Training / Autoing Spots for Fighting *11/24
// Please note, this is aimed primarily at autofighters
Alright, so you've got SCAR, figured out the basics, and now you're ready to train. You might already have noticed that autoing is not like conventional training. Perhaps you've died a couple time autoing, it happens. I'm going to share some of my personal secrets with you on autoing effectively. Personally, I only use one char* (I know, I'm breaking the golden rules), but this can be applied to any array of autoing situations.
[*Edit: If you use this method, DON'T leave it on 24hrs/day! Leave your character logged out for hours at a time regularly. You are not allowed to share characters, and Jagex can plainly see you've been logged in (and training) for " 23H15M out of the last 24H " very important.]
First, let's discuss dying. Perhaps you had some good 2+ hour proggies and you felt confident enough to leave the sucker on all night. You died. You might have lost some good armor (kite/helm/ammy/gloves/boots). Let's look at how to avoid this, and use substitution for cost efficiency. Here's the best solution: don't wear all your best armor! If you're wearing full rune, substitute an addy helm and kite. If you only have a couple of str ammies, don't worry about bringing one. It's better to die and be able to continue autoing than to have to run around finding new armor every time. That's the way to "lose less when you lose".
Now to the autoing. The best way to avoid randoms is to login/out every X# mins. With that in mind, here are some of my studies on times between logout/in for combat. This is NOT with burying bones. Burying bones drastically increases randoms and I personally don't recommend it**. [These times are based on extensive and consecutive hours of autofighting (average: 4hrs; max: 9+ hrs)]
9-10 mins: 0 Randoms (ever)
14 mins: 0 Randoms (ever)
16 mins: ~5-10% chance of randoms (they might kill you)
18 mins: ~10-20% (happens once and a while)***
**See below on "why not to bury bones"
***Note: the higher the time interval, the more xp/hr you will be getting.
Before you start flaming, know this. These times are also based on my training spots, where running away might not be 100% effective to live. Let's look at why this is...
Training spots:
I have found through extensive research, the number one places to autofight are above/below the surface of the main world. I'm a huge fan of dungeons or underground training. Moreover, the dungeons people hardly go to. If someone is already training there, switch servers. They will most likely want to chat while training, which isn't a possibility. Watch for a few mins to see if the spot has a lot of traffic. The fewer the people that pass by, the better. The monsters are usually in a small area, and there is little possibility of getting off track. (For example: if your player is picking up items/runes/coins, and someone notices you're autoing, they can lead you into the wildy dropping such items. But that's rare.) More commonly, you will find your character in a different place and not training.
Monsters + Eating/Food:
I advocate training on monsters waaay lower than your combat level. Also factor in any items/drops you'd like to get (ex: Ice Warriors drop lots of runes) if you have a script that can pickup or you're training for them riches. Especially the ones that have HP higher than their level. The less you get hit the better (duh), but not getting hit at all is a sign that you're going too low. My number one tip: USE YOUR PROGGIES. They are there for a reason. If you trained for an hour and half your food got eaten, you might want to fight a lower level monster. The best proggies I've gotten were around 2-4 pieces an hour. This tells you you're not training too easy, where you're not maximizing your xp/hr ratio, also: you're not training too hard where you'll run out of food and waste the other 6 hrs your sleeping *inactive* or *regenerating/waiting for hp to rise before fighting*. So let's say that averages about 3 eaten/hr. 3 Pieces x 9 Hours = 27 Pieces Eaten Total. That's around an inventory don't you think?
Hope this helps people, I've noticed there isn't much on this topic in the forums so I thought I'd add my two cents. Props/Reps/Suggestions/Additions are all WELCOMED. Flames will be considered spam and I will IGNORE them. Enjoy!
-V
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This is a great place to share some of your knowledge! I'll organize the replies under this section.
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Tips! :: *New*
[1] Wearing a Ring of Life is affordable, and can save you from dying. (It teleports you to Lumby, Camelot, or Fally if your hp falls below 10%).
[2] Use Narcle's Fighter. It kicks ass.
[3] Why not to bury bones: There is currently no anti-random for the grave digger. You'd be better off training combat (no prayer) for hours, than getting stuck in the grave digger random for a while. J@gex might also take note of your character's inability to solve the random. So if you choose put bone burying on, don't go too far and glance at the screen frequently.
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Locations:
Ice Warrior / Pirate Dungeon :: South of Port Sarim. Includes Muggers, Pirates, Hobgoblins, Ice Warriors, and Ice Giants (drop big bones). Great for a variety of combat levels.
Stronghold of Security :: "...an excellent place to auto, not a lot of people there..." (Thanks EvilChicken!)
Edgeville/Brass Key Dungeon :: Includes Rats, Skeletons, Zombies, Hobgoblins, and Hill Giants. Great for low to medium combat levels. [Note:] Hill Giants usually have people there.
Varrock Sewers :: Includes lower combat level monsters (3-42) from rats to Moss Giants. Lots of undead like Skeles and Zombies (+ a great spot for crumble spells).
South Fally Chicken Coup! :: A better alternative to Lumby chicken coups where it's possible to get stuck and expose your Ub312 1337 m4xr0z!
Goblin Village :: Great place for low level training! There usually aren't to many people and goblin scripts are easy to find =)
Members
Slayer Dungeon :: East of Fremnick, includes level range of 23-106. Make sure to check if your slayer is high enough to kill certain beasts before entering, else you've wasted some time.
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Thanks to... / Contributions by...
Narcle
EvilChicken
tubaplayer5720
IPwnz
s4mu3l
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Why tell your secrets? Because everyone has something to share, and everyone benefits. What if the scripters never shared with the noobies? Worse, what if they didn't collaborate among themselves?! There would be no SRL forums. YOU are needed to contribute for the community to work.