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1 Attachment(s)
crystal chests @travelry
you can follow the threads in forum how to setup simba64, and place the memory reading dll in plugin folder,
you can also refer to the memory reading threads for better understanding how to use it.
the link for memory reador .dll
//remove this --< github.com/pp9999/MemReading/releases/tag/0.1
the link to forum.
//remove this --<(/villavu.com/forum/showthread.php?t=116686
zoom completely and make the view like this
make the screen that way that your crystal chest and bank items button are in same place
Attachment 28856
Code:
program Test;
{$loadlib MemoryError}
procedure chest();
begin
repeat
MouseClick([808,627],true);
wait(random(1200,1500));
until(InvItemcount(989)=0);
end
procedure rchest();
begin
clickmaptile([2917+random(-1,1),3451+random(-1,1)]);
repeat
until(PlayerInArea(2917,4,3451,4,0));
end ;
procedure atchest();
begin
clicktile(2917,3451,0,0);
repeat
wait(800)
until(PlayerInArea(2917,1,3451,1,0));
end ;
procedure ochest();
begin
repeat
MouseClick([808,627],true);
wait(random(1200,1500));
MouseClick([808,627],true);
wait(random(1200,1500));
until(InvItemcount(989)=0);
end
procedure tobank();
begin
repeat
clickmaptile([2875+random(-1,1),3417+random(-1,1)]);
until(IsPlayersMoving('name')=true);
writeln('near bank');
end ;
procedure bank();
begin
repeat
FindDobj([66666,66667,66665],3,10,0,true,0,'Bank');
wait(1800);
until(bankopen()=true);
keypress('1');
end ;
begin
wait(100);
SetupRSReading(True,'namehere',-1,2);
repeat
if((InvItemcount(989))>0) then
begin
rchest();
writeln('rchest');
wait(1500);
atchest();
writeln('achest');
wait(1500);
FindDobj([172],2,5,0,true,0,'Open');
ochest();
writeln('ochest');
wait(1500);
wait(1500);
end
tobank();
writeln('to bank');
wait(1500);
writeln('bank');
bank();
until(False);
end.
happy botting :)
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Is this decent money? Thank you btw!