Most likely something graphics/interfaces related. Have you followed this to the letter?
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Most likely something graphics/interfaces related. Have you followed this to the letter?
Oh boy, this fixed everything! (Except the walking is messed up big time :D the bot is just wondering around varroc and teleporting to the lodestone countless amounts of times, after like 3 tries it somehow managed to find the mining spot and is now mining). Im not sure how i missed this, I think you should include that post in your main post where you explain the other settings.
EDIT: Judging from like a 15min run, this seems like a very sophisticated and well written bot. Really awesome man :P
||-------------------------------------||
|| The Mayor's VEB Miner (Rev. 6.4) ||
|| ||
|| Time running: 08h 08m 20s ||
|| Ores mined: 2233 (274 PH) ||
|| Iron: 2233 Tin: 0 Copper: 0 ||
|| Gems found: 7 ||
|| Loads done: 500 of 500 ||
|| Experience earned: 78155 (9603 PH) ||
|| Value of ore dropped: 853006 ||
|| Lodestone recoveries: 0 ||
|| Time until break: 0h 39m 22s ||
|| Breaks taken: 3 (1 h & 13 m) ||
||-------------------------------------||
Terminated because: your player has finished your desired loads
:D
||-------------------------------------||
|| The Mayor's VEB Miner (Rev. 6.4) ||
|| ||
|| Time running: 10h 18m 01s ||
|| Ores mined: 3561 (346 PH) ||
|| Iron: 3561 Tin: 0 Copper: 0 ||
|| Gems found: 9 ||
|| Loads done: 129 of 50000 ||
|| Experience earned: 124635 (12100 PH)||
|| Profit made: 1381668 (134137 PH) ||
|| Lodestone recoveries: 21 ||
|| Time until break: Breaking disabled ||
|| Breaks taken: 0 (0 h & 0 m) ||
||-------------------------------------||
Good run I had :) Probably on members world numbers would be even higher, cuz of less people in this mining site. On members world theres usually no1 :) I will post proggy when I will get members again :) Thanks Mayor for nice script :) Going for 99 with your help ;)
my char get lost on every run but it teleport to varrock loadstone and walkback i will post my run soon if i dont get banned :)
nice :D im waiting for it and will give you awesome proggries if it doesnt get lost :)
It runs fine, but it seems like it clicks the same spot on the rocks when it mines.
That's because I tell it to click the middle of the TPA. Theoretically, the midpoint of the TPA will change depending on the compass angle. If you're worried about it, just change line 595 from:
Simba Code:mouse(middleTPA(ATPA[i]), MOUSE_MOVE);
to:
Simba Code:mouseBox(getTPABounds(ATPA[i]), MOUSE_MOVE);
So instead of clicking the middle of the TPA, it will click anywhere inside the TPA bounds.
||-------------------------------------||
|| The Mayor's VEB Miner (Rev. 7) ||
|| ||
|| Time running: 07h 53m 22s ||
|| Ores mined: 5751 (729 PH) ||
|| Iron: 5751 Tin: 0 Copper: 0 ||
|| Gems found: 10 ||
|| Loads done: 654 of 500000 ||
|| Experience earned: 201285 (25513 PH)||
|| Value of ore dropped: 2231388 ||
|| Lodestone recoveries: 0 ||
|| Time until break: Breaking disabled ||
|| Breaks taken: 0 (0 h & 0 m) ||
||-------------------------------------||
Omg so thank you so much man!
when it take a break my char walk back to bank but never open it and the script close :( thats the only bug i found
Attachment 23664
|| ||
|| Time running: 17h 07m 45s ||
|| Ores mined: 12530 (731 PH) ||
|| Iron: 12530 Tin: 0 Copper: 0 ||
|| Gems found: 1 ||
|| Loads done: 1250 of 500000 ||
|| Experience earned: 438550 (25602 PH)||
|| Value of ore dropped: 4861640 ||
|| Lodestone recoveries: 0 ||
2nd place? :D
hey i always used the script for powermining and now i wanna try the banking thing since you upgrade it :D
But when my inventory is full , it doesnt go to the bank at all and still wants to mine the rocks even when its full.
when i start at the bank , simba says that i am in the mine and that i dont see any rocks. And it only clicks on the compass and spins the camera , thats all.
i hope you can help me :D
Attachment 23667 it is?
Mayor,
Walking still seems buggy for me. I had to set the random angle views to false for the script to run for more than around 10 min. (My character has walked to places you'll never guess.)
Also, world select does not work for me. Always world_select_tesseract(or something like that) = -1, world_select_tesseract =1. Never selects a different world. Not sure if its just me. Gotta disable SMART and manually select a world then re-run the program.
I've moved my botting to another computer so I can run it through the night. Because of this, I've added to your script so now it *sleeps* at sleepy time.
Its been running fine for about ten hours, but I'm not sure what world I've been in. Probably 3. I'll update soon.
Update: Huh, the world ain't so crowded right now.
Current Proggy though:
||-------------------------------------||
|| The Mayor's VEB Miner (Rev. 7) ||
|| ||
|| Time running: 26h 09m 07s ||
|| Ores mined: 4012 (153 PH) ||
|| Iron: 4012 Tin: 0 Copper: 0 ||
|| Gems found: 14 ||
|| Loads done: 213 of 500 ||
|| Experience earned: 140420 (5369 PH) ||
|| Profit made: 1556656 (59523 PH) ||
|| Lodestone recoveries: 0 ||
|| Time until break: 0h 0m -41s ||
|| Breaks taken: 8 (9 h & 50 m) ||
||-------------------------------------||
Still running :D
(That long break time is because of the sleep break)
||-------------------------------------||
|| The Mayor's VEB Miner (Rev. 7) ||
|| ||
|| Time running: 01h 31m 21s ||
|| Ores mined: 0 (0 PH) ||
|| Iron: 0 Tin: 0 Copper: 0 ||
|| Gems found: 2 ||
|| Loads done: 16 of 500 ||
|| Experience earned: 0 (0 PH) ||
|| Profit made: 0 (0 PH) ||
|| Lodestone recoveries: 12 ||
|| Time until break: Breaking disabled ||
|| Breaks taken: 0 (0 h & 0 m) ||
||-------------------------------------||
Successfully committed stats
Terminated because: failed to walk to the mine within 5 minutes
Post all proggys on the thread to keep Mayor happy :)
Successfully executed.
The following bitmaps were not freed: [26, 28, 29, 31, 539, 540]
Happens because the program constantly clicks the home teleport icon, and when it starts to actually move away from the telespot it will then go back to the lodestone over and over again. Sometimes it can escape this struggle, but sometimes it times out before it can.
Whatever world you want just make it a favourite world. On the lobby screen, if it sees that your favourite world is the one you entered into the script, it will click it. If walking is buggy just set anyAngle to false. I cbf to use anything other than SPS as I don't have time atm.
Something is up with your computer :(
You are absolutely right, I ran several overnight, using the one problematic computer, and then a better computer. Problematic computer's processes never record any the data in the progress reports for ANY program script used. Problematic computer was working during the 3 hours I ran it straight (But quit and restarted it often), then I see this morning it ran for 4 hours wihtout doing anything.
Good computer ran everything relatively perfectly, I plan on letting it run the rest of today and giving you a nice progress report on it.
||-------------------------------------||
|| The Mayor's VEB Miner (Rev. 7) ||
|| ||
|| Time running: 42m 19s ||
|| Ores mined: 0 (0 PH) ||
|| Iron: 0 Tin: 0 Copper: 0 ||
|| Gems found: 1 ||
|| Loads done: 7 of 500 ||
|| Experience earned: 0 (0 PH) ||
|| Profit made: 0 (0 PH) ||
|| Lodestone recoveries: 18 ||
|| Time until break: Breaking disabled ||
|| Breaks taken: 0 (0 h & 0 m) ||
||-------------------------------------||
Successfully committed stats
Terminated because: failed to walk to the mine within 5 minutes
Post all proggys on the thread to keep Mayor happy :)
Successfully executed.
The following bitmaps were not freed: [23]
Sometimes it has issues going to the mine from the lodestone
||-------------------------------------||
|| The Mayor's VEB Miner (Rev. 7) ||
|| ||
|| Time running: 27h 28m 31s ||
|| Ores mined: 4141 (151 PH) ||
|| Iron: 4141 Tin: 0 Copper: 0 ||
|| Gems found: 14 ||
|| Loads done: 221 of 500 ||
|| Experience earned: 144935 (5275 PH) ||
|| Profit made: 1606708 (58478 PH) ||
|| Lodestone recoveries: 0 ||
|| Time until break: 1h 7m 40s ||
|| Breaks taken: 9 (10 h & 19 m) ||
||-------------------------------------||
Successfully committed stats
Terminated because: failed to walk to the mine within 5 minutes
Too bad it stopped before finishing all the loads D:
Okay, the walking is buggy when SPS any angle is True. The reaction time for the ores is set by the user but it isn't very accurate when u keep gaining levels. Also when SPS is set to false and a iron rock is taken first before the bot it sometimes just rotates the screen, even though there is at least one other iron rock.
Another thing is it was working perfectly until i adjusted my screen to match urs from the picture more, my invetory wasn't getting completely filled. it went to 23 spaces and then stopped. That was with both the powerminer and banker. I've had a lot of trouble setting up simba and I could use some advice.
I'm thinking of just re-setting up the bot from the original again. That failed too.
(Read)Edit: lol now it's just clicking on the rocks with a full invo. It was were perfectly for about 1 hour idk why it's doing this now.
More info:
im using open GL. Yes I have the setting for that correct. Changed world from -1. Client had to be reinstalled, something in the includes section couldn't be freed(I don't remember which file and Simba worked after reinstalling anyways)
SRL folder is empty currently, idk if that means anything.
All extensions are updated.
here is a pic of the SMART client:
http://imgur.com/QLMw1xL
Did the new Runescape update break the script or SRL? The new lobby screen...
I can't believe I failed to notice that. I spent over a hour, sadly, trying to fix it myself.:duh:(not messing with the code of course)
They had a lobby update today and it will log in. Afterwards i have to pause due to the update and world select for it. Then it won't even start. :(
This is what it gives me, all plugins and extensions are updated:
Checking for script updates...
NOTIFICATION: Current script revision: 7 | Online revision: 7
NOTIFICATION: You have the latest version.
Exception in Script: Runtime error: "Access violation" at line 1113, column 32
The following bitmaps were not freed: [Minimap Mask, SMART Debug Image]
File[C:\Simba\Includes\SRL-6/logs/SRL log (28-07-14 at 02.25.02 PM).txt] has not been freed in the script, freeing it now.
Rock 1 is: Iron
You are mining 1 type(s) of ore
Exception in Script: Runtime error: "The Points you passed to DrawATPA exceed the bitmap's bounds" at line 576, column 15 in file "C:\Simba\Includes\SRL-6\lib\utilities\drawing.simba"
The following DTMs were not freed: [0, 1, 2, 3]
The following bitmaps were not freed: [Minimap Mask, SMART Debug Image, Gametab Bitmap[0], Gametab Bitmap[1], Gametab Bitmap[2], Gametab Bitmap[3], Gametab Bitmap[4], Gametab Bitmap[5], Gametab Bitmap[6], Gametab Bitmap[7], Gametab Bitmap[8], Gametab Bitmap[9], Gametab Bitmap[10], Gametab Bitmap[11], Gametab Bitmap[12], Gametab Bitmap[13]]
File[C:\Simba\Includes\SRL-6/logs/SRL log (28-07-14 at 02.52.41 PM).txt] has not been freed in the script, freeing it now.
Yeah idk what to do at all lol.
Update must have changed some stuff then. I've got quite a bit on at work today so I'll try and look tonight.
E: So if you read the lobby thread and replace the actionbar + lobby include files, it should work. If you dont know how to then just wait for the official SRL update.
Tbh outside of the lobby I would imagine it would work fine once logged in, despite the minimize button.
Then again I know nothing about scripting at all.
Edit: I found the files and replaced them with the ones you made in another post. I'm going to try it now...E: so it won't log in now. For some reason I just feel it's not the scripts problem or the deleted and replaced files that you told me to delete. I'm going to unistal and reldownload the client again and go by the step by setp tutorial from that one mod guy on here. Something like Cohn.
after installing the new update:
Exception in Script: Runtime error: "The Points you passed to DrawATPA exceed the bitmap's bounds" at line 576, column 15 in file "C:\Simba\Includes\SRL-6\lib\utilities\drawing.simba"
The following DTMs were not freed: [0, 1, 2, 3]
The following bitmaps were not freed: [Minimap Mask, SMART Debug Image, Gametab Bitmap[0], Gametab Bitmap[1], Gametab Bitmap[2], Gametab Bitmap[3], Gametab Bitmap[4], Gametab Bitmap[5], Gametab Bitmap[6], Gametab Bitmap[7], Gametab Bitmap[8], Gametab Bitmap[9], Gametab Bitmap[10], Gametab Bitmap[11], Gametab Bitmap[12], Gametab Bitmap[13]]
File[C:\Simba\Includes\SRL-6/logs/SRL log (28-07-14 at 09.30.24 PM).txt] has not been freed in the script, freeing it now.
----
-------- FATAL ERROR: Failed to grab parameters
Exception in Script: Runtime error: "The given DTM Index[0] doesn't exist" at line 329, column 12 in file "C:\Simba\Includes\SRL-6\lib\utilities\wrappers.simba"
File[C:\Simba\Includes\SRL-6/logs/SRL log (28-07-14 at 11.39.19 PM).txt] has not been freed in the script, freeing it now.
It works now, after updating. Thank you for your help. I wasn't even sure if you would reply lol.
Edit:
||-------------------------------------||
|| The Mayor's VEB Miner (Rev. 7) ||
|| ||
|| Time running: 01h 52m 56s ||
|| Ores mined: 508 (270 PH) ||
|| Iron: 508 Tin: 0 Copper: 0 ||
|| Gems found: 0 ||
|| Loads done: 18 of 300 ||
|| Experience earned: 17780 (9446 PH) ||
|| Profit made: 187960 (99856 PH) ||
|| Lodestone recoveries: 1 ||
|| Time until break: 0h -4m -43s ||
|| Breaks taken: 0 (0 h & 0 m) ||
||-------------------------------------||
I was also wondering if it was safe to play runescape on the web browser while the bot is running. I'm assuming it is safer not to though.
||-------------------------------------||
|| The Mayor's VEB Miner (Rev. 7) ||
|| ||
|| Time running: 25h 49m 30s ||
|| Ores mined: 18756 (726 PH) ||
|| Iron: 18756 Tin: 0 Copper: 0 ||
|| Gems found: 1 ||
|| Loads done: 3010 of 5000000 ||
|| Experience earned: 656460 (25419 PH)||
|| Value of ore dropped: 6939720 ||
|| Lodestone recoveries: 0 ||
|| Time until break: Breaking disabled ||
|| Breaks taken: 0 (0 h & 0 m) ||
||-------------------------------------||
Works perfect for me, made 6 hour only though, smart failed :P gonna try do a better proggy