Well, welcome to my blog. :)
I just started creating a hybrid program, which will mainly train wc, but also fishing, cooking, and combat while it is at it. The way it is supposed to work when I get done: (this script's "home" is draynor) It chops the wood appropriate for your level, and if avaible, it will get the right axe in your inventory. Then after it has banked and chopped a few loads, it will fish a single load, and cook it, the fish will be automatically selected, based on your level and the avaible materials. Once that is done, it will walk to the goblins in the area, performing human like drops while walking.After Killing a goblin, it will pick up the coins and bones, the bones will be burried once the inventory is full. If the health falls below 50%, it should eat until it is at full health. As soon as there are only 2 food items in your inventory, it will go back to the bank. Once it got there, it will eat the last two food items and bank the gp. The number of how many times it chops wood before killing goblins will be random. The script will be multi-player, and i hope that it will be able to run straight for at least a week before it will have to come to a stop. This should bring 10 players or more to at least level 60 (hopefully). Now, atm I don't think I don't think I have enough knowledge about Scar to be ableto create this entire thing yet, but by the time I get to those functions, I am pretty sure I will have enough knowledge to create them :).
IF ANYONE WANTS TO HELP ME FINISH THIS SCRIPT, HERE IS WHAT YOU CAN DO: IF YOU HAPPEN TO SEE THAT YOUR AXEHEAD FELL OF, PLEASE TAKE A SCREENSHOT OF THE ENTIRE SCREEN, AND SEND IT TO ME, PLEASE INCLUDE THE EXACT TEXT, IF ONE SHOWS UP!!!! THANKS A LOT!!!!
Well, here is my blog :D :
Day 1:
How Far I Am: I just finished deciding what kind of functions and procedures I need, and I wrote them into SCAR. These are just the names, with a little text telling me what to do for each one.
Day 2:
Well, I am finished with the function to pick out the best axe for your level. If the best one is not avaible, then it will lower the axe until it found an existing axe. If there is no axe in you bank, then it will log you out. (I am thinking if I should also add something so that it walkes to Varrock, to the grand exchange, sells the logs, buys a better axe, and then walks back...) And I finished all the Functions for the Oak, for it is easiest to find, right next to the bank, next up: Willows. :D
Day 2, Part 2:
I am getting along really well, I planned to get this done by the end of summer vacation, but I think I may get done before the vacation even start, maybe I'll get done during spring break already! :D
Day 3:
Today I decided that it looks more professional if I include arrays, instead of typing TreeColor1, TreeColor2, and TreeColor3 for every Color and object finding function (this is my first time use of arrays, and I LOVE it :D) Well, now it is time to get to tackle the willows, seeing as I was buissy reading tuts today. :)
Day 4:
Well, today I have some time to spare. I just finished line 1000 (JUHU! :D), and Finished the Normal tree cutting process, I am also done with getting to the willows, getting back from the willows, and banking the willows. The problem with the willows is that they are so close together, that I have no clue how to make it so that it waits till the tree ehich I am chopping is down (feel free to post suggestions :D ). I will probably not be able to script much on the weekend, because I am going to my grandparents. :rolleyes:
Day 4, Part 2:
I finished the fishing part, it is improvised and not at all perfect, but at first I need the rough layout of everything. Now, I only need to do teh yews and Willows, then the cooking, the fighting (already did the bone burrying), and the multi-player form. Right now I am wondering If I should also make a tutorial runner, which I could add, so it creates all 10 accounts, and then levels them up... Would be a nice thing to have. :)
Day 5:
Today, I got the lesser demon title, so big achievement there! :D
Also, I finished my Ent finding function, and a lot of other stuff, too. If I continue at the current rate, I'll be finished in 2 or 3 weeks (never thought it would go that fast! :) ). The hardest part will probably be to create an axe-head finding function (first of all, because I only got that once in my entire time of playing runescape, and also, because I would have to get teh color of each axe head.)
Day 6:
Today I got back agian, and spent some time on fixing bugs in my script. I also edited out some useless or not needed stuff. Also I finished my fishing procedures/functions. Now the things left to do are:
-Yews (everything)
-Willows (chopping)
-Normal(Walk back and chop)
-Cooking(everything)
-Goblins(Attacking and getting there)
-Anti-ban(needs a lot of improvement)
-Anti-randoms(are missing completely atm)
Day 7:
TBoxes and TPoints are no longer a mystery for me! I understood them and am using them in my script (or at least plan to use them ;)) :D. I also finished the antirandom function, and now I only need to put a single line after each time I click on a tree, or I go fishing, or stuff like that. :D
Day 7 Part 2:
Unbelieveable! Astonishing! Awesome! I am now officially an SRL member!!!!!! :D
Day 8:
Well, today I am staying home from school, because I am not feeling all to great, so I decided to look around in the members forum which I am now part of :D. I just realized that my script isn't quite as good as I hoped in comparisson, so I decided to just post as far as I got, and start over again. You should be able to see it in teh first script section, even though it is my 3rd script (it will say so in the title), becausee I don't think it is good enough to be posted anywhere else.

