is banking supported in this? i came back to my computer and all my food was gone and my guy was just sitting on the ground chilling...
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is banking supported in this? i came back to my computer and all my food was gone and my guy was just sitting on the ground chilling...
does this support banking? i came back and my guy was just sitting on the ground..
Awesome script!
but i have a question, does it support two-bite food like pizza's and pies?
wondering where to use this on a one def pure trying to train str, since it doesnt bank for more food. any ideas?
Does anyone have GOOD ghoul and cow colors? Let me know :]
has anyone got good colors for yaks? i keep getting stuck on the person in the centre and drops from yaks. Or what tolerance could i set to avoid clicking on drops? thankssomuch
Why doesn't the form pop up when I run the script like in the video?
I tried re-downloading the script, but it didn't work.
I got this error after running for a few hours. Anyone know a fix for this?
"#
# A fatal error has been detected by the Java Runtime Environment:
#
# EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x6d8ea6e5, pid=128, tid=9412
#
# JRE version: 6.0_31-b05
# Java VM: Java HotSpot(TM) Client VM (20.6-b01 mixed mode, sharing windows-x86 )
# Problematic frame:
# V [jvm.dll+0xfa6e5]
#
# If you would like to submit a bug report, please visit:
# http://java.sun.com/webapps/bugreport/crash.jsp
#
--------------- T H R E A D ---------------
Current thread (0x1807c000): JavaThread "Thread-21" daemon [_thread_in_Java, id=9412, stack(0x03a20000,0x04a20000)]
siginfo: ExceptionCode=0xc0000005, reading address 0x000005d0
Registers:
EAX=0x000005d0, EBX=0x0a3602ff, ECX=0x04a1fa54, EDX=0x00000001
ESP=0x04a1f970, EBP=0x04a1f9d0, ESI=0x04a1fa5c, EDI=0x63a807e8
EIP=0x6d8ea6e5, EFLAGS=0x00010202
Top of Stack: (sp=0x04a1f970)
0x04a1f970: 1807c000 6d8eac27 00000003 1807c000
0x04a1f980: 0f3b3460 1807c000 04a1fb20 1807c000
0x04a1f990: 0f37c8d8 63a807e8 38f8fe38 00000000
0x04a1f9a0: 00000000 00000000 04a1fb20 1807c000
0x04a1f9b0: 1827c588 180df3f8 180df414 180df7ec
0x04a1f9c0: 1d4ea198 04a1fb28 0000000a 180df404
0x04a1f9d0: 04a1fa14 6d97c3a1 04a1fb20 01a1fa3c
0x04a1f9e0: 04a1fa54 0a369290 0f3b3460 1807c000
Instructions: (pc=0x6d8ea6e5)
0x6d8ea6c5: 85 c0 7e 29 56 8d 9b 00 00 00 00 8b 41 34 80 3c
0x6d8ea6d5: 02 00 74 10 8b 41 30 8d 34 90 8b 06 85 c0 74 02
0x6d8ea6e5: 8b 00 89 06 8b 41 38 42 3b d0 7c df 5e 8b 41 30
0x6d8ea6f5: c3 cc cc cc cc cc cc cc cc cc cc 55 8b ec 8b 45
Register to memory mapping:
EAX=0x000005d0 is an unknown value
EBX=StubRoutines::call_stub [0x0a3602ff, 0x0a3603b1[ (178 bytes)ECX=0x04a1fa54 is pointing into the stack for thread: 0x1807c000
EDX=0x00000001 is an unknown value
ESP=0x04a1f970 is pointing into the stack for thread: 0x1807c000
EBP=0x04a1f9d0 is pointing into the stack for thread: 0x1807c000
ESI=0x04a1fa5c is pointing into the stack for thread: 0x1807c000
EDI=0x63a807e8 is an oop
{method}
- klass: {other class}
Stack: [0x03a20000,0x04a20000], sp=0x04a1f970, free space=16382k
Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
V [jvm.dll+0xfa6e5]
V [jvm.dll+0x18c3a1]
V [jvm.dll+0xfacbd]
V [jvm.dll+0x95981]
V [jvm.dll+0x9743c]
C [libsmart.dll+0x15940] std_findColorSpiralTol+0xdf83
C [libsmart.dll+0x29f7] GetFunctionInfo+0x181d
C [libsmart.dll+0x70a2] std_getFieldObject+0x18
C [Simba.exe+0x27e2bc]
C [Simba.exe+0x27f5c7]
C [Simba.exe+0x284607]
C [Simba.exe+0x28470c]
C [Simba.exe+0x278501]
C [Simba.exe+0x242c69]
C [Simba.exe+0x6e23e]
C [Simba.exe+0x10979]
C [kernel32.dll+0x4ed6c] BaseThreadInitThunk+0x12
C [ntdll.dll+0x6377b] RtlInitializeExceptionChain+0xef
C [ntdll.dll+0x6374e] RtlInitializeExceptionChain+0xc2
--------------- P R O C E S S ---------------
Java Threads: ( => current thread )
0x1807b400 JavaThread "Smart_Image_Transfer" daemon [_thread_blocked, id=14540, stack(0x22010000,0x23010000)]
0x18079000 JavaThread "java-key-thread" daemon [_thread_blocked, id=13552, stack(0x15010000,0x16010000)]
=>0x1807c000 JavaThread "Thread-21" daemon [_thread_in_Java, id=9412, stack(0x03a20000,0x04a20000)]
0x1807a800 JavaThread "Java Sound Event Dispatcher" daemon [_thread_blocked, id=12868, stack(0x716f0000,0x726f0000)]
0x18079c00 JavaThread "AWT-EventQueue-1" [_thread_blocked, id=8744, stack(0x6a820000,0x6b820000)]
0x06e74000 JavaThread "Thread-7" daemon [_thread_blocked, id=12956, stack(0x21010000,0x22010000)]
0x06e78c00 JavaThread "Thread-6" daemon [_thread_blocked, id=13040, stack(0x20010000,0x21010000)]
0x18103c00 JavaThread "Thread-5" daemon [_thread_blocked, id=12632, stack(0x1f010000,0x20010000)]
0x06e6e000 JavaThread "Thread-4" daemon [_thread_blocked, id=12700, stack(0x1e010000,0x1f010000)]
0x06e87000 JavaThread "AWT-Shutdown" [_thread_blocked, id=12980, stack(0x1c010000,0x1d010000)]
0x0f400800 JavaThread "Thread-3" daemon [_thread_blocked, id=10880, stack(0x1b010000,0x1c010000)]
0x18046c00 JavaThread "Thread-2" daemon [_thread_blocked, id=11304, stack(0x1a010000,0x1b010000)]
0x0f3e6800 JavaThread "AWT-Windows" daemon [_thread_in_native, id=13648, stack(0x19010000,0x1a010000)]
0x0f3e3000 JavaThread "Java2D Disposer" daemon [_thread_blocked, id=6360, stack(0x17010000,0x18010000)]
0x06e3f000 JavaThread "Low Memory Detector" daemon [_thread_blocked, id=14228, stack(0x13010000,0x14010000)]
0x06e3dc00 JavaThread "C1 CompilerThread0" daemon [_thread_blocked, id=12908, stack(0x12010000,0x13010000)]
0x06e3cc00 JavaThread "Attach Listener" daemon [_thread_blocked, id=12748, stack(0x11010000,0x12010000)]
0x06e39c00 JavaThread "Signal Dispatcher" daemon [_thread_blocked, id=14204, stack(0x10010000,0x11010000)]
0x06e2b400 JavaThread "Finalizer" daemon [_thread_blocked, id=13204, stack(0x0e360000,0x0f360000)]
0x06e2a000 JavaThread "Reference Handler" daemon [_thread_blocked, id=11724, stack(0x0d360000,0x0e360000)]
0x06dcec00 JavaThread "main" [_thread_in_native, id=8316, stack(0x03a20000,0x04a20000)]
Other Threads:
0x06ded800 VMThread [stack: 0x0c360000,0x0d360000] [id=9560]
0x06e40800 WatcherThread [stack: 0x14010000,0x15010000] [id=13268]
VM state:not at safepoint (normal execution)
VM Mutex/Monitor currently owned by a thread: None
Heap
def new generation total 113088K, used 40738K [0x23a20000, 0x2b4d0000, 0x38f70000)
eden space 100544K, 40% used [0x23a20000, 0x2618edf8, 0x29c50000)
from space 12544K, 2% used [0x2a890000, 0x2a8e9b48, 0x2b4d0000)
to space 12544K, 0% used [0x29c50000, 0x29c50000, 0x2a890000)
tenured generation total 251228K, used 162337K [0x38f70000, 0x484c7000, 0x63a20000)
the space 251228K, 64% used [0x38f70000, 0x42df85b8, 0x42df8600, 0x484c7000)
compacting perm gen total 13824K, used 13653K [0x63a20000, 0x647a0000, 0x67a20000)
the space 13824K, 98% used [0x63a20000, 0x64775650, 0x64775800, 0x647a0000)
ro space 10240K, 51% used [0x67a20000, 0x67f4e318, 0x67f4e400, 0x68420000)
rw space 12288K, 55% used [0x68420000, 0x68aba088, 0x68aba200, 0x69020000)
Code Cache [0x0a360000, 0x0b6a0000, 0x0c360000)
total_blobs=2980 nmethods=2688 adapters=226 free_code_cache=13391616 largest_free_block=192
Dynamic libraries:
0x00400000 - 0x0090b000 C:\Simba\Simba.exe
0x77430000 - 0x7756c000 C:\Windows\SYSTEM32\ntdll.dll
0x75920000 - 0x759f4000 C:\Windows\system32\kernel32.dll
0x75640000 - 0x7568a000 C:\Windows\system32\KERNELBASE.dll
0x75af0000 - 0x75b90000 C:\Windows\system32\advapi32.dll
0x75f40000 - 0x75fec000 C:\Windows\system32\msvcrt.dll
0x75c80000 - 0x75c99000 C:\Windows\SYSTEM32\sechost.dll
0x76e70000 - 0x76f11000 C:\Windows\system32\RPCRT4.dll
0x744e0000 - 0x7467e000 C:\Windows\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.7601.17514_none_41e6 975e2bd6f2b2\comctl32.dll
0x75ca0000 - 0x75cee000 C:\Windows\system32\GDI32.dll
0x77590000 - 0x77659000 C:\Windows\system32\USER32.dll
0x77570000 - 0x7757a000 C:\Windows\system32\LPK.dll
0x75a00000 - 0x75a9d000 C:\Windows\system32\USP10.dll
0x758c0000 - 0x75917000 C:\Windows\system32\SHLWAPI.dll
0x76df0000 - 0x76e6b000 C:\Windows\system32\comdlg32.dll
0x76080000 - 0x76cca000 C:\Windows\system32\SHELL32.dll
0x772d0000 - 0x7742c000 C:\Windows\system32\ole32.dll
0x77080000 - 0x7710f000 C:\Windows\system32\oleaut32.dll
0x74a80000 - 0x74a89000 C:\Windows\system32\version.dll
0x73880000 - 0x738b2000 C:\Windows\system32\winmm.dll
0x76f20000 - 0x76f55000 C:\Windows\system32\ws2_32.dll
0x75aa0000 - 0x75aa6000 C:\Windows\system32\NSI.dll
0x75c60000 - 0x75c7f000 C:\Windows\system32\IMM32.DLL
0x75b90000 - 0x75c5c000 C:\Windows\system32\MSCTF.dll
0x73790000 - 0x73795000 C:\Windows\system32\msimg32.dll
0x74380000 - 0x743c0000 C:\Windows\system32\uxtheme.dll
0x75540000 - 0x7554c000 C:\Windows\system32\CRYPTBASE.dll
0x026f0000 - 0x02766000 C:\Program Files\360\360Safe\safemon\safemon.dll
0x73c20000 - 0x73c86000 C:\Windows\system32\MSVCP60.dll
0x76f60000 - 0x7707b000 C:\Windows\system32\WININET.dll
0x75ae0000 - 0x75ae3000 C:\Windows\system32\Normaliz.dll
0x77110000 - 0x772c8000 C:\Windows\system32\iertutil.dll
0x76cd0000 - 0x76de1000 C:\Windows\system32\urlmon.dll
0x77580000 - 0x77585000 C:\Windows\system32\PSAPI.DLL
0x75ff0000 - 0x76073000 C:\Windows\system32\CLBCatQ.DLL
0x703c0000 - 0x70466000 C:\Simba\Plugins\libsmart.dll
0x716c0000 - 0x716e1000 C:\Program Files\Bonjour\mdnsNSP.dll
0x738e0000 - 0x738fc000 C:\Windows\system32\Iphlpapi.DLL
0x738c0000 - 0x738c7000 C:\Windows\system32\WINNSI.DLL
0x71690000 - 0x716b4000 C:\Program Files\Common Files\Microsoft Shared\Windows Live\WLIDNSP.DLL
0x75000000 - 0x7503c000 C:\Windows\System32\mswsock.dll
0x74ec0000 - 0x74f04000 C:\Windows\system32\DNSAPI.dll
0x73660000 - 0x73698000 C:\Windows\System32\fwpuclnt.dll
0x710c0000 - 0x710c6000 C:\Windows\system32\rasadhlp.dll
0x74ff0000 - 0x74ff6000 C:\Windows\System32\wship6.dll
0x6bc20000 - 0x6bc26000 C:\Windows\System32\wshqos.dll
0x74b10000 - 0x74b15000 C:\Windows\system32\wshtcpip.DLL
0x06600000 - 0x0663b000 C:\Simba\Plugins\irokiplugin.dll
0x6d7f0000 - 0x6da9f000 C:\Program Files\Java\jre6\bin\client\jvm.dll
0x7c340000 - 0x7c396000 C:\Windows\system32\MSVCR71.dll
0x754c0000 - 0x7550c000 C:\Windows\system32\apphelp.dll
0x6d7a0000 - 0x6d7ac000 C:\Program Files\Java\jre6\bin\verify.dll
0x6d320000 - 0x6d33f000 C:\Program Files\Java\jre6\bin\java.dll
0x6d7e0000 - 0x6d7ef000 C:\Program Files\Java\jre6\bin\zip.dll
0x6d600000 - 0x6d613000 C:\Program Files\Java\jre6\bin\net.dll
0x75040000 - 0x75056000 C:\Windows\system32\CRYPTSP.dll
0x74de0000 - 0x74e1b000 C:\Windows\system32\rsaenh.dll
0x74be0000 - 0x74bf7000 C:\Windows\system32\USERENV.dll
0x755c0000 - 0x755cb000 C:\Windows\system32\profapi.dll
0x73aa0000 - 0x73ab0000 C:\Windows\system32\NLAapi.dll
0x6cc40000 - 0x6cc50000 C:\Windows\system32\napinsp.dll
0x6cc20000 - 0x6cc32000 C:\Windows\system32\pnrpnsp.dll
0x6cc10000 - 0x6cc18000 C:\Windows\System32\winrnr.dll
0x6d000000 - 0x6d14c000 C:\Program Files\Java\jre6\bin\awt.dll
0x70f90000 - 0x70fe1000 C:\Windows\system32\WINSPOOL.DRV
0x73fc0000 - 0x73fd3000 C:\Windows\system32\DWMAPI.DLL
0x6d230000 - 0x6d27f000 C:\Program Files\Java\jre6\bin\fontmanager.dll
0x6d790000 - 0x6d79f000 C:\Program Files\Java\jre6\bin\unpack.dll
0x6d620000 - 0x6d629000 C:\Program Files\Java\jre6\bin\nio.dll
0x6d440000 - 0x6d465000 C:\Program Files\Java\jre6\bin\jpeg.dll
0x6d510000 - 0x6d535000 C:\Program Files\Java\jre6\bin\jsound.dll
0x6d540000 - 0x6d548000 C:\Program Files\Java\jre6\bin\jsoundds.dll
0x07560000 - 0x075d2000 C:\Windows\system32\DSOUND.dll
0x74050000 - 0x74075000 C:\Windows\system32\POWRPROF.dll
0x75da0000 - 0x75f3d000 C:\Windows\system32\SETUPAPI.dll
0x75890000 - 0x758b7000 C:\Windows\system32\CFGMGR32.dll
0x75690000 - 0x756a2000 C:\Windows\system32\DEVOBJ.dll
0x74010000 - 0x74049000 C:\Windows\system32\MMDevAPI.DLL
0x743c0000 - 0x744b5000 C:\Windows\system32\PROPSYS.dll
0x07e00000 - 0x07e30000 C:\Windows\system32\wdmaud.drv
0x07540000 - 0x07544000 C:\Windows\system32\ksuser.dll
0x74680000 - 0x74687000 C:\Windows\system32\AVRT.dll
0x07e30000 - 0x07e66000 C:\Windows\system32\AUDIOSES.DLL
0x6d2b0000 - 0x6d2b8000 C:\Windows\system32\msacm32.drv
0x6d290000 - 0x6d2a4000 C:\Windows\system32\MSACM32.dll
0x075f0000 - 0x075f7000 C:\Windows\system32\midimap.dll
VM Arguments:
jvm_args: -Dsun.java2d.noddraw -Xmx256m -Xmx1g
java_command: <unknown>
Launcher Type: generic
Environment Variables:
_JAVA_OPTIONS=-Xmx1g
PATH=C:\Program Files\Common Files\Microsoft Shared\Windows Live;C:\Windows\system32;C:\Windows;C:\Windows\Sys tem32\Wbem;C:\Windows\System32\WindowsPowerShell\v 1.0\;C:\Program Files\Common Files\Microsoft Shared\Windows Live
USERNAME=Windows
OS=Windows_NT
PROCESSOR_IDENTIFIER=x86 Family 6 Model 37 Stepping 5, GenuineIntel
--------------- S Y S T E M ---------------
OS: Windows 7 Build 7601 Service Pack 1
CPU:total 4 (2 cores per cpu, 2 threads per core) family 6 model 37 stepping 5, cmov, cx8, fxsr, mmx, sse, sse2, sse3, ssse3, sse4.1, sse4.2, popcnt, ht
Memory: 4k page, physical 3619896k(1331296k free), swap 7238036k(4807900k free)
vm_info: Java HotSpot(TM) Client VM (20.6-b01) for windows-x86 JRE (1.6.0_31-b05), built on Feb 3 2012 18:44:09 by "java_re" with MS VC++ 7.1 (VS2003)
time: Sat Mar 31 04:21:41 2012
elapsed time: 42636 seconds"
Also I get a black screen when I login 70% of the time... :(
[Error] C:\Simba\Includes\SRL/SRL/core/simba.simba(340:14): Unknown identifier '' at line 339
Compiling failed.
[Error] (359:14): Unknown identifier '' at line 358
Compiling failed.
Since update
[===============================]
[ Fast Fighter 4.13 ]
[ by Narcle ]
[===============================]
[ Time Ran : 4 Hr 40 Min 59 Sec ]
[ Killed : 966 ]
[ XP : 137331 ]
[===============================]
nice scrip man
Great fighting script. Although for some reason I cannot get the proggy to work. It tells me how long I've been fighting but for everything else it just says zero.
[===============================]
[ Fast Fighter 4.13 ]
[===============================]
[================================================== =============]
[ Active | Worked | Kills | Kills/H | XP Gained | XP/H ]
[================================================== =============]
[ True | 01:18:53 | 0 | 0 | 0 | 0 ]
[================================================== =============]
Maybe I just missed something.
does it work with bones to peaches tabs ?
[=============================]
[ Fast Fighter 4.13 ]
[=============================]
[================================================== ==============]
[ Nick | Active | Worked | Kills | Kills/H | XP Gained | XP/H ]
[================================================== ==============]
[ ezima| True | 06:03:26 | 1701 | 281 | 230919 | 38122 ]
[================================================== ==============]
Thanks script works great
[================================================== ==============]
[ Active | Worked | Kills | Kills/H | XP Gained | XP/H ]
[================================================== ==============]
[ True | 03:13:55 | 616 | 191 | 75583 | 23386 ]
[================================================== ==============]
pick up drops? like effy or charms?
Great script, i use it for easy slayer tasks :D
This is awesome, best bot color bot I've found so far its better than the ones you have to pay for at Robotz in disguise. This has inspired me to learn how to write scripts for scar while this bot runs because its that good. maybe once im better at scripting (lol I suck I barely understand how variables work), maybe I can improve on this script to include banking and looting, only with your permission and only for my private use(unless you want to release it somewhere else id glady give you the file).
any way A++
I dont know how to do legit proggress reports but its run for about 7 hours now and gained me around 330k xp. only bug ive seen is if i stop smart then enable it a few times the xp gained and xp per hour shoots to crazy numbers that are definately wrong. its not even a real problem tbh.
Works pretty well.
[ Fast Fighter 4.13 ]
[===============================]
[================================================== ==============]
[ Nick | Active | Worked | Kills | Kills/H | XP Gained | XP/H ]
[================================================== ==============]
[ Worl | True | 06:46:41 | 1531 | 226 | 247091 | 36453 ]
[================================================== ==============]
My only concern is that it doesn't appear to have much anti-ban at work. The breaks work well, but during execution it is pretty repetitive. Just my thoughts. Other than that, great work!
-V3n
Will give feedback later.
works well, ran it for around 4 hours
However, i noticed that it was a bit slow.
There were plenty of minotaurs around me, but it would hover around for a while before it clicked
Also, I have a question. For the color picker, is it better to choose 3 similar colors or is it better to choose 3 different colors?
It's a uptext problem, partial hits needs to be added at some point. (don't ask when, Summer = me busy)
Really depends, honestly I usually stick with the same color if it's the most unique color in the area, that is best.
[Yes I'm still lurking around.]
you may need to raise the colour tolerance, i set minotaurs on colour tolerance 6.
and heres a proggy in ftp, had to stop cause of client token error
[===============================]
[ Fast Fighter 4.13 ]
[===============================]
[================================================== ==============]
[ Nick | Active | Worked | Kills | Kills/H | XP Gained | XP/H ]
[================================================== ==============]
[ Oul | True | 05:55:52 | 1655 | 279 | 110992 | 18713 ]
[================================================== ==============]
heres another, but it was manually stopped
[===============================]
[ Fast Fighter 4.13 ]
[===============================]
[================================================== ==============]
[ Nick | Active | Worked | Kills | Kills/H | XP Gained | XP/H ]
[================================================== ==============]
[ Oul | True | 05:30:10 | 1534 | 279 | 104264 | 18947 ]
[================================================== ==============]
killing lessers
[================================================== ==============]
[ Nick | Active | Worked | Kills | Kills/H | XP Gained | XP/H ]
[================================================== ==============]
[ Brea | True | 06:00:06 | 424 | 71 | 201885 | 33638 ]
[================================================== ==============]
Progress Report:[ Nick | Active | Worked | Kills | Kills/H | XP Gained | XP/H ] [================================================================] [ XXXX | True | 04:29:26 | 760 | 169 | 104406 | 23250 ] [================================================================]
[===============================]
[ Fast Fighter 4.13 ]
[ by Narcle ]
[===============================]
[ Time Ran : 5 Hr 29 Min 28 Sec ]
[ Killed : 1029 ]
[ XP : 166400 ]
[===============================]
[ Fast Fighter 4.13 ]
[===============================]
[================================================== ==============]
[ Nick | Active | Worked | Kills | Kills/H | XP Gained | XP/H ]
[================================================== ==============]
[ **** | True | 05:28:48 | 1029 | 188 | 166400 | 30365 ]
[================================================== ==============]
XP and kills were more, but it doesn't seem to log everything when I get auto attacked and attacked by different monsters, but it doesn't bother me at all. Awesome script. Thanks
I'm not sure if this would be effective or not but a little brainwave I had would was a database of images of every commonly used monster for training. It would give users some additional options for ease of use. I'd be willing to go through and start adding images myself.
take effys?
[=============================]
[ Fast Fighter 4.13 ]
[ by Narcle ]
[=============================]
[ Time Ran : 2 Hr 1 Min 8 Sec ]
[ Killed : 383 ]
[ XP : 672881 ]
[=============================]
[ Fast Fighter 4.13 ]
[=============================]
[================================================== ===============]
[ Nick | Active | Worked | Kills | Kills/H | XP Gained | XP/H ]
[================================================== ===============]
[ Guna | True | 01:59:51 | 383 | 192 | 672881 | 336826 ]
[================================================== ===============]
amazing
336k an hour, damn that's a good one. Is it a secret?
[===============================]
[ Fast Fighter 4.13 ]
[ by Narcle ]
[===============================]
[ Time Ran : 6 Hr 10 Min 27 Sec ]
[ Killed : 1150 ]
[ XP : 762122 ]
[===============================]
[ Fast Fighter 4.13 ]
[===============================]
[================================================== ===============]
[ Nick | Active | Worked | Kills | Kills/H | XP Gained | XP/H ]
[================================================== ===============]
[ Guna | False | 06:07:07 | 1150 | 188 | 762122 | 124554 ]
[================================================== ===============]