What do you mean by that? There's a place in the script at the top where you setup your players that lets you choose at what percentage of your health to eat. I would recommend 75% but it really depends on your hp and what your eating.:)
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@ JakeyboySet a better color for now, the new version has much better eating procedures.
ahh ok, nvm
whooo thx a lot mate! lvl 72 hp btw, thats the third hp lvl up since i used your script =))))
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||-- Victim:12345 ||
||-- Starting Strength XP: 1846348 ||
||-- 66312 XP Later: 1912660 ||
||-- Strength Levels Made: 0 ||
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||-- Total XP Gained: 66312 ||
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accidently stopped :duh: still had some swordies
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||-- Running For: 7:0:4 ||
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||-- Victim: li wei 12345 ||
||-- Starting Strength XP: 1913920 ||
||-- 111236 XP Later: 2025156 ||
||-- Strength Levels Made: 0 ||
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||-- Total XP Gained: 111236 ||
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I'm about to release the beta of 1.8, which among other things, includes walking to vwb for food, perfect door finding, better food finding...
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||-- Running For: 0:39:4 ||
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||-- Victim: =) ||
||-- Starting Strength XP: 109638 ||
||-- 8428 XP Later: 118066 ||
||-- Strength Levels Made: 1 ||
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||-- Total XP Gained: 8428 ||
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here you go, worked perfectly, didn't get to test walking, food didn't run out. Will test next time when i start with only say 2 salmon.
slight bug, cant do the doors... when running away after 8minutes or what ever. it just keeps clicking the door repeditly and doing nothing=).
Haxor
Updated. Fixed DTM error for first step from the hole to the bank.
Also fixed a bug where if you run out of food down the hall it will try and log you out.
Another Bug i just found: If the mining symbol is directly over the dungeon symbol, and all other failsafes fail, it will not find the hole because i mispelled mining site :p but i don't wanna release a whole new update for that. Just fix it in FindHoleMM
SCAR Code:if FindSymbol(cx, cy, 'Dungeon') or FindSymbol(cx, cy, 'mining spot') then
yeh, i had a full inv of food, he just walks to bank. banks the food then cant get back in hole.
at the fishing spot, the one closest to the bridge.
ahhh, ok. Add the update i just mentioned, that should fix it, One of the symbols must have been covered by the other one.
ill give it a test, then in 5 mins time ill see how its going.
Doesnt find first door when running west away to come back LOC is bottom square of first door west from that corner.
SCAR Code:Found Doors With DTM
clicking to doors with DTM.
Locating doors using uber leetness, standby.
Length ATPA TPADPS: 2
1
2
Found Doors With DTM
Clicking to doors with DTM.
Locating doors using uber leetness, standby.
Length ATPA TPADPS: 2
1
2
Found Doors With DTM
Clicking to doors with DTM.
Locating doors using uber leetness, standby.
Length ATPA TPADPS: 2
1
2
Found Doors With DTM
Clicking to doors with DTM.
Locating doors using uber leetness, standby.
keeps running out to the bank when i have full inv of food.
@jakey set your food color correctly
it's 1400240
is the banking working ok as well?
what food are you eating? Mine works fine. You gotta set the color and the food's nickname.
Edit: worked like a charm, did the walking to bank and back perfectly, only reason it failed was because of the warning sign, i didnt turn it off in lumby. Make sure you tell ppl about that.
deleted.
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||-- Running For: 0:17:18 ||
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||-- Victim: ||
||-- Starting Strength XP: 123810 ||
||-- 3448 XP Later: 127258 ||
||-- Strength Levels Made: 1 ||
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||-- Total XP Gained: 3448 ||
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||-- Running For: 3:24:41 ||
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||-- Victim: 12345 ||
||-- Starting Attack XP: 554153 ||
||-- 44284 XP Later: 598437 ||
||-- Attack Levels Made: 1 ||
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||-- Total XP Gained: 44284 ||
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OK i ran two instances of your script at the same time and the first one my pure died... the second one my main lasted.
jkmaster, maybe send me the colour and nickname your using, lobbsters btw.
Jakey ill send one to u soon, and also, script screwed up on finding ladder.
cheers.
hmmm this isnt going so well. i came home and had a dead pure too... im going to launch an investigation!!
lol, umm the ladder finding worked this time but you might want to check up on your door procedures. Some times it clicks the door but doesnt finish the question and answer thingy.
tried 1.81 several times, none of which able to find even the first door :S
OK!!! first door is being a gay homo, so im fixing that. THAT is why 2 pures died, please dont leave your pures un attended on this script if u care about thier not 3 most valuable items.
my investigation reveals that my pure died while not finding the door coming back from the zombie hallway. I have increased the area of my search, so it should work MUCH better now... Also i found a few more glitches while going over it.
@JK yes thats a glitch because it doesn't know the answer, My version exits when that happens so that it reclicks the door, when i release it for u it will work better. Also if you come across the door, screenie it for me k?
and btw!! OMG I GOT A SCRIPTING KITTY!!!!! YAYAYAYAYAYAYAYAYAYAYAYAYAYAYAYAYA /me is so happy that /me is going to burst.
OK! i found the bug in my currently private version that got us killed. I accidently put some ifs in the wrong order causing it to NOT eat down the hallway instead of DO eat :p. anyways, if you want the update msn me, ill release another beta once i clear up more bugs.
doesnt click the door.
Ok, most bugs are smoothed out now, this should work mostly (however the walking is still heavily untested)
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||-- Running For: 4:21:35 ||
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||-- Victim: 12345 ||
||-- Starting Attack XP: 653413 ||
||-- 91384 XP Later: 744797 ||
||-- Attack Levels Made: 1 ||
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||-- Total XP Gained: 91384 ||
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got that using ver 1.81 stopped walking back to fleshies. Most walking probs occur going up the rope or walking back to fleshies.
k thanks, tell me if you have probs with v 1.82, theres alot of changes :p.
Found Doors With DTM
Locating doors using uber leetness, standby.
Length ATPA TPADPS: 2
1
2
Found Doors With DTM
Locating doors using uber leetness, standby.
Length ATPA TPADPS: 2
1
2
Found Doors With DTM
Locating doors using uber leetness, standby.
Running though the zombies! AHH!!!
SIR MOVE OUT!!! (W)
SIR MOVE OUT!!! (W)
SIR MOVE OUT!!! (W)
Clicking radially back to our fleshy zone!
Opening doors: E
it just stands next to the west door but never clicks it.
andy, make sure you have 1.82, that problem is solved in 1.82
The doors work perfectly but it runs through the zombie maze about 1 or 2 times every 10 minutes for me, which looks very un-human considering it just runs back and forth and doesn't kill any zombies.
I suggest it just clicks to another side of the room to get the agro,the zombie part is unnecessary.
Great Script tho.
no, you have to run down the hallway to get agro... i did it every time before i macroed ever.
I'm confused how does the running through that hallway have anything to do with flesh eater agro?Because whenever I move in that room there in they just attack,if you stand still and people are around than they just wait till u move over and attack you. Please explain lol.
And:
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||-- Running For: 0:49:56 ||
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Doin Some AntiBan:10000 ms
NextPlayer
Since there is no next player it should go back to the first and only one,it's been running logout like this for an hour its not sleeping is it?
Edit:Nvm when I logged in it was in random prison petes,that may be why it couldn't log in
alright glad u sorted that out. Nextplayer means the previous one failed or is sleeping and is moving to the next one. Also you have to fight fleshies for a looong time until even if you move around the room, the fleshies dont follow or attack you. Try it fighting the fleshies legitly. Takes about 7-9 min for aggro to wear off. Then this script makes you run through the hall and that will rejuvinate the fleshies aggro:) :) :) :) :) :) :) :) :) :) :) :) spamming smilies FTW