ty for that... i did that correctly and lowered my players to one but still
[Runtime Error] : Out Of Range in line 536 in script C:\SCAR 3.11\includes\SRL\SRL\core\Users.scar
WTF is wrong??? idk... pliz help mehh...:(
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yes omg yes!! I think it was infintry who said this but i turned off UseForm and it worked~!!! TY for all the help and soz for all the trouble i caused
lol, as long as you got it working, its alright.
P.S. And next time, just edit your post, dont double post.
hey all the other scripts work for me exept this one, i have Scar 3.11 and SRL 4 beta so whats going on??
[Runtime Error] : Out Of Range in line 536 in script C:\SCAR 3.11\includes\SRL\SRL\core\Users.scar
uuuugh... people, read the thread!!!
i am reading!! i deleted line 121 and added between line 76 and 77 but it didnt do anything!
How many players do you have? Are you using the form or not? did you set UseForm to what you wanted to?
im using 1 player, i turned Useform off and it didnt work, so i entered my username pass, and it worked sorry for confusion
...it didnt work because you didnt enter your rs username and password?!?!?!?!?
:duh::duh::duh::duh::duh::duh::duh::duh::duh::duh: :duh:
yeah i know........... im blond ok.......!!
[Runtime Error] : Out Of Range in line 536 in script C:\Program Files\SCAR 3.11\includes\SRL\SRL\core\Users.scar
i filled out the username and everything, but as soon as i click start this error comes.
[Runtime Error] : Out Of Range in line 1218 in script C:\DOCUME~1\KIERAN~1\LOCALS~1\Temp\Monks 0.5.scar
Whatt do i do?
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
| Monastery Terrorist 0.5 Progress Report
|Script has been running for 52 Minutes and 26 Seconds.
|The Monastery Terrorist has killed 121 Monks in all.
|The Monastery Terrorist has buried -1 bones in all.
|The Monastery Terrorist has healed -1 times in all.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : genericfakeusername
Number : 0
Active : True
Location : Calibration
Combat Level : 37
Monks Killed : 121
Bones Buried : -1
Heals : -1
Worked for : 0 minutes.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
# : Nick = A. - LVL : ATT STR DEF PRY HP CMB Time Kills Buried Healed
0 : fake = True. - Lvl : 30 53 1 1 43 37. W: 0 mins. K: 121. B: -1. H: -1. Loc: Calibration
**********************************************
NextPlayer
Successfully executed
THanks buck cakes, you are the only one who got this working out of all the other leechers... :D
As for everyone else, I guess I will see if any of your problems are on my side... which I high doubt.
ok, I got it to work yet all it does is search but finds nothing.
Edit: This has way to many errors...Mostly about trying to figure out combat lvl
Hmm... searching for the monks, right?
Well, you can input your own monk colors, down below the normal constants. Did you try logging in and out once before running the script?
i had the same problem with finding the combat lvl
i justs used the solution posted earlier in this thread
delete line 121 and adding NumberOfPlayers(?) beween 76 and 77
also its important if you edited the original file to make it less players it will no longer be line 121
thats probably the problem people are having
heres another progress report
| Monastery Terrorist 0.5 Progress Report
|Script has been running for 3 Hours, 56 Minutes and 31 Seconds.
|The Monastery Terrorist has killed 481 Monks in all.
|The Monastery Terrorist has buried -1 bones in all.
|The Monastery Terrorist has healed -1 times in all.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : randomfakeusername
Number : 0
Active : True
Location : Calibration
Combat Level : -1
Monks Killed : 481
Bones Buried : -1
Heals : -1
Worked for : 0 minutes.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
# : Nick = A. - LVL : ATT STR DEF PRY HP CMB Time Kills Buried Healed
0 : fake = True. - Lvl : 30 55 1 1 45 -1. W: 0 mins. K: 481. B: -1. H: -1. Loc: Calibration
**********************************************
NextPlayer
Awesome, so you are the one bumping up these stats of my script... lol
Thanks, man! Adding proggy to front :D
hey its me again
recently i have been having problems with my char getting lost (stuck at an outside corner of the building) and then it logs out.
also it gets teleported to the wizards tower on occasion but i figure that is because of SRL not properly identifying the hunting random.
i hope u are able to fix this and good luck
Yeah, I realized that too. Version 0.6 will have completely working DTMs, no matter where you are in the monastery.
Yes, there was also a couple of problems with randoms popping up during bone burying or fighting. I will have this fixed. Thanks :D
wewt. Version 6 proggy ftw :D
SCAR Code:Script by:
___ ___ _ ____ __
/ |\ | /_ /_\ |\ | / |__|\ / 0 0 1
_/_ | \|/ / \| \| / | \ |
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
| Monastery Terrorist 0.6 Progress Report
|Script has been running for 1 Hours, 14 Minutes and 25 Seconds.
|The Monastery Terrorist has killed 128 Monks in all.
|The Monastery Terrorist has buried 43 bones in all.
|The Monastery Terrorist has healed 3 times in all.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Name : ******
Number : 0
Active : True
Location : Calibration
Combat Level : 55
Monks Killed : 41
Bones Buried : 43
Heals : 0
Worked for : 14 minutes.
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
# : Nick = A. - LVL : ATT STR DEF PRY HP CMB Time Kills Buried Healed
0 : *** = True. - Lvl : 4* 5* 4* 3* 4* 5*. W: 14 mins. K: 41. B: 43. H: 0. Loc: Calibration
1 : *** = True. - Lvl : 3* 2* 1* 1* 30 0. W: 16 mins. K: 36. B: 0. H: 1. Loc: Lower Left
2 : *** = True. - Lvl : 3* 2* 1* 1* 29 0. W: 31 mins. K: 51. B: 0. H: 2. Loc: Upper Left
**********************************************
Version 6.0 is looking stable (Had to stop script, i'm sure it could've kept going :D)! I will be testing it a bit more, as there is still a couple of bugs. And I fixed a couple of those runtime errors!
wow, glad to see you are working on a new version
my str pure is on vacation until you get it working because its kinda hard to get str lvls with goblins after a certain point...
i cant wait!
SRL Compiled in 172 msec
xxxxxxxx
RoadColor = 6974579
AssembleDTM took 0 msecs
Selecting Combat Mode
Player Fight mode set to strength
[Runtime Error] : Out Of Range in line 1219 in script C:\Documents and Settings\Owner\Desktop\Monks 0.5.scar
i did everything.. tried over and over... still not working...
line 1219 is
SCAR Code:Players[CurrentPlayer].Integers[0] := GetCombatLevel;
Yeah, I found out the solution to all those runtime errors. Gimme a day or two to finish testing 0.6!
ill test this as soon as you post new version! got 4 players waiting :D
nice script :) works good after fixes . will try to post proggy, thx
i found that this script was good to start off with. after about 2minutes of killing it would come up with out of range errrors. the errors were to do with proggy and otha things.
haxor
Update 0.6!
Fixed many, many things. Made DDTMs always able to be found, fixed a couple of bugs, implemented ub3r-l33t sexy mouse antiban, and more. Look at changelog for details!
Have fun, don't forget those proggies and bug reports!
anonther bug is that you shouldnt get it to log out if the monks r busy. because i noticed wen someone was fighting monk it clicked on it then after a while in debug box it said could not kill monk next player.
you should get it to change worlds or just to wait a while to see if that world is worse.
haxor
I don't think it logs out because it didn't find the monk. I think it logged out due to your character timing out of the main loop.
hmm ill test again and report back.
haxor
Ok, ill test it out =) I will give you a proggy once i'm done
EDIT:
Ok, tested out... works good, but the lag is something to work on. Perhaps useing less dtms? I'm not sure, I am just learning how to script scar.
Script by:
___ ___ _ ____ __
/ |\ | /_ /_\ |\ | / |__|\ / 0 0 1
_/_ | \|/ / \| \| / | \ |
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
| Monastery Terrorist 0.6 Progress Report
|Script has been running for 17 Minutes and 47 Seconds.
|The Monastery Terrorist has killed 25 Monks in all.
|The Monastery Terrorist has buried 0 bones in all.
|The Monastery Terrorist has healed 2 times in all.
Hmm, I guess this will lag on slower computers, due do excessive DTM finding to let the script know where you are. I'll see what I can do about the lag, while retaining the near flawless location detection.
EDIT: Thanks for the proggy btw! Keep them coming, all!
i tried the new version. now all the worlds are full with people killing monks so this script will stuff up. one of the things it stuffed up on was when a monk was free it would run to the monk and someone would attack it before the monk killer does resulting in the monk killer to sometimes keep attacking. anonther thing is when all the monks are busy and someones killing them it sees it all busy and the script doesnt stay active and just lets runescape logout itself.
ideas:
i think if there is no monks free it should change worlds untill theres a world with hardly anyone killing monks.
ok good luck with that.
haxor
ps i didnt get a proggy because of those problems and the script only ran for about 20minutes
Alright. I will try to make the script compatible with crowded worlds, but it most likely won't happen. I usually try to find a nice, quiet world to auto in.
u r teh sex!! using on my pure later on today :D
Nice script i will post proggie in an hour...
Testing on a range pure so I'm gonna see how that goes.
great script, i ran it for about 10 minutes before i found myself in the wizards tower, which seems to happen with all the scripts i use...
hopefully someone in the SRL will be able to fix that
What's ur Nick?