Issue: tabBackPack.getActivatedSlot()

  1. issueid=361 11-09-2014 10:27 AM
    Administrator
    tabBackPack.getActivatedSlot()
    getActivatedSlot broken if 100k + in the slot

    If you have 100k or more of any item, tabBackPack.getActivatedSlot() will return the slot that has 100k or more (the white 100k text is being detected as activeslot)

    Simba Code:
    writeln(tabbackpack.getActivatedSlot());

    99,999 coins in slot 1 (not activated)
    Code:
    ---- TRSGameTab.__initTabs(): Setup gametab properties
    -1
    -- Succesfully freed SMART[1156]
    99,999 coins in slot 1 (activated)
    Code:
    ---- TRSGameTab.__initTabs(): Setup gametab properties
    1
    -- Succesfully freed SMART[1156]
    100,000 (100k) coins in slot 1 (not activated)
    Code:
    ---- TRSGameTab.__initTabs(): Setup gametab properties
    1
    -- Succesfully freed SMART[1156]
Issue Details
Issue Number 361
Project SRL Bugs and Suggestions
Status Resolved
Users able to reproduce bug 0
Users unable to reproduce bug 0
Assigned Users (none)
Tags (none)




  1. 11-15-2014 08:34 PM
    Issue Changed by Ashaman88
    • Status changed from Unconfirmed to Resolved
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