Well as far as I know, you're the only person who encounters this problem, I don't think this script needs a failsafe for that.
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1-90 in a couple weeks, much appreciated. Stable for me the entire time, any issues I had were on my end because of required SRL/SPS updates. People posting here with problems just make sure everything is updated, and if not, it never hurts to take five minutes to do a clean reinstall. Looking forward to 90-99.
Hello all,
I made a mistake and wrongly assumed something about the memories. The effects of this are:
No proggy
Won't finish converting
Improper counting of memories
I'm going to fix this. In the meantime please be very detailed in your bug reports.
EDIT:
I've resolved all the issues i know of. Please report any bugs.
I am at Flickering Wisps and am using the new script that you just uploaded. I am still getting stuck with it not wanting to click on the rift :(
EDIT: I manually did flickering wisps, but still having the same problem with Bright wisps
After harvesting an inventory of memories, I get the error message "-- ERROR: Unable to get players postion, sps isn't setup." The script then fails to position itself to convert the memories at the rift.
I have also created a fresh installation and am still receiving this error.
I've updated everything, reinstalled like three times, got the new script, went to bright wisps now, and it's still standing next to the rift not converting the memories, same for Pale and Flickering, please fix :(
I added antiban and failsafes. let me know if you ever have issues
I just tested the new updated script. I get a new error
Exception in Script: Unknown declaration "isSetup" at line 259, column 15 in file "C:\Simba\Scripts\AIO_Divination-master\div_include.simba"
i keep getting this error.
Exception in Script: Access violation
Exception TLPThread.Destroy: Access violation
it happens as soon as i hit play. its ok im not blaming you. i know how hard this is. just wondering if you had a solution. the script wont even run. it does this when i use the div 1.03 but it doesnt happen on the aio script. the aio script however just keeps printing "waiting for lobby screen..."
i figured out the other issue. but this happens on both scripts. i just did a clean reinstall of everything btw.
FATAL ERROR: .setup(): Unable to find map, searched path maps\gleaming_wisps.png
---- Freeing the minimap mask
---- Succesfully freed SMART[2548]
Successfully executed.
i have moved the maps images around to different files but im not sure if i have moved them anywhere they need to be.
maps\ should be wherever the script is, for instance if you installed the ZIP file contents into Simba\Scripts\ there should also be Simba\Scripts\maps\ containing the images. The script is set up to look within its own directory rather than the SPS include folders.
Min settings, OpenGL, Max brightness, etc
Got a new one instead, but still standing next to the rift at Bright wisps.
Error:
Quote:
-- TRSMinimap.waitFlag(): True
---- Waiting while the player is moving...
-- TSPSArea.walkPath(): result = True
-- TSPSArea.blindWalk(): result = True
-- .getPlayerPos(): result = {X = 110, Y = 230} took 62 ms
-- Time since last .getPlayerPos() call: 13353
-- .getPlayerPos(): result = {X = 110, Y = 230} took 62 ms
-- Time since last .getPlayerPos() call: 1357
-- TRSMinimap.waitFlag()
---- Waiting until flag distance equals 33...
---- Flag distance is less than or equal to 33
-- TRSMinimap.waitFlag(): True
---- Waiting while the player is moving...
-- TSPSArea.walkPath(): result = True
-- TSPSArea.blindWalk(): result = True
-- .getPlayerPos(): result = {X = 110, Y = 214} took 63 ms
-- Time since last .getPlayerPos() call: 5569
-- .getPlayerPos(): result = {X = 110, Y = 214} took 62 ms
-- Time since last .getPlayerPos() call: 437
-- .getPlayerPos(): result = {X = 110, Y = 214} took 78 ms
-- Time since last .getPlayerPos() call: 515
-- .getPlayerPos(): result = {X = 110, Y = 214} took 78 ms
-- Time since last .getPlayerPos() call: 1045
-- .getPlayerPos(): result = {X = 110, Y = 214} took 62 ms
-- Time since last .getPlayerPos() call: 421
-- .getPlayerPos(): result = {X = 110, Y = 214} took 78 ms
-- Time since last .getPlayerPos() call: 343
-- .getPlayerPos(): result = {X = 110, Y = 214} took 78 ms
-- Time since last .getPlayerPos() call: 515
-- .getPlayerPos(): result = {X = 110, Y = 214} took 78 ms
-- Time since last .getPlayerPos() call: 702
-- .getPlayerPos(): result = {X = 110, Y = 214} took 78 ms
-- Time since last .getPlayerPos() call: 1186
-- .getPlayerPos(): result = {X = 110, Y = 214} took 78 ms
-- Time since last .getPlayerPos() call: 826
-- .getPlayerPos(): result = {X = 110, Y = 214} took 78 ms
-- Time since last .getPlayerPos() call: 765
-- .getPlayerPos(): result = {X = 110, Y = 214} took 62 ms
-- Time since last .getPlayerPos() call: 733
-- .getPlayerPos(): result = {X = 110, Y = 214} took 63 ms
-- Time since last .getPlayerPos() call: 827
-- .getPlayerPos(): result = {X = 110, Y = 214} took 62 ms
-- Time since last .getPlayerPos() call: 609
-- .getPlayerPos(): result = {X = 110, Y = 214} took 62 ms
-- Time since last .getPlayerPos() call: 639
-- .getPlayerPos(): result = {X = 110, Y = 214} took 62 ms
-- Time since last .getPlayerPos() call: 1014
-- .getPlayerPos(): result = {X = 110, Y = 214} took 78 ms
-- Time since last .getPlayerPos() call: 452
-- .getPlayerPos(): result = {X = 110, Y = 214} took 78 ms
-- Time since last .getPlayerPos() call: 1045
-- .getPlayerPos(): result = {X = 110, Y = 214} took 63 ms
-- Time since last .getPlayerPos() call: 718
-- .getPlayerPos(): result = {X = 110, Y = 214} took 62 ms
-- Time since last .getPlayerPos() call: 843
-- .getPlayerPos(): result = {X = 110, Y = 214} took 63 ms
-- Time since last .getPlayerPos() call: 717
-- .getPlayerPos(): result = {X = 110, Y = 214} took 78 ms
-- Time since last .getPlayerPos() call: 702
-- .getPlayerPos(): result = {X = 110, Y = 214} took 78 ms
-- Time since last .getPlayerPos() call: 702
-- .getPlayerPos(): result = {X = 110, Y = 214} took 62 ms
-- Time since last .getPlayerPos() call: 328
-- .getPlayerPos(): result = {X = 110, Y = 214} took 62 ms
-- Time since last .getPlayerPos() call: 702
-- .getPlayerPos(): result = {X = 110, Y = 214} took 78 ms
-- Time since last .getPlayerPos() call: 577
-- .getPlayerPos(): result = {X = 110, Y = 214} took 78 ms
-- Time since last .getPlayerPos() call: 796
-- .getPlayerPos(): result = {X = 110, Y = 214} took 78 ms
-- Time since last .getPlayerPos() call: 686
-- .getPlayerPos(): result = {X = 110, Y = 214} took 63 ms
-- Time since last .getPlayerPos() call: 999
-- .getPlayerPos(): result = {X = 110, Y = 214} took 78 ms
-- Time since last .getPlayerPos() call: 780
-- .getPlayerPos(): result = {X = 110, Y = 214} took 62 ms
-- Time since last .getPlayerPos() call: 1076
-- .getPlayerPos(): result = {X = 110, Y = 214} took 62 ms
-- Time since last .getPlayerPos() call: 983
-- .getPlayerPos(): result = {X = 110, Y = 214} took 78 ms
-- Time since last .getPlayerPos() call: 655
-- .getPlayerPos(): result = {X = 110, Y = 214} took 78 ms
-- Time since last .getPlayerPos() call: 796
-- .getPlayerPos(): result = {X = 110, Y = 214} took 63 ms
-- Time since last .getPlayerPos() call: 904
-- .getPlayerPos(): result = {X = 110, Y = 214} took 63 ms
-- Time since last .getPlayerPos() call: 687
-- .getPlayerPos(): result = {X = 110, Y = 214} took 63 ms
-- Time since last .getPlayerPos() call: 780
-- .getPlayerPos(): result = {X = 110, Y = 214} took 78 ms
-- Time since last .getPlayerPos() call: 1046
-- .getPlayerPos(): result = {X = 110, Y = 214} took 62 ms
-- Time since last .getPlayerPos() call: 702
-- .getPlayerPos(): result = {X = 110, Y = 214} took 78 ms
-- Time since last .getPlayerPos() call: 842
-- .getPlayerPos(): result = {X = 110, Y = 214} took 63 ms
-- Time since last .getPlayerPos() call: 562
-- .getPlayerPos(): result = {X = 110, Y = 214} took 78 ms
-- Time since last .getPlayerPos() call: 1045
-- .getPlayerPos(): result = {X = 110, Y = 214} took 78 ms
Hi Jerboli,
Sorry have just recently come back to Runescape and decided id give Simba a shot.
I had a similair problem earlier id suggest in the code to make sure you have copied down the correct "SIPHON WISP"
I had one of a higher Tier hence why it kept walking around the RS Map.. took me a while to figure out T_T.
Hope it helps
Hmmm i don't know then sorry :(
All i can suggest is to make sure your in-game settings are what they are meant to be.
Since i had a very similar problem as you but i just had to change the code Siphon Entry to reflect the correct "rift" so it would actually deposit the energy, Instead of running of or just standing around.
Have you chosen your memory conversion option correctly?
All the best!
Hmmm, i keep having this fatal error when i start the script:
i redownloaded and updated everything and i open AIO_DIV.simba to run the script, as said at the first page. Anyone else having these problems? the radiant_wisps file is in the /maps file as it should be.Code:---- Client is ready.
---- Setup SRL in 234ms.
-- setupSRL(): True
-- .init()
---- FATAL ERROR: .setup(): Unable to find map, searched path maps\radiant_wisps.png
---- Freeing the minimap mask
---- Succesfully freed SMART[1808]
Successfully executed.
Edit:
i copied the 'maps' map to the c:/simba/ folder and then it worked, while the script itself was still in c:/simba/scripts/AIOdivination/ folder. Strange, but it works now ;)
Not sure if it's just me or a colour issue, But sometimes ive noticed the bot will go for normal wisps rather than enriched.
Ahh righto thanks.
The script logs in for me, and just sits there.
If I start it while logged in, it spams "---- Waiting for lobby screen..."
Can some1 explain or link me to a good tutorial on all the color choosing and tolerance stuff? Thanks in advance :)
Hmmm this is strange, been running this script all day long without problems (even restarted a few times), but when i try to restart now i get the following message (without having updated anything):
Exception in Script: Unknown declaration "SPS_GatherRotatedMinimap" at line 277, column 19 in file "C:\software\simba\Simba\Scripts\AIO_Divinatio n-master1\AIO_Divination-master\div_include.simba"
I forced updates on simba, srl and sps and also updated the script but still getting this error. Any fixes?
I have same problem and I want to cry. I shoul have disbled auto updates sooner. For fucks sake. Whoever did whatever I just don't care. Go fuck yourself. I spent 4 hours setting it up this morning just so that I could end up with this error in the evening.
AAAAAAAAAAAAAAAARRRRRRRRRRRRRGH Internet rage
FOR PEOPLE WITH ---Waiting fo lobby: Edit SRL and delete some parts of lobby and client code.
Comment/delete line 275 and 277 in div_include and make bmpH === 20.
BOOM it works. Thank me later. Rage helped me.
And fuck rotating. There was no anti-ban anyway. I can rotate it manually.
Edit: Arrgh it doesn't. I do php not this shi*.
Lol. Chill dude updates happen all the time.. and for good reasons. all that needs doing is copying the new TSPSArea.getPlayerPos and making his edits to it.