Thanks for replying! I'll get to changing those numbers a little to suit my
needs wants.
Question, if nobody minds. There's this section in the script I'm using, Renzanity's VW miner
Simba Code:
procedure antiBan();
begin
if (random(500) <= antiBanP) then
case random(100) of
0..50: begin
writeLn('Initiating Minibreak..');
mouseOffClient(OFF_CLIENT_RANDOM);
ScriptTimer.pause;
BreakTimer.pause;
ReloadTimer.pause;
wait(randomRange(10000, 30000));
ScriptTimer.start;
BreakTimer.start;
ReloadTimer.start;
end;
51..100: begin
writeLn('Hovering over Mining Skill..');
hoverSkill(SKILL_MINING);
wait(randomRange(700, 1500));
end;
end;
end;
that deals with Antiban. When starting the script, the Playerform prompts you to key in the Antiban percentage (1-100). How does the number you key in affect the above lines of code?