JTcm
08-24-2012, 09:06 PM
Hello people,
I am in need of some finger pointing. I am in the middle of writing improvements for a script I have written for a non-RS game. I am using DTM's to find my 'objects' but because I am a developer by trade I want to make the code as dynamic as possible (Inversion of Control and stuff, you know). If possible I would like to create a separate file in which I can store all the DTM's and call into them from my main script like the current use of some constant variables (i.e. MSX1). If there is a guide on here somewhere that has this information a finger point to the location would be awesome.
Also I want this script to be as good as possible so if DTM's are not the way to go for finding buttons etc please "point" me in the right direction.
Thanks,
JT
I am in need of some finger pointing. I am in the middle of writing improvements for a script I have written for a non-RS game. I am using DTM's to find my 'objects' but because I am a developer by trade I want to make the code as dynamic as possible (Inversion of Control and stuff, you know). If possible I would like to create a separate file in which I can store all the DTM's and call into them from my main script like the current use of some constant variables (i.e. MSX1). If there is a guide on here somewhere that has this information a finger point to the location would be awesome.
Also I want this script to be as good as possible so if DTM's are not the way to go for finding buttons etc please "point" me in the right direction.
Thanks,
JT