DannyRS
12-07-2012, 11:47 AM
Hey guys, so I've been making quite a few scripts, and one thing still eludes me, whats the best / most reliable walking method, i know how to do most if not all methods,
SPS, this seems to be most user friendly, however it constantly gets stuck in endless loops if it fails to see a point in a path and i can see no way to exit if it happens, Blindwalk has the exact same problem, so please dont just say "lol break your path up into blindwalks to avoid getting stuck" because in my experience this has no effect, if it is tested and definetly works, can someone post a procedure example? Sometimes Walk_Path will actually get me to the last point, but then it locks up and never leaves the command?
I really need to see how you can break it into blindwalk points, but they still sometimes do nothing and cause a loop the same as Walk_Path, Is there a fullproof way to do it? I tried something along the lines of
If SpotOnMM(x) then SPSBlind_Walk(x) else check all other points, but that had the exact same effect for me,
DTM, my second prefered option, if the area has good anchors, can work quite well but it is no good for areas with little to no anchors, i need a method for areas with very few color differences,
Radialwalk, colorclicking, etc, no good for the things i am currently working on due to them being desert or all grey floors,
I have thought about using just directional walking with a flag detection method untill i reach a landmark/anchor, but how good is the flag include? Is this going to get me in endless loops just like SPS?
So SRL, i ask what is your prefered method of walking ? If you use SPS, please show me how you avoid the endless looping.
Any advice / tips appreciated :) this is really holding me back from making long running useful walking scripts
SPS, this seems to be most user friendly, however it constantly gets stuck in endless loops if it fails to see a point in a path and i can see no way to exit if it happens, Blindwalk has the exact same problem, so please dont just say "lol break your path up into blindwalks to avoid getting stuck" because in my experience this has no effect, if it is tested and definetly works, can someone post a procedure example? Sometimes Walk_Path will actually get me to the last point, but then it locks up and never leaves the command?
I really need to see how you can break it into blindwalk points, but they still sometimes do nothing and cause a loop the same as Walk_Path, Is there a fullproof way to do it? I tried something along the lines of
If SpotOnMM(x) then SPSBlind_Walk(x) else check all other points, but that had the exact same effect for me,
DTM, my second prefered option, if the area has good anchors, can work quite well but it is no good for areas with little to no anchors, i need a method for areas with very few color differences,
Radialwalk, colorclicking, etc, no good for the things i am currently working on due to them being desert or all grey floors,
I have thought about using just directional walking with a flag detection method untill i reach a landmark/anchor, but how good is the flag include? Is this going to get me in endless loops just like SPS?
So SRL, i ask what is your prefered method of walking ? If you use SPS, please show me how you avoid the endless looping.
Any advice / tips appreciated :) this is really holding me back from making long running useful walking scripts