Script looks stable, good job!
Coding, is real nice too. :D
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Script looks stable, good job!
Coding, is real nice too. :D
Haha, I have a couple of code in there i haven't implemented yet, to make it more efficient, but I will, once it makes it stable...
Thanks, Whiteshadow :D
umm is there a way for it not to pick up bones? and wat does pure mean? wat will it train? if it trains str isnt it better just to say to train str?
All the info you need is in the script intro at the top of it :D
And arguments for your combat are in the DeclarePlayers procedure.
does this script use the latest srl??????
haxor
yeah
Script by:
___ ___ _ ____ __
/ |\ | /_ /_\ |\ | / |__|\ / 0 0 1
_/_ | \|/ / \| \| / | \ |
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
| Monastery Terrorist 0.5 Progress Report
|Script has been running for 17 Minutes and 50 Seconds.
|The Monastery Terrorist has killed 27 Monks in all.
|The Monastery Terrorist has buried -1 bones in all.
|The Monastery Terrorist has healed -1 times in all.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : chk mate
Number : 0
Active : True
Location : Calibration
Combat Level : 47
Monks Killed : 27
Bones Buried : -1
Heals : -1
Worked for : 0 minutes.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
# : Nick = A. - LVL : ATT STR DEF PRY HP CMB Time Kills Buried Healed
0 : ate = True. - Lvl : 41 38 46 1 41 47. W: 0 mins. K: 27. B: -1. H: -1. Loc: Calibration
**********************************************
Was runnin smooth till all the sudden it home tele... wth?
Lol, mustve been a false positive with "getting lost" . Ill upload fixed 0.5 with option to hometele in case you get lost :D
EDIT: Redownload!!! :D
sound like an awesome script..testing it now
Sounds pretty nice.
your getting a lot of promises.. and not much return.. haha
anyways, im not much of the auto-er but i do enjoy looking at scripts for learning, so i will look at this and possibly ask a few questions...
ok with you? :D
Yeah... lots and lots of promises... oh well. I like this, probably one of my most stable scripts (not my best, though ;))
Yeah sure, ask me anything
mmk, no questions, but.. i like the idea of the arrays in your DDTMs
might use somthing like that in my script
When using the script either with UseForm = true or false, I get errors. With it true, the error comes up as:
With it set to false and my own players added, my combat level (3) cannot be found.Quote:
PlayerPages[TabNumber] := TTabSheet.Create(srl_PlayerForm);
Any ideas as to why this is happening?
I think the SRL playerform is not completely ready and bugfree, so the best bet is to set UseForm to false.
What do you mean your level 3 cannot be found? (And btw, you should probably at least level 10 before using this script)
when i try it i get a
Line 38: [Error] (15298:1) Duplicate identifier 'PlayerDesign' in script C:\Program files\Scar 3.11\includes\SRL\SRL\Core\Users.Scar
Download SRL
i did
qwertywert, make sure you have SRL4 BETA downloaded. then go here to learn how to get it working.
Doesnt work for me :(
Try looking at the post above you?
That might, just might, possibly help you somehow, someway, if you get srl4 installed right.
For all the people who say this doesn't work, it does. Post what is wrong, and I (among many other members) will try to help you. Don't just say "pl0x n33d h3lp d1s scriptz0rz dunt wurk 4 meeee!"
Sorry for the late reply, but I went off and used Fawaki-WT's Goblin Killer and forgot about this. Anyways, I don't remember the exact error, but it was something to the extent of "Combat level out of range" or "Cannot locate Combat Level."
If I get a chance to try it again, I'll post back with more information if I receive the error again.
Occasionally, SRL cannot get the combat level, although I am sure not why. It happens with me too, so dont worry.
[Runtime Error] : Out Of Range in line 1218 in script C:\Documents and Settings\Omistaja\Työpöytä\Script\samin monk killer 0.5.scar
That shows up. Every other scripts work exept this1. Also dunno wana get any prayer so how do i turn it off?
pl0x n33d h3lp d1s scriptz0rz dunt wurk 4 meeee!
<_< ok i dled it, i'm going to test it out l8r
jonkee, try deleting line 121 and adding this between line 76 and 77:
SCAR Code:NumberOfPlayers(blah)
Of course, blah is how many players you have.
[Runtime Error] : Out Of Range in line 536 in script C:\SCAR 3.11\includes\SRL\SRL\core\Users.scar
Wat scar and wat srl do i use?? pplz reply quick
i have srl beta 4 and scar 3.11
Line 47: [Error] (102:9): Unknown identifier 'BitmapFromString2' in script C:\Program Files\SCAR 3.06\includes\SRL/SRL/Core/Globals.scar
thats wat happens wen i use scar 3.06 with srl beta 4?? any help plzz?
get latest SCAR and SRL.
Then, look at my above post to fix the runtime error.
Haven't looked at the script yet, but this could come in handy for training my main. (Hes only combat 34... 2Mil though :p)
I'll comment on it when I download it and run it.
-Pancakes.
[Runtime Error] : Out Of Range in line 536 in script C:\SCAR 3.11\includes\SRL\SRL\core\Users.scar
i fixed that ones thing.. now wat
Quote:
Originally Posted by Infintry001 View Post
blahum, try deleting line 121 and adding this between line 76 and 77:
ScarScript: By Drunkenoldma
NumberOfPlayers(blah)
Of course, blah is how many players you have.
^
already fixed that... i told u that earlier
[Runtime Error] : Out Of Range in line 536 in script C:\SCAR 3.11\includes\SRL\SRL\core\Users.scar
That is what I get when i run it and i did fix the NumberOfPlayers() thing
You need to install SRL4 correctly. Click Here to see how to install it correctly.
If you are using the PlayerForm, I think you can only have one player, since it is pretty screwed up in SRL4 beta :/ Happens with me too
[Runtime Error] : Out Of Range in line 536 in script C:\Program Files\SCAR 3.11\includes\SRL\SRL\core\Users.scar
any ideas?
ive got 3.11 and srl 4
thanks
Read the whole thread before you post :/