Oh my god, you sir, thanks ALOT, i thought i was supposed to stick with the one given @.@, thanks :D
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Hmmm, i keep having this fatal error when i start the script:
i redownloaded and updated everything and i open AIO_DIV.simba to run the script, as said at the first page. Anyone else having these problems? the radiant_wisps file is in the /maps file as it should be.Code:---- Client is ready.
---- Setup SRL in 234ms.
-- setupSRL(): True
-- .init()
---- FATAL ERROR: .setup(): Unable to find map, searched path maps\radiant_wisps.png
---- Freeing the minimap mask
---- Succesfully freed SMART[1808]
Successfully executed.
Edit:
i copied the 'maps' map to the c:/simba/ folder and then it worked, while the script itself was still in c:/simba/scripts/AIOdivination/ folder. Strange, but it works now ;)
Not sure if it's just me or a colour issue, But sometimes ive noticed the bot will go for normal wisps rather than enriched.
Ahh righto thanks.
The script logs in for me, and just sits there.
If I start it while logged in, it spams "---- Waiting for lobby screen..."
Can some1 explain or link me to a good tutorial on all the color choosing and tolerance stuff? Thanks in advance :)
Hmmm this is strange, been running this script all day long without problems (even restarted a few times), but when i try to restart now i get the following message (without having updated anything):
Exception in Script: Unknown declaration "SPS_GatherRotatedMinimap" at line 277, column 19 in file "C:\software\simba\Simba\Scripts\AIO_Divinatio n-master1\AIO_Divination-master\div_include.simba"
I forced updates on simba, srl and sps and also updated the script but still getting this error. Any fixes?
I have same problem and I want to cry. I shoul have disbled auto updates sooner. For fucks sake. Whoever did whatever I just don't care. Go fuck yourself. I spent 4 hours setting it up this morning just so that I could end up with this error in the evening.
AAAAAAAAAAAAAAAARRRRRRRRRRRRRGH Internet rage
FOR PEOPLE WITH ---Waiting fo lobby: Edit SRL and delete some parts of lobby and client code.
Comment/delete line 275 and 277 in div_include and make bmpH === 20.
BOOM it works. Thank me later. Rage helped me.
And fuck rotating. There was no anti-ban anyway. I can rotate it manually.
Edit: Arrgh it doesn't. I do php not this shi*.
Lol. Chill dude updates happen all the time.. and for good reasons. all that needs doing is copying the new TSPSArea.getPlayerPos and making his edits to it.
I know but ... I was not botting since the bot nuke and today I decided to give it a try. To give different site a try. I kind of wasted my day just so that I could find out that it was not worth it.
I do not know that much about scripting.
No I just got rid of the error and made sure that Energy rift is visible when inventory is full. Better AFK than nothing.
But its sad to see that Jagex is winning this war so badly.
Runescape used to have 150 000 to 200 000 people online. Now its only about 30 000 - 50 000. Looks like winning to me.
Sorry my fault there was := 20 I guess. That value does not matter. Anyway my code is a mess now I barely knew what I was doing. (what does ":=" even mean???)
This should start at line 245. Don't laugh at me. lol (I just wanted to make it work as fast as possible)
You HAVE TO rotate camera manually so that you can see the rift on the screen.Quote:
function TSPSArea.getPlayerPos(): TPoint; override;
var
t, foundMatches, bmpW, bmpH: integer;
bmpMinimap: TMufasaBitmap;
smallMap: T3DIntegerArray;
p: TPoint;
searches: extended;
const
sleep_time = 250;
begin
if (_PLAYER_POS_TIMER + sleep_time) > getSystemTime then
exit(_PLAYER_POS_GLOBAL);
result := [-1, -1];
if (not self.isSetup) then
begin
print('Unable to get players postion, sps isn''t setup', TDebug.ERROR);
exit();
end;
if (not isLoggedIn()) then
exit();
t := getSystemTime();
if (not spsAnyAngle) then
begin
if (inRange(minimap.getAngleDegrees(), 8, 352)) then
minimap.setAngle(MM_DIRECTION_NORTH);
end else
bmpW := bmpMinimap.getWidth();
bmpH := 500;
//SPS_BitmapToMap(bmpMinimap, self._accuracy, smallMap);
//foundMatches := SPS_FindMapInMap(p.x, p.y, self.__areaMap, smallMap, self._tolerance);
//searches := ((bmpW / self._accuracy) * (bmpH / self._accuracy));
bmpMinimap.free();
if ((foundMatches / searches) > self._minMatchPercent) then
begin
result.x := (p.x * self._accuracy + (bmpW div 2));
result.y := (p.y * self._accuracy + (bmpW div 2));
_PLAYER_POS_GLOBAL := result;
end else
Hey guys,
I've updated the script and the include again. Please delete and re-download.
All bugs should be fixed. keep the reports coming in!