ok hold on np
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ok hold on np
[DEBUG] : Logging in...
[DEBUG] : Just logged in, waiting a bit...
[DEBUG] : Setup complete - player is logged in.
[DEBUG] : Setting camera.
[DEBUG] : Setting run.
[DEBUG] : Setting gametab.
[DEBUG] : Colors have been initalized.
[DEBUG] : DTMs have been initalized.
---- FATAL ERROR: map.setup(): Unable to load map or bitmap to map failed
[WARNING] : *** Terminating script ***
[DEBUG] : Logging out
[DEBUG] : F[DEBUG] : Freeing DTMs
[WARNING] : *** Terminated script ***
Successfully executed.
The following DTMs were not freed: [1]
The following bitmaps were not freed: [16] error client just logs out not much to screenshot
Okay, thanks. The remote files for the SPS map and progress report image are fine (http://puu.sh/dxMaI.png, http://puu.sh/dxLL1.png)
Go to C:/Simba/Scripts/iOak/ and ensure that the progress report (iOak_proggy.png) is there.
Then go to C:/Simba/Includes/SPS/img/ and ensure that the SPS map (varrock.png) is there.
If they are, delete them and let the script redownload.
ok ya i tried that already only got the proggy and was 0 kbs in file size but the other file didnt exist there
nvm didnt refresh page
there we go dled will let uk if works now ty
now spamm clicked from varrock bank to edgeville wilderness wall
Please don't double-post. Edit your original post and get my attention by mentioning me like: @KeepBotting;
Post a screenshot of your SMART window (in-game).
WAT DO U MEAN like it clicking? @KeepBotting
oh ok graphics page up or just plain
Thanks for the script KeepBotting! it works great, ill post proggies when i get some good ones
Got it to Log in and do its thing. But instead of cutting trees its like the script is just evaluation everything then switch camera angles. I'm new to this so i just let it do its thing. 4 hours later it was still just examining trees and fences. no cutting. Am i doing something wrong? there is no errors.
EDIT: I fixed it, No problems now Thanks for upload works fine! Will Post results when i get them.
Hey,
I'm having a problem with the script. It all looks ok, down to the banking. When it gets to the bank it just buggs out and doesn't deposit the logs. It also doesn't display any errors. I've made a screenshot of my game so you can check that. I'd really like to use the script, but right now it doesn't really work.
imgur.com/VwZabOs
Thanks in advance,
somename
EDIT:
Sorry to have bothered you. I tried to fix it myself before I made this post. And then I tried to fix it after, and I fixed it. You actually already gave the solution somewhere in this thread before (it was resetting the interface).
Now that I have made a fool out of myself, allow me to propperly thank you for making this script. It is very much apreciated.
Hey keepbotting, script works very nicely, however when it walks to the bank, it tries to use the banker who is behind the wall and not behind a bank booth, which slows down banking by quite a bit. Any changes to this?
Yes, that is caused by SRL-6's bankScreen.open() function, which does not attempt to distinguish between available bankers.
Sometime in the future, I will devise my own function with which to open the bank. But for now, it remains an annoying quirk of the script.
I've just loaded the script, and it's working. Thanks
How do we know when the bot will logout or is that part of the 'fail safe'? Thanks, script is working nicely. Love you.
@KeepBotting, script is running flawlessly :)
I'm just looking at the script now, could you please explain what this DTM is?
xDtm := dtmFromString('mbQAAAHicY2VgYJjAzMDQCcTTmSFsEDZgRG BNIDYH4m/7LRhKuNnAuEWQgyGZk43BCKhfBA0zYsFgAABl2ghn');
Thanks
At the moment Oak is selling for 342% more than Willow.