore da Firenze
07-07-2012, 02:07 PM
Hey guys I'm training range with this script can anyone post a photo of what they're wearing and there invo of what they have?
Here you go mate, hope it help.
Void+Magic Shortbow+Steel Titan:
http://i.imgur.com/IsKcG.png
Void+CCB+Swifts+Steel Titan:
http://i.imgur.com/RiMV2.png
Jos3ph
07-07-2012, 02:20 PM
You may want to edit the photos; your user name is shown on the bottom.
Since I am not 99 sum yet I have to use a Hydra.
What are all the items in your invo, my phone is acting up so some colors shift and looks funky. Also whats the item to your top left next to your helm; and what boots are you using? Should I wear fire cape too?
Ezio Auditore da Firenze
07-07-2012, 02:27 PM
You may want to edit the photos; your user name is shown on the bottom.
Since I am not 99 sum yet I have to use a Hydra.
What are all the items in your invo, my phone is acting up so some colors shift and looks funky. Also whats the item to your top left next to your helm; and what boots are you using? Should I wear fire cape too?
Ha, I wish that was my account ;). Pots are: 3x ovls, 3x prayer renewals, 4x sara brews 4x extreme range 11x prayer pots. That is an Aura mate, bought with loyalty points. Boots are Glaiven boots. Yeah I'd wear fc :)
Jos3ph
07-07-2012, 02:30 PM
What are the Sara brews for?
gooddiubro
07-07-2012, 02:32 PM
^ Thats the guy in zybez thread, not his character.
Jos3ph
07-07-2012, 02:33 PM
Well since I am only 92 herb right now; what would you suggest that I use in replace of the ovals and since the Sara brews are being used for the boost of 99 sum, right? What should I replace the items with?
Foefoe
07-08-2012, 09:42 AM
DomDag script by riwu, visit http://villavu.com/forum/showthread.php?t=83612 for more info
Time Running: 13 Minutes and 28 Seconds
Xp gained: 13755
Xp/hr: 61237
Total Special Attack Used = 3
Special Attack Used/hr = 13
Please post the proggies!
All my melee stats are in the 90s, yet I don't get the 200k per hour everyone else does.
I use normal whip, should I use balmung?
I use prayer pots/sharks in inventory, BGS and D Claws.
Edit: Don't use balmung, it sucks. :D Well, at least I get 70k exp per hour.
Does the XP per hour include the HP or not?
Pascal Riddles
07-08-2012, 09:07 PM
thanks for 99 att and def doing to do range soon
Jos3ph
07-08-2012, 10:39 PM
I am 90 range and it seems like I am getting 88k with just regular range pots...I'm going to make a bunch super range pots tmrw; but can anyone tell me what they are doing to get more xp per hour?
gmare
07-09-2012, 02:08 PM
Are you maybe planning on adding super prayers? If they're added, why didn't they work then?
Jos3ph
07-09-2012, 03:19 PM
Hmmm what?
I'm right now getting 88k with extreme range pot
Danza99
07-09-2012, 04:19 PM
This is an amazing piece of work, looking through it, there's probably a lot of useful bits that I could learn from to improve my personal scripting.
Here's a short proggy for you:
Time Running: 2 Hours, 44 Minutes and 23 Seconds
Xp gained: 400789
Xp/hr: 146276
Total Special Attack Used = 32
Special Attack Used/hr = 12
That was me training strength using a Saradomin Sword (with BGS spec), proselyte, trimmed skill cape, fury etc.
No overloads or extremes (just super attack + strength) and no turmoil/soulsplit.
99 attack, 90+ strength and 85+ defence
gmare
07-09-2012, 04:50 PM
DomDag script by riwu, visit http://villavu.com/forum/showthread.php?t=83612 for more info
Time Running: 13 Minutes and 28 Seconds
Xp gained: 13755
Xp/hr: 61237
Total Special Attack Used = 3
Special Attack Used/hr = 13
Please post the proggies!
All my melee stats are in the 90s, yet I don't get the 200k per hour everyone else does.
I use normal whip, should I use balmung?
I use prayer pots/sharks in inventory, BGS and D Claws.
Edit: Don't use balmung, it sucks. :D Well, at least I get 70k exp per hour.
Does the XP per hour include the HP or not?
1. You can't talk about xp/h based on 13min progress.
2. 200k xp/h is probably at 99 atk/str with turm, ovlds rapier + ddef/dfs and titan.
3. 270k xp/h as reported on zybez forums is probably impossible to achieve with bot. It is possible though, with maxed cb, great str bonuses, ovl+turm, rapier+dfs, spec restores and luck at bgs specs
4. Did you really expect 200k xp/h with whip?
Your xp/h is low because you don't hit high, I presume your max hit is around 300, and you also bank a lot, because when you're using food, you run through your inv very quick or even die when you run out of food.
Hint: instead of spending money for this, try to get turm or at least piety and super atk/str or ovlds if possible. And if you get turm, fill your inv with p pots instead of food.
Jos3ph
07-09-2012, 05:40 PM
Script has died on me 4-5 times today...
I'm making 88k a hour with full void, extreme range pots, and turm.
I hope to hear back from you guys.
footballjds
07-09-2012, 06:01 PM
Script has died on me 4-5 times today...
I'm making 88k a hour with full void, extreme range pots, and turm.
I hope to hear back from you guys.
don't use turmoil for ranging bro
Jos3ph
07-09-2012, 06:56 PM
yeah I meant to revise that, any one else able to give insite on the xp issues / banking failors.
gmare
07-09-2012, 07:04 PM
I was thinking if there is any way you could implement a part which would detect if you are close to running out of supplies. It can be user preset, so when slot x to slot y are just vials or empty (or just 1 dose left) try to kill both (before you die) and bank at the exit chest (if banking is on), then just go up stairs for another round. With this, you won't get random when you die and it puts you in the lobby. I think this is better option until (if ever) random solving scripts are going to work as needed.
Edit: I've tested it out and I think the best (and probably the easiest) way to kill them is to attack each once, then switch to other. I know that you won't hit equaly each time, but they will die eventually. I think if the script starts to kill them when there is 1 ppot dose left, nobody should have problems with killing them, as min combat lvl is 110.
Jos3ph
07-09-2012, 07:36 PM
I was thinking if there is any way you could implement a part which would detect if you are close to running out of supplies. It can be user preset, so when slot x to slot y are just vials or empty (or just 1 dose left) try to kill both (before you die) and bank at the exit chest (if banking is on), then just go up stairs for another round. With this, you won't get random when you die and it puts you in the lobby. I think this is better option until (if ever) random solving scripts are going to work as needed.
^^I like the idea of the banking option! Great advice!!
gmare
07-10-2012, 01:55 PM
Time Running: 3 Hours, 51 Minutes and 4 Seconds
Xp gained: 588137
Xp/hr: 152709
This is longest I got now, too bad rapier broke after this. I got few more with 2h, but then random stopped me.
Yeah I reckon, just as well i started this 2 or 3 weeks back! got 99 def down, 99 str is around the corner, but attack only 95!
Edit: Suggestion: riwu when using soul split and out of prayer pots, can you make it so that it doesn't flick between inventory checking for prayer pots and then going back to prayers tabs? Instead read that its out of prayer and just continue to fight normally?
It will deactivate ss and break out of the loop if ur prayer point reaches red, so that it can drink pray pot, then it shd reactivate ss again if ur hp is below ~60%. I may change to let it just drink pot and continue using ss in the next version then.
This is working great, but 2 things could be added to make this script work even better.
1. When using soulsplit to heal, if you can, make it flick prayer between soulsplit and melee protect.
This would help me alot because I'm 45 defence and when it activates soulsplit to heal sometimes it makes me take much melee damage and it will use soulsplit until I have about full health if I get lucky with the hits and not take too much damage, this can take awhile if I'm not getting lucky with the hits and not taking much damage.
Sometimes it's no problem because I don't take any or very little damage when it's starting to use soulsplit and I heal to about full health then it turns on melee protect (deflect).
But sometimes it stops using soulsplit at about 570 hp (of 900) when I've taken much damage and turns on deflect melee again even though I haven't healed to full/almost full health, but it will turn soulsplit on directly after that again. Prayer flicking would make this problem disappear because then I won't be taking as much damage as I do now while healing.
Would appreciate this alot, even though I think other people with high defence doesn't have this problem because they don't take as much damage when using soulsplit.
2. Also, if you could add support for recovery special potions that it will drink every 30 seconds or 60 seconds or so that would be great, for using special attacks more often.
Question: at what health percentage does it start to heal?
Prayer flashing would complicate the issue a lot since i've to time the attacks carefully, i'll change ss to continue healing while drinking pray pot then. U can also use an EEE for extra healing.
This script got me 99 attack and 99 strength. Thank you so much for this!!! <3
However, I still think you should add recovery special potions support.
Now I'm training range on the sentinels, and everything is working good except one thing:
//Wearing a shield AND ur special weapon is 2 handed? (hence the need to rewield ur shield after special)
//if true, then always have ur 2nd slot empty (or 3rd slot empty if using eedmg/dmgbgs)
RewieldShield = false;
RewieldShield1 = false; //IGNORE THIS UNLESS u r on 'dmgbgs' mode, this is for ur nonbgs (1st slot) spec
So I'm using magic shortbow and bgs as special weapon. So there's no need for the script to withdraw 3 of the first item from bank and then deposit one of them to have empty inventory space for using a weapon and a shield and then use bgs spec like when I trained melee.
Then I had a weapon+shield, but now I have magic shortbow and bgs which both are 2handed and there's no need for me to have any empty inventory spaces. So why do I have this problem? Is it the script or am I doing something wrong when setting up the script because I can't find any thing wrong with the setup.
If you would fix this I would have one more inventory space so it's not a major problem in fact it doesn't bother me at all, but I think you should fix this anyways.
Thanks for this great script, again!
Are you maybe planning on adding super prayers? If they're added, why didn't they work then?
I've thought of adding recover spec and super prayer but i thought ppl wont waste them here, may just add them in next version then.
DomDag script by riwu, visit http://villavu.com/forum/showthread.php?t=83612 for more info
Time Running: 13 Minutes and 28 Seconds
Xp gained: 13755
Xp/hr: 61237
Total Special Attack Used = 3
Special Attack Used/hr = 13
Please post the proggies!
All my melee stats are in the 90s, yet I don't get the 200k per hour everyone else does.
I use normal whip, should I use balmung?
I use prayer pots/sharks in inventory, BGS and D Claws.
Edit: Don't use balmung, it sucks. :D Well, at least I get 70k exp per hour.
Does the XP per hour include the HP or not?
Based on the researches on zybez u can reach 290k+ melee xp alone with comp cape+ovl+iron titan etc. Bots probably wont reach max legit xp rate but i guess >250k+/hr is possible if u are maxed using optimal setup. Chaotic rapier, extremes/ovl, piety/turm will greatly increase the xp rate.
Script has died on me 4-5 times today...
I'm making 88k a hour with full void, extreme range pots, and turm.
I hope to hear back from you guys.
How it died?
I was thinking if there is any way you could implement a part which would detect if you are close to running out of supplies. It can be user preset, so when slot x to slot y are just vials or empty (or just 1 dose left) try to kill both (before you die) and bank at the exit chest (if banking is on), then just go up stairs for another round. With this, you won't get random when you die and it puts you in the lobby. I think this is better option until (if ever) random solving scripts are going to work as needed.
Edit: I've tested it out and I think the best (and probably the easiest) way to kill them is to attack each once, then switch to other. I know that you won't hit equaly each time, but they will die eventually. I think if the script starts to kill them when there is 1 ppot dose left, nobody should have problems with killing them, as min combat lvl is 110.
Good suggestion, might add this when i've some time. There is an easier way of killing them, just stand underneath one of them. (which is why i leave auto retaliation off as it will auto get to under one of them if its on)
Time Running: 3 Hours, 51 Minutes and 4 Seconds
Xp gained: 588137
Xp/hr: 152709
This is longest I got now, too bad rapier broke after this. I got few more with 2h, but then random stopped me.
Can u get a screenshot of the ingame message when rapier degrades to 0%?
Also i just realize that somehow i mysteriously removed CommitStats from the mainloop for the last version, so stats has't been working since V9 :( (trivial problem though)
Ironduke
07-11-2012, 02:25 AM
Hello! This looks like a great script, nice work, but I would like to start using it. The problem is, I haven't played runescape in 5+ months and never have stepped foot in the dominion tower, and I don't recognize some of the items in your inventory and what you are wearing for the recommended armor in the picture (since they changed all the art)
Is there anything you must do before I can start running this script since I have never been here before, and can you tell me what chest & legs and cape and boots you are wearing? And what is that red and clear blue'ish potion in your inventory?
I have like level 30 summoning and no chaotics, also no turmoil or curse prayers, would it be better to just go somewhere else or use a different bot?
Thank you very much ^_^
Danza99
07-11-2012, 09:37 AM
Is there anything you must do before I can start running this script since I have never been here before
Thought I'd share a quick answer as I recently had to meet the requirements to use this script as well :)
You need to have completed the quest "Blood Runs Deep" to unlock the Dagannoth Sentinels, which itself requires numerous other quests to be completed including Dream Mentor and the Fremennik Hard task set.
In order to use the Dominion Tower, I believe you need to be level 110+, and have completed at least 20 quests from a list of 38:
http://runescape.wikia.com/wiki/Dominion_Tower#Requirements
See link for the 38 quests
THEN, once you've passed all this criteria, you need to defeat the Dagannoth Sentinels within the Tower in either Climber, Endurance or Special mode before you can unlock them to fight in Freestyle mode.
can you tell me what chest & legs and cape and boots you are wearing? And what is that red and clear blue'ish potion in your inventory?
The chest and legs in the picture are Proselyte, gained from the quest "Slug Menace". The cape is a soul wars cape, obtained from the quest "Nomad's Requiem", and the boots are Steadfast boots, an expensive item not much better than Dragon boots in my honest opinion ;)
I believe that the red potion is a Prayer Renewal potion, the clear blue potion is an Extreme Attack potion and the white-ish potion is an Extreme Strengh Potion.
I have like level 30 summoning and no chaotics, also no turmoil or curse prayers, would it be better to just go somewhere else or use a different bot?
I guess it would all depend on your combat levels. I don't use chaotics, turmoil or the extreme potions, yet I still average 150k Strength experience per hour using a Saradomin Sword and a Moss Titan.
That is with 99 Attack, 95+ Strength, 85+ Defence, 99 HP and 80+ Summoning.
I also use the normal prayers, including Piety.
Overall, I spend much less than 1 gp per exp here.
Hope this helps a little!
TheTimo007
07-11-2012, 12:02 PM
When trying to start the script it closes and gives message:
Exception in Script: Plugin(libsmartremote32) has not been found
Ironduke
07-11-2012, 01:35 PM
Thought I'd share a quick answer as I recently had to meet the requirements to use this script as well :)
Hope this helps a little!
Thank you very much bud :D Ive got 99 attack and strength but like 90 hp & 87 defense and I just wanted to finish that up, with 70 prayer, but 30 summoning (lol), 119 cb level. I guess I should go try out the tower and try to get these guys, any tips before I start? o-o OH! And can I see the inventory you take? :O
Jos3ph
07-11-2012, 01:53 PM
The only issue with this script, you need to babysit the script at times...Don't leave it alone for long periods of times as I have expereinced some issues. But again Its some pretty solid xp...
I would suggest using SS if your in melee mode.
Ironduke
07-11-2012, 02:39 PM
The only issue with this script, you need to babysit the script at times...Don't leave it alone for long periods of times as I have expereinced some issues. But again Its some pretty solid xp...
I would suggest using SS if your in melee mode.
Why sara sword?
Danza99
07-11-2012, 03:36 PM
Why sara sword?
SS may refer to Soulsplit.
Your stats are very similar to mine (except Summoning :p), so I'll give you the set up that I use:
Helm of Neitiznot
Amulet of Fury
Trimmed skill cape
Proselyte Hauberk
Proselyte Cuisse
Barrows gloves (culinaromancer 10)
Dragon Boots
Saradomin Sword (As you won't be training strength, you should probably swap this out for Whip + DFS/Dragon Defender.
In my inventory, I take:
Bandos Godsword
Moss Titan Pouch x1
Summoning Potion x1 (Never actually used it.. just never bothered to replace it lol)
Super Attack Potion x2
Super Strength potion x2
Shark x5
Prayer Potion x17
I've never really bothered with fishing, so I haven't got the requirements for the Enhanced Excalibur yet, so if you do, I would swap that in for a shark.
My sharks and prayer potions have always run out at the same time thus far.
Again, I don't have soulsplit/turmoil/overloads/chaotics and I'm hitting 150k/h consistently. For the prayers, I just use protect from melee and Piety.
karlita007
07-12-2012, 06:46 AM
Wow man thanks again for the script, i used this script for like 2 days =.=, i was like OH my GOD!, then my members run out, but im 3 days away from taking my member back :D
TheTimo007
07-12-2012, 10:29 AM
When trying to start the script it closes and give message:
Exception in Script: Plugin(libsmartremote32) has not been found
How to fix this?
How to fix this?
Please use the search button..
http://villavu.com/forum/showthread.php?t=68398&highlight=Plugin%28libsmartremote32%29
If u still cant fix the problem, uninstall simba completely and re-install, follow this guide:
http://villavu.com/forum/showthread.php?t=47714&highlight=Plugin%28libsmartremote32%29
TheTimo007
07-12-2012, 11:33 AM
Please use the search button..
http://villavu.com/forum/showthread.php?t=68398&highlight=Plugin%28libsmartremote32%29
If u still cant fix the problem, uninstall simba completely and re-install, follow this guide:
http://villavu.com/forum/showthread.php?t=47714&highlight=Plugin%28libsmartremote32%29
Ty!
TheTimo007
07-12-2012, 11:47 AM
Re-installed Simba and now when starting the script, runescape opens but script just AFK's and no errors occur.
http://villavu.com/forum/showthread.php?t=86107
the whole forum is talking about this now and u didnt see it?
Ironduke
07-14-2012, 12:23 AM
Taking me forever to get the slayer for blood runs deep -_-
Danza99
07-14-2012, 11:21 AM
Taking me forever to get the slayer for blood runs deep -_-
Haha luckily enough for me, I already have high slayer from back in the day :)
Keep going though, this script is genuinely amazing and a job well done, definitely worth the effort of training slayer :P
Foefoe
07-16-2012, 09:52 AM
Doesn't work anymore. :L
karlita007
07-17-2012, 09:31 PM
hey how i can make the script work again?
shstiger2009
07-17-2012, 10:08 PM
It's not going to work. Simba is down right now unless you get the unofficial fix WHICH you still have to change stuff in scripts. Just wait for it to be fixed.
Beriously
07-18-2012, 02:48 AM
I need this script :\...
I'd just like to thank you for this script. It helped me out so much! I'm pretty close to maxing out combat so I hope Simba will be back up soon. But let's stay positive. Thanks again I can't tell you how much I appreciate it!
Beriously
07-21-2012, 06:30 PM
I'd just like to thank you for this script. It helped me out so much! I'm pretty close to maxing out combat so I hope Simba will be back up soon. But let's stay positive. Thanks again I can't tell you how much I appreciate it!
Where could I read about SIMBA being down?
karlita007
07-22-2012, 04:31 AM
@Beriously, here; http://villavu.com/forum/showthread.php?t=86107&page=44
Hey there's a way to take this script into powerbot? or else, you how can i make this work without help of smart?
kai824
07-25-2012, 10:00 AM
There's already a script like this on PB
drew3170
07-30-2012, 08:38 PM
Having a problem after it is done withdrawing items. It withdrawals everything perfectly but it seems it misclicks the close button for the bank interface and then comes up with the error that it can't find the stairs. What could be the problem for this? Maybe the new srl update?
Haven't been updating this script since the Nav bar is out. I will look into this tmr.
drew3170
07-30-2012, 10:07 PM
Appreciate it Riwu!!! thanks for the fast response too!!!
Rincewind
07-30-2012, 11:32 PM
@Beriously, here; http://villavu.com/forum/showthread.php?t=86107&page=44
Hey there's a way to take this script into powerbot? or else, you how can i make this work without help of smart?
I dont think so but I do know Powerbot does have a script for this
drew3170
08-01-2012, 05:46 PM
Anything new riwu?
karlita007
08-01-2012, 07:10 PM
Riwu;
I have been trying for days, about fixing simba, to could use your script again, but i have this problem:
[Error] C:\Documents and Settings\home\My Documents\Downloads\riwuDomDagannoth (3).simba(1408:3): Unknown identifier 'Smart_Server' at line 1407
Compiling failed
I already fixed smart, and the plugins. I think this is my last step, would be very appreciated if you can help me.
drew3170
08-01-2012, 07:40 PM
Try one of these
Simba Code:
{$DEFINE SMART}
{$I SRL/SRL.Simba}
{$I SRL/SRL/Misc/PaintSmart.Simba}
begin
Smart_Server := 72;
Smart_Members := True;
Smart_Signed := True;
Smart_SuperDetail := False;
SetupSRL;
end.
or
Simba Code:
{$DEFINE SMART}
{$I SRL/SRL.Simba}
{$I SRL/SRL/Misc/SmartGraphics.Simba}
begin
SRL_SixHourFix := True;
Smart_FixSpeed := True;
SetupSRL;
end.
drew3170
08-01-2012, 07:47 PM
Ok riwu I went and uninstalled everything completely and then installed according to the directions. It banks fine now but it misclicks the fighting interface where it chooses which boss to fight. I also have the same problem with your other script that fights sunfreet. Can you please look into this? thanks
karlita007
08-01-2012, 07:57 PM
Try one of these
Simba Code:
{$DEFINE SMART}
{$I SRL/SRL.Simba}
{$I SRL/SRL/Misc/SmartGraphics.Simba}
begin
SRL_SixHourFix := True;
Smart_FixSpeed := True;
SetupSRL;
end.
And the second fix worked!!!! thanks!!!;););););)
Checking for script version...
Script Version: 9
Latest Version: 9
You have the latest version! Script starting...
SRL Compiled in 94 msec
I will update if it worked or not, anyway thanks!!
karlita007
08-02-2012, 02:01 AM
The Script is working fine, just like almost 20 days ago
*How to make this Script to work*
It does not require any knowledge about scripting, but also would be helpful.
First Follow these instructions:http://villavu.com/forum/showthread.php?t=87258
Then Change this things, on the Script (Thanks to drew3170)
Simba Code:
{$DEFINE SMART}
{$I SRL/SRL.Simba}
{$I SRL/SRL/Misc/SmartGraphics.Simba}
begin
SRL_SixHourFix := True;
Smart_FixSpeed := True;
SetupSRL;
end.
After that, smart will spawn the client, it works very good. [Riwu if you want to add this at the top on the very first page of this script YOU CAN. this is your script.]
How it worked to me the Script today.
Banking: 100%
Selecting the daganoths and entering: 50%
Fighting:100%
*Theres a bug that, it really wants to enter too fast that it doesn't selects nothing and crashes the script. And then I manually make him enter then the bot does the rest.
It works inside really good, I think is an "Easy" Fix. I'll be updating this thread with bugs and with ideas to fix those bugs.
drew3170
08-02-2012, 04:48 PM
Great analysis Karlita. Agree 100%
gmare
08-02-2012, 08:17 PM
I tried to fix it, but I didn't have any luck yet. I think that fixing the coordinate for choosing group b and adding some more delay should do the trick. If anyone managed to fix this, please post it :)
Edit:
I think I got those coordinates right this time. When I ran it, it worked just fine for me. At click fight button, I've reduced y random to half, just to be sure that it won't go too far. I'm not 100% sure how it is at selecting dagannths, but I think that this coordinate should be in the middle of that square.
I've also added these waits just to be sure, so you can probably remove them and it should do fine. I've added them to be sure nothing gets messed up because of high speed. And this can also help people with slower computers.
Replace this code with code between lines 486 (select b group) and 495 ("end;").
wait(randomRange(200,400));
CMouse(207,104,3,4,2,2); //select b group
wait(randomRange(100,150));
ClickMouse2(true);
wait(randomRange(200,400));
CMouse(124,293,30,27,19,14); //Select dagannoth
wait(randomRange(100,150));
ClickMouse2(true);
wait(randomRange(200,400));
CMouse(693,418,10,5,6,6); //click fight!
wait(randomRange(100,150));
ClickMouse2(true);
wait(randomrange(200,1100));
Thanks everyone for attempting to fix this but if you are not urgently in need of this script i'll definitely fix this myself by Saturday. Have plenty of time over the weekend ;)
karlita007
08-03-2012, 04:32 AM
Thanks everyone for attempting to fix this but if you are not urgently in need of this script i'll definitely fix this myself by Saturday. Have plenty of time over the weekend ;)
I'm doing my best, because im not an scripter but, i also can help the scripters just as long as i can.
I'll be testing the fix of @Gmare until the official fix comes out.
*Plus*
I have an idea to add, to the script, ;)
¿If you add the option of activating the handicap of life saver?
I was testing with a few friend accounts, and this handicap makes you stay longer on the arena, depending on the level, could be like 5-45 minutes more inside.
-[This is just a crazy idea, if considered or not this is the desition of Riwu]-
gmare
08-03-2012, 05:55 AM
Thanks everyone for attempting to fix this but if you are not urgently in need of this script i'll definitely fix this myself by Saturday. Have plenty of time over the weekend ;)
That is nice to hear :) Btw, if you'll really have time, you could maybe try and implement my idea:
Something that detects that you're running out of pots. When it does, it tries to kill the dagannoths, then continiues through the door, banking there and climbs the stairs for new match. This could save you from getting a random, which you usally get right after you leave the fight.
bweibking
08-03-2012, 08:08 AM
Thank you riwu <3 the script!!!
gmare
08-04-2012, 03:15 PM
The longest I got, then my internet dced (idk why..)
Time Running: 6 Hours, 45 Minutes and 5 Seconds
Xp gained: 1120378
Xp/hr: 165941
On my way to 99 str :)
V10 Changelog:
-Compatible with the latest simba/SMART/SRL
-Revamp autoupdater (yes i know i've been changing it a lot. Hopefully this will be the last time)
-Activates handicap (life saver)
-Fixed BGS overcasting on eedmg/dmg mode
-Revamp SelectScreen to use bitmap clicking rather than static coordinate
-Fixed a rare problem where it withdraws wrong amount of supplies
-Performs check for availability of supplies and TerminateScript when supplies run out
-No longer deposits 1 first slot item when not rewielding shield
-Added back stats committing
-Fixed a diminishing randomness loop
I'll probably only add the other feature (kill and bank inside to avoid random) after i complete my other script.
Please download the latest autoupdater from OP.
karlita007
08-05-2012, 07:55 PM
V10 Changelog:
-Compatible with the latest simba/SMART/SRL
-Revamp autoupdater (yes i know i've been changing it a lot. Hopefully this will be the last time)
-Activates handicap (life saver)
-Fixed BGS overcasting on eedmg/dmg mode
-Revamp SelectScreen to use bitmap clicking rather than static coordinate
-Fixed a rare problem where it withdraws wrong amount of supplies
-Performs check for availability of supplies and TerminateScript when supplies run out
-No longer deposits 1 first slot item when not rewielding shield
-Added back stats committing
-Fixed a diminishing randomness loop
I'll probably only add the other feature (kill and bank inside to avoid random) after i complete my other script.
Please download the latest autoupdater from OP.
Mother of...
You really considered my idea!, wow thanks ;)
Ill do my way to DomTower, and test right now the script!
karlita007
08-05-2012, 08:03 PM
That is nice to hear :) Btw, if you'll really have time, you could maybe try and implement my idea:
Something that detects that you're running out of pots. When it does, it tries to kill the dagannoths, then continiues through the door, banking there and climbs the stairs for new match. This could save you from getting a random, which you usally get right after you leave the fight.
Maybe, thats a great idea but, detecting pots and making that, could probably crash the script, another way to do it, maybe, a countdown.
You know i can last inside with my pots, and everything like 3-4 hours, so my countdown could be until the script kills the daganoths and bank again and make another match, could be 3 hours.
But is just an idea, because we dont have any idea what kind of effect could make to the script.
Anyway we can think in another way to implement, killing the daganoths to bank safely without randoms.:p
faith2248
08-05-2012, 08:24 PM
is simba working? or is it just me? went on vacation for a couple weeks and my simba isnt working? i've tried re-installing it and it doesnt work?
the black screen that usually pops up along with simba doesnt show
and i get this when i try to run ur script:
-----------------------------------------------------------
Loading extension C:\Simba\Extensions\associate.sex
Extension Enabled
Loading extension C:\Simba\Extensions\extension.sex
Extension Enabled
Extensions Updater Enabled!
Loading extension C:\Simba\Extensions\srl.sex
Extension Enabled
SRL Updater Enabled!
Plugins Updater Enabled!
SPS Updater Enabled!
MSI Updater Enabled!
Simba news:
Simba 0.99 has been released. The release pages will be updated in a few
days.
The latest Simba is Simba 991. Once you've updated to Simba 991, update SRL
and your plugins as well.
Updating instructions can be found here:
http://villavu.com/forum/showthread.php?t=87258
Theoretically all the updates should result in a working Simba/SRL again.
We will find out in the next few days. :-)
Thank you for using Simba,
Hakuna Matata.
[Warning] C:\Users\Wilson\Desktop\riwuDomDagannoth.simba(527 :22): Calculation always evaluates to False at line 526
[Warning] C:\Users\Wilson\Desktop\riwuDomDagannoth.simba(528 :26): Calculation always evaluates to False at line 527
[Error] C:\Users\Wilson\Desktop\riwuDomDagannoth.simba(140 8:3): Unknown identifier 'Smart_Server' at line 1407
Compiling failed.
-----------------------------------------
and this line in the code is highlighted in orange:
Smart_Server := 2;
help please :d
is simba working? or is it just me? went on vacation for a couple weeks and my simba isnt working? i've tried re-installing it and it doesnt work?
the black screen that usually pops up along with simba doesnt show
and i get this when i try to run ur script:
-----------------------------------------------------------
Loading extension C:\Simba\Extensions\associate.sex
Extension Enabled
Loading extension C:\Simba\Extensions\extension.sex
Extension Enabled
Extensions Updater Enabled!
Loading extension C:\Simba\Extensions\srl.sex
Extension Enabled
SRL Updater Enabled!
Plugins Updater Enabled!
SPS Updater Enabled!
MSI Updater Enabled!
Simba news:
Simba 0.99 has been released. The release pages will be updated in a few
days.
The latest Simba is Simba 991. Once you've updated to Simba 991, update SRL
and your plugins as well.
Updating instructions can be found here:
http://villavu.com/forum/showthread.php?t=87258
Theoretically all the updates should result in a working Simba/SRL again.
We will find out in the next few days. :-)
Thank you for using Simba,
Hakuna Matata.
[Warning] C:\Users\Wilson\Desktop\riwuDomDagannoth.simba(527 :22): Calculation always evaluates to False at line 526
[Warning] C:\Users\Wilson\Desktop\riwuDomDagannoth.simba(528 :26): Calculation always evaluates to False at line 527
[Error] C:\Users\Wilson\Desktop\riwuDomDagannoth.simba(140 8:3): Unknown identifier 'Smart_Server' at line 1407
Compiling failed.
-----------------------------------------
and this line in the code is highlighted in orange:
Smart_Server := 2;
help please :d
Download the latest autoupdater from OP. the script won't compile because Smart_Server is no longer used in the latest SMART.
Maybe, thats a great idea but, detecting pots and making that, could probably crash the script, another way to do it, maybe, a countdown.
You know i can last inside with my pots, and everything like 3-4 hours, so my countdown could be until the script kills the daganoths and bank again and make another match, could be 3 hours.
But is just an idea, because we dont have any idea what kind of effect could make to the script.
Anyway we can think in another way to implement, killing the daganoths to bank safely without randoms.:p
Well it won't crash the script, i'm doing tons of other checks every loop. You will still get kicked after 6 hrs though, so banking inside would only help 1 or 2 rounds extra before getting random. But currently srl can solve most random so it will take quite a few randoms to get you stuck.
bweibking
08-06-2012, 02:35 AM
WHy Am I Getting This Error?
Ive Updated Everything?
Compiled successfully in 15 ms.
Checking for script version...
Script Version: 10
Latest Version: 10
You have the latest version! Script starting...
Successfully executed.
Instanly excutes its self
faith2248
08-06-2012, 06:21 AM
[QUOTE=riwu;1081466]Download the latest autoupdater from OP. the script won't compile because Smart_Server is no longer used in the latest SMART.
what do you mean by downloading the latest autoupdater from OP? where do i download it?
WHy Am I Getting This Error?
Ive Updated Everything?
Compiled successfully in 15 ms.
Checking for script version...
Script Version: 10
Latest Version: 10
You have the latest version! Script starting...
Successfully executed.
Instanly excutes its self
Does the script u running have >1500 lines? And did u rename the file?
Download the latest autoupdater from OP. the script won't compile because Smart_Server is no longer used in the latest SMART.
what do you mean by downloading the latest autoupdater from OP? where do i download it?
The original post at the very first page.
herpderp000
08-06-2012, 03:11 PM
I can't run this script, because when it checks for updates, it sees that it's version 10.1, which is an invalid integer.
gmare
08-07-2012, 10:35 AM
I can't run this script, because when it checks for updates, it sees that it's version 10.1, which is an invalid integer.
You can correct that in code, just comment the line which checks for version and set the value to whatever is your scipt and wait until riwu releases new version.
I also wanted to say big THANK YOU riwu! Your script got me 99 str and atk, also few def lvls, but now I'm running low on cash so I'm doing other skills to get some of it back, might get 99 def before end of this month :) I had 8-9h progress with more than 1.4m xp gained which I wanted to post, but the computer crashed before I could get it :(
bweibking
08-07-2012, 11:56 PM
hmmm Idk Why it keeps excuting itself .... i change to version 10 and downloaded the right one of the first post and as u seen above i have right version?! i deleted all old files and its not renamed ......hmmmm?
V11.1 changelog:
-Will now check if familiar is already summoned before summoning during the first round.
-Simplified mouse
Since the Const setting is still at V1, you should be able to update the script without it overwriting your settings.
EDIT: Ops, for those who just updated this script right after i posted this, please uncomment the AutoUpdate; at the very end of the script, or redownload from the OP.
I can't run this script, because when it checks for updates, it sees that it's version 10.1, which is an invalid integer.
hmmm Idk Why it keeps excuting itself .... i change to version 10 and downloaded the right one of the first post and as u seen above i have right version?! i deleted all old files and its not renamed ......hmmmm?
1. Delete all copies of this script that u currently have.
2. Download the auto updater from OP (http://villavu.com/forum/showpost.php?p=1035809&postcount=1)
3. Run the script.
4. Close it and restart it.
5. You should now have a working script with >1500 lines. If you still dont, post the debug when you try update the script.
bweibking
08-08-2012, 06:00 PM
idk maybe im confused if i close the script and redownloaded then i have to type everything back in and it does same thing as before.
but there is no error code it just shuts itsself down idk ....im fairly new to scripting so i may just be me.
idk maybe im confused if i close the script and redownloaded then i have to type everything back in and it does same thing as before.
but there is no error code it just shuts itsself down idk ....im fairly new to scripting so i may just be me.
You dont redownload it, u just close it (after the debug says it has been updated), then close the file and reopen it, in which the file should have been updated to be a full script.
bweibking
08-09-2012, 03:21 AM
yea but if i hit close tab it disappears
...im confused
bweibking
08-09-2012, 05:08 AM
this is wat my debugger says
Compiled successfully in 15 ms.
Checking for script version...
Script Version: 11
Latest Version: 11
You have the latest version! Script starting...
Successfully executed.
...it says startign script the executes it ...if i close tab it deletes the script how am i suppose to open it again ...or am i doing this all wrong?
this is wat my debugger says
Compiled successfully in 15 ms.
Checking for script version...
Script Version: 11
Latest Version: 11
You have the latest version! Script starting...
Successfully executed.
...it says startign script the executes it ...if i close tab it deletes the script how am i suppose to open it again ...or am i doing this all wrong?
Dont manually change the version urself. Change it back to 0, save it (Ctrl+S), then try again.
EDIT: i think i know your problem. When you close simba, the script doesn't 'disappear', it's still at the location where you save it to. Check your 'Downloads' folder, or check where your browser auto download it to.
bweibking
08-09-2012, 11:14 AM
Thank you i got it=))))
drew3170
08-09-2012, 06:40 PM
I think I found a flaw. The wait time for reusing bandos spec activates a few seconds early. I noticed that it will try to use the spec but it isn't at 100%. A few seconds later it gains 100% on the the special meter.
bweibking
08-09-2012, 06:48 PM
i dont think thats a flaw u can set the time to use the bandos special cant u?
drew3170
08-09-2012, 06:50 PM
I don't believe so
bweibking
08-09-2012, 09:18 PM
not the exp i was looking for but still not bad this is with extremes and fighting familiar
95 attack 99 str and 91 def
Time Running: 36 Minutes and 11 Seconds
Xp gained: 35728
Xp/hr: 59220
Total Special Attack Used = 3
Special Attack Used/hr = 5
nexusenvy
08-09-2012, 11:41 PM
riwu thanks for the 99 str atk def and hp! <3
I think I found a flaw. The wait time for reusing bandos spec activates a few seconds early. I noticed that it will try to use the spec but it isn't at 100%. A few seconds later it gains 100% on the the special meter.
Are u using the latest version (V11)? It currently only use spec when the 100% msg is shown, or when time from last spec exceeds 315sec. Unless spec sometimes take longer than 5min+ to recover? I will increase the wait time then.
not the exp i was looking for but still not bad this is with extremes and fighting familiar
95 attack 99 str and 91 def
Time Running: 36 Minutes and 11 Seconds
Xp gained: 35728
Xp/hr: 59220
Total Special Attack Used = 3
Special Attack Used/hr = 5
You must be doing something wrong. Spec att/hr should be ~12. Make sure u have set the settings correctly. Also use a BGS as one of the spec weapon.
drew3170
08-10-2012, 02:30 AM
I'm not sure riwu. I downloaded the latest file you uploaded and let it download the latest upgrade. How can I check?
V12.1 Changelog (minor changes)
-Simplified WithdrawItems with TIntegerArray.
-Added failsafe for failing to summon
-Increased max wait time for spec (if that in-game msg '100%' didn't appear for some reason)
Simply run your script and it will autoupdate w/o overwriting ur settings.
TheOtherGuy
08-20-2012, 07:27 AM
Ok so I don't get any errors but it gets to log in screen and wont log in but if I log in myself it tries to log in so yeah no idea how to fix it just letting you know.
TheOtherGuy
08-20-2012, 09:00 AM
So heres a range proggy with rune arrows mage short and 86 range couldn't get range pts to work and dont have a familiar but i am using bgs got eee but wasn't specing right with it so i turned on soulsplit which tbh sucks with range
Time Running: 22 Minutes and 31 Seconds
Xp gained: 22345
Xp/hr: 59535
Total Special Attack Used = 5
Special Attack Used/hr = 13
Please post the proggies!
*edit* I'm also using void any ideas what i'm doing wrong?
So heres a range proggy with rune arrows mage short and 86 range couldn't get range pts to work and dont have a familiar but i am using bgs got eee but wasn't specing right with it so i turned on soulsplit which tbh sucks with range
Time Running: 22 Minutes and 31 Seconds
Xp gained: 22345
Xp/hr: 59535
Total Special Attack Used = 5
Special Attack Used/hr = 13
Please post the proggies!
*edit* I'm also using void any ideas what i'm doing wrong?
How is the ranging potion not working? Make sure u have the settings entered correctly. EEE will only be used if your hp is lower than ~50%. You can set it to turn on prot melee after ss-ing. Using Leech Ranged and familiar will boost xp rate and reduce dmg taken from its ranged attack too.
Scuttler
08-26-2012, 06:44 PM
I did over 100 battles in the random mode and did not get sentinels, the special task "just die already" can unlock them instead. Great script.
karlita007
08-27-2012, 01:47 PM
Hi!,
Yay its me again :D
Update: Im still using the script, i reach the 94 str yesterday, i hope today the 95.
Bugs:
1) dmgbgs, is not working.
2) While banking the first time, the script crashes and terminates the script.
Ideas to add on the script:
1) Something that makes that identifies the bunyip pouches, and dont waste time trying to make him attack
2) A painting :D (I'm good actually at photoshop so, if you need help with a sexy painting i can help)
Thats all, great script as just always have been.
Hi!,
Yay its me again :D
Update: Im still using the script, i reach the 94 str yesterday, i hope today the 95.
Bugs:
1) dmgbgs, is not working.
2) While banking the first time, the script crashes and terminates the script.
Ideas to add on the script:
1) Something that makes that identifies the bunyip pouches, and dont waste time trying to make him attack
2) A painting :D (I'm good actually at photoshop so, if you need help with a sexy painting i can help)
Thats all, great script as just always have been.
Haven't use this script for weeks, will test when i'm free.
Elaborate on what went wrong with dmgbgs (what exactly did it do wrong) and also please post the debug. And how does the script 'crashes'? Simba close down? Post the debug too.
I'm usually more concerned with the functionality of my scripts rather than its cosmetic aspects, and paints use memory unnecessarily too. I'll add it if i'm really free and in the mood.
mrbotter123
09-06-2012, 02:01 PM
Still functional as of now, only ran for 5 minutes and still babysitting, but nice script, 1m til 99 strength, will hopefully use your script :)
The Kid
09-06-2012, 10:44 PM
May be a stupid mistake i'm making but any idea's on how to fix this issue?
ReWriteFile - Exception. Could not create file: C:\DOCUME~1\scott\LOCALS~1\Temp\riwuDomDagannoth.s imba
Error: Exception: Invalid FileNum passed: -1 at line 55
print
09-06-2012, 11:08 PM
i cant even use dom tower so im just useing moss killer =( ohh well at least im getting 99 in a couple of days
mrbotter123
09-06-2012, 11:31 PM
Hey riwu, just a quick bug that i noticed, when you run out of pray, and are preparing to die, it spam clicks activate curses/soul split, and tries turning them all on, maybe add a failsafe?
May be a stupid mistake i'm making but any idea's on how to fix this issue?
ReWriteFile - Exception. Could not create file: C:\DOCUME~1\scott\LOCALS~1\Temp\riwuDomDagannoth.s imba
Error: Exception: Invalid FileNum passed: -1 at line 55
Why did you save it to Temp folder? I presume it doesn't have the permission to edit the file in Temp folder. Try saving it to ur desktop or sth.
Hey riwu, just a quick bug that i noticed, when you run out of pray, and are preparing to die, it spam clicks activate curses/soul split, and tries turning them all on, maybe add a failsafe?
Thx, fixed. It will now drink prayer within the soulsplit loop.
mrbotter123
09-07-2012, 06:14 AM
Sorry riwu, what i meant was, when you have no prayer pots left, and you are about to die, thats when it tries to pray, but ofcourse it can't because there are no pots to drink in the inventory. Sorry, does that make sense?
Sorry riwu, what i meant was, when you have no prayer pots left, and you are about to die, thats when it tries to pray, but ofcourse it can't because there are no pots to drink in the inventory. Sorry, does that make sense?
Yeah i know. The update changes soulsplit loop so ur problem will be fixed as well. Just re-run ur script and see if the problem is fixed.
EDIT: hold on i missed out 1 more thing, wait 5min then update ur script again.
EDIT2: Done.
mrbotter123
09-07-2012, 06:21 AM
Script now dosen't work! Push it back a version please!!
EDIT Be back in 10 and ill try it :)
Edit2: Hey man, i realised that now it seems to right click and attack the sentiel ALOT more than it use to. It also just turned soulsplit off, any chance you could just push it back 2 updates? :S It was absolutely flawless, and i was the only one that complained, so dont worry :)
PS: Love the script, you'll have someone to add to 99 strength within the next day, 98 atm :D
EDIT 3: Gimme like an hour, seems to be working fine now, was a bit buggy before, but it seems fine now.
Script now dosen't work! Push it back a version please!!
EDIT Be back in 10 and ill try it :)
Edit2: Hey man, i realised that now it seems to right click and attack the sentiel ALOT more than it use to. It also just turned soulsplit off, any chance you could just push it back 2 updates? :S It was absolutely flawless, and i was the only one that complained, so dont worry :)
PS: Love the script, you'll have someone to add to 99 strength within the next day, 98 atm :D
EDIT 3: Gimme like an hour, seems to be working fine now, was a bit buggy before, but it seems fine now.
GetPage seems to take awhile to get the latest page sometimes, if ur scriptversion (found right after end of settings) is not 14, then try update again awhile later. Also i dont maintain a 99 list, too lazy to do it :D
Just post the proggies.
mrbotter123
09-07-2012, 06:53 AM
Alrite will do, and im running 13 atm, but it still seems flawless, what were the differences between the two ;P
Alrite will do, and im running 13 atm, but it still seems flawless, what were the differences between the two ;P
Won't attempt to activate ss if low prayer. I fix it in the inter-loop in 13 but forget to add it as extra condition for activating soulsplit. Not sure why GetPage still returns V13 although the page has been updated.
Seems like you have to wait a few hours for it to update.
U don't survive long w/o prayer though so i guess the problem isn't too bad.
mrbotter123
09-07-2012, 08:59 AM
Okay, i just finished my first trip, and im pulling in about 160k xp/hr, which is real nice :)
Did you want me to upload 1 and a half hour proggies or?
Also, the banking dosen't seem to work too well this version, says i have no supplies and shuts off, np, im babysitting anyway.
I didn't change anything related to banking for the past few versions. Did you have sufficient supplies? I do realize GetBankItemAmount sometimes returns wrong value in my other scripts though.
Also V14 seems to be up now.
mrbotter123
09-07-2012, 11:00 AM
Im using v14 now yes, sorry for the late reply. The banking did work for me and the supplies would normally be restocked, not now though. Dosen't matter, and this runescape update will ruin my proggy :(
Don't worry about it man, this script is amazing as it is. Next up, your sunfreet script ;') Does that get swifts/goliaths/dreads etc?
Sorry for possibly been off topic.
mrbotter123
09-07-2012, 12:35 PM
Riwu <3
Sorry for lack of proggies, but this was the one that got me 99 strength, thankyou.
DomDag script by riwu, visit http://villavu.com/forum/showthread.php?t=83612 for more info
Time Running: 1 Hours, 15 Minutes and 57 Seconds
Xp gained: 202608
Xp/hr: 160053
Total Special Attack Used = 16
Special Attack Used/hr = 13
Please post the proggies!
================================================== ==========================================
Roflme
09-27-2012, 01:26 AM
Working so far so good...except for the fact that it is constantly right clicking attack sentinal which I've noticed someone else stated that it does this above me (a few posts up). Is it supposed to do this?
Working so far so good...except for the fact that it is constantly right clicking attack sentinal which I've noticed someone else stated that it does this above me (a few posts up). Is it supposed to do this?
It only does it after performing an action (drink potion, perform spec etc) so as to resume combat (auto retaliation is turn off because otherwise it will sometimes go off the position and stand on one of the sentinel and hence prevents them from mutual healing).
Roflme
09-27-2012, 08:30 PM
It only does it after performing an action (drink potion, perform spec etc) so as to resume combat (auto retaliation is turn off because otherwise it will sometimes go off the position and stand on one of the sentinel and hence prevents them from mutual healing).
I'll try running again, but when I was running it last night it would spam click attack attack attack attack, then do an action (toggle SS, drink potion, etc.) and then back to spam clicking attack.
I'll try running again, but when I was running it last night it would spam click attack attack attack attack, then do an action (toggle SS, drink potion, etc.) and then back to spam clicking attack.
It just continuously right click attacking for no reason? Post the debug and give me more details on what it was doing before and after the spam clicking.
stuartroad
10-02-2012, 12:06 AM
It just continuously right click attacking for no reason? Post the debug and give me more details on what it was doing before and after the spam clicking.
i dont think it is anything wrong with your script, mine was working absolutely flawless
anuparockz
10-12-2012, 04:08 PM
Working Flawlessly. Here's a proggy. I will update when I can.
Time Running: 7 Hours, 14 Minutes and 26 Seconds
Xp gained: 903430
Xp/hr: 124772
Total Special Attack Used = 86
Special Attack Used/hr = 12
benjamham
10-13-2012, 10:41 AM
The DMGBGS function does not seem to return the standard weapon after a special attack, instead it changes between spec weapon and bgs between special attacks
The DMGBGS function does not seem to return the standard weapon after a special attack, instead it changes between spec weapon and bgs between special attacks
Hmm just checked I did code it to rewield the original weapon. Did you follow the instructions on which slot to place your weapons, and also start the script with your standard weapon (instead of bgs/spec weapon)?
benjamham
10-13-2012, 02:01 PM
Hmm just checked I did code it to rewield the original weapon. Did you follow the instructions on which slot to place your weapons, and also start the script with your standard weapon (instead of bgs/spec weapon)?
my setup is correct, but the problem is that before the special attack is performed, the special attack weapon is not equipt. and after the special attack is performed, the script replaces the weapon with the weapon in the 2nd inventory spot (in my case the bgs) then when special attack is 100% the process is repeated and weapon is switched untill next 100% special attack
i love the script just thought i would help out by pointing out this minor flaw :thumbsup:
ajmahon
10-18-2012, 02:09 PM
I'm 93 Attack 50 Def 99 Str 95 HP 52 Prayer
Do you think I'd get good exp (survive) here??? I've done mossies which yielded an average of 80k/hr but I'd be nice to bump that up in the mid six figure range.
my setup is correct, but the problem is that before the special attack is performed, the special attack weapon is not equipt. and after the special attack is performed, the script replaces the weapon with the weapon in the 2nd inventory spot (in my case the bgs) then when special attack is 100% the process is repeated and weapon is switched untill next 100% special attack
i love the script just thought i would help out by pointing out this minor flaw :thumbsup:
Found the problem, i had a dumb if then logic in dmgbgs, will fix it later.
I'm 93 Attack 50 Def 99 Str 95 HP 52 Prayer
Do you think I'd get good exp (survive) here??? I've done mossies which yielded an average of 80k/hr but I'd be nice to bump that up in the mid six figure range.
I've absolutely no idea, as i hardly use the script anymore. You can try the food support?
karlita007
10-23-2012, 03:20 AM
Hi!, I'm not dead, today I'll use again the script, wish me luck, got goliath, steadfast, fury, and berserk ring.
Why do I say this? I was implementing my gear to get more xp.
Current 99's with this script: 99 str, 99 hp and almost 99 attack, maybe 6 or 7 hours.
I'll be posting how good is the current script or the glitches i found, just as I've been making through this months.
Good Job Riwu.
Zekta
10-25-2012, 11:06 AM
Did they possibly nerf these? I'm constantly ending up killing one somehow, not sure what's going on with that.
Edit - actually I think there may be random graphics issues going on with the game itself right now, I babysat the script for a bit and noticed that sometimes it starts attacking the other sentinel and eventually takes one down. Right now I've got it running just as well as it always was so I don't think anything too major is going on. Still an amazing script, pushing up towards 99 strength :)
Thief
11-16-2012, 10:46 AM
Did they possibly nerf these? I'm constantly ending up killing one somehow, not sure what's going on with that.
I'm having the same problem, After a few minutes, the dagannoth stops healing :(. I watched a few times, and my character wasn't attacking the other dagannoth. Might be nerfed now :(
nokkasiili
11-16-2012, 10:49 AM
I'm having the same problem, After a few minutes, the dagannoth stops healing :(. I watched a few times, and my character wasn't attacking the other dagannoth. Might be nerfed now :(
http://villavu.com/forum/showthread.php?t=92513
Here is topic about nerf
Thief
11-18-2012, 01:34 PM
http://villavu.com/forum/showthread.php?t=92513
Here is topic about nerf
Ah, thanks. Well it was fun while it lasted, and this was a great script :)
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