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Wetish
10-02-2012, 12:21 AM
This Open GL stuff is really interesting and I would like to become apart of it. However, I have no experience in Open Gl, C++, or coding a bot from scratch. Anyone have any idea on where to start?

Le Jingle
10-02-2012, 12:25 AM
http://www.cplusplus.com/doc/tutorial/introduction/

http://www.khronos.org/files/opengl43-quick-reference-card.pdf
http://www.arcsynthesis.org/gltut/index.html

I'm sure Brandon's the man to really talk to about getting serious about it.

Hope this helps,
Lj

Wetish
10-02-2012, 12:28 AM
http://www.cplusplus.com/doc/tutorial/introduction/

http://www.khronos.org/files/opengl43-quick-reference-card.pdf
http://www.arcsynthesis.org/gltut/index.html

I'm sure Brandon's the man to really talk to about getting serious about it.

Hope this helps,
Lj
Thanks for the fast reply. There is a ton of stuff I need to learn if I want to master OGL. I better get started. :)

Nebula
10-02-2012, 12:32 AM
http://puu.sh/1axZz

But yeah ask brandon or CynicRus where to start.

Brandon
10-02-2012, 12:37 AM
Learn C++ First.
Pre-OpenGL Tutorial: http://villavu.com/forum/showthread.php?t=89645

Then you can start by learning OpenGL through Legacy Tutorials such as Nehe, etc..

A background in using OllyDbg or gDebugger won't hurt at all. That's about it. Mostly just learn C/C++ strongly. OpenGL will come along after with a fair learning curve but with ease as well. I'd say most people give up on C++ but if you learn it well and understand it, the other stuff will be a singe. Only reason I learned GL so fast is because I already understood C++ pretty well. I'd say the same for Cynic. I ask him to write Image communication stuff, he can do it easily. He may not know OpenGL fully yet but it'd take him about 2 weeks of reading and trial/error to get it since his C++ is fairly strong.

Anyone diving into OpenGL needs C or C++ for sure. Also it may not be required but a small math background. Perhaps in vectors/Calc would help.

Wetish
10-02-2012, 12:39 AM
Learn C++ First.
Pre-OpenGL Tutorial: http://villavu.com/forum/showthread.php?t=89645

Then you can start by learning OpenGL through Legacy Tutorials such as Nehe, etc..

A background in using OllyDbg or gDebugger won't hurt at all. That's about it. Mostly just learn C/C++ strongly. OpenGL will come along after with a fair learning curve but with ease as well. I'd say most people give up on C++ but if you learn it well and understand it, the other stuff will be a singe.

The master has spoken. I will now learn C++. Cheers

Rezozo
10-02-2012, 04:06 AM
GL Siel