So i'm a complete idot and updated the wrong version, fixed that mistake
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So i'm a complete idot and updated the wrong version, fixed that mistake
Just letting you know that the PayingAttn constant is already set to one in .83D, might want to change that.
all that's new in .83d is findrock color, i just wanted to get a working script online, I'm going to rework it this weekend and i'll change payingattn in that update.
In regard to edit .83d
---> it gets lost alot of places, I'm attempting to fix this,
---> it losses alot of uses, same as above
just correct the users and start it again ever 1-10 hours
very nice script man. In that help thing on the first page. Wizzup doesn't say where we change the gametab thing. Anyone knows where to change?
I assume it's under scar\includes\srl\srl\core\gametabs.scar
im not sure if its just me or what but the updated version still doesnt find rock. Any suggestions on how u got yours to run? I already tried to run it a bunch of times
image you can see where i am, i run this script now about 7-9 times for about 2 -3 houres and it has ended 3 times becaus he came at that place.Quote:
NextPlayer
nielskool
Trip 39 of 45
InAltar is False
Saving Players[0] Without Ess at: Found at DDTM(4)
DDTMMaster(6) was just called from UserSave Player(0):
DDTMMaster(7) was just called from UserSave Player(0):
Could not find Falador Road Color!
DDTMMaster(7) was just called from UserSave Player(0):
Could not find Falador Road Color!
F in DDTMMaster(7)
Failed in UserSave, this was attempt 5
Player is not in the bank
=============== Air Crafter Master .83D By King Vash ===============
P=R=O=G=R=E=S=S= =R=E=P=O=R=T= =T=I=M=E=
:1 Hours, 54 Minutes and 44 Seconds:
Failed DDTM's: , 6=1, 7=6, 10=1
Saved 4 Users with 11 Attempts. Waited 11 times, and performed 152 AntiBans
0:kool=F RC:56, 6552 Airs in 39 Trips, 1092/11739 Ess! Loc: F in DDTMMaster(7)
39 Banks! CrafterMaster used 1092 / 11739 ess! that's 9 percent
Banked: 6552 Air Runes (15GP) = 98280 GP - 41496 GP for Ess = 61152 GP Profit
======================= Air Crafter Master ! =======================
but... very nice script
//edit
i ran the script 2 times again and both stopped at that place:
Quote:
=============== Air Crafter Master .83D By King Vash ===============
P=R=O=G=R=E=S=S= =R=E=P=O=R=T= =T=I=M=E=
:59 Minutes and 58 Seconds:
Failed DDTM's: , 6=1, 7=7, 10=3
Saved 4 Users with 10 Attempts. Waited 7 times, and performed 84 AntiBans
0:kool=F RC:56, 3360 Airs in 20 Trips, 560/10423 Ess! Loc: F in DDTMMaster(7)
20 Banks! CrafterMaster used 560 / 10423 ess! that's 5 percent
Banked: 3360 Air Runes (15GP) = 50400 GP - 21280 GP for Ess = 31360 GP Profit
======================= Air Crafter Master ! =======================
Yeah it works okay, I need to redo the whole walking system, I might get time in this weekend
maybe you can implant a function that starts when loc is not found, where poeple can add there own dtm('s).
let it walk to that dtm and let it search its path at the same time, when it arives and still doesn't know where he is he can quit.
i don't know if there is a difference between one and the other so that the get lost at different places.
but if it is, this will be very usefull.
it wil never be far away of one of his known points.
i thought of this function becaus i get lost on 2 places everytime.
one of them is just south-east of the wall, i can see a icon where i can walk to and restart the script and it works again, i just don't know where to put something so he wil walk to that spot after he can't find his loc
sorry for my bad english, i am dutch
It already searches for it's ddtm and then moves to the bank from their, if you add a ddtm (in the function setupddtm) and then modify findplayerloc and move to bank it will work, I'm very busy with school now but maybe this sunday
** Warning in GameTab: 4 does not exist**
** Warning in GameTab: 4 does not exist**
InAltar is False
Could not find Road Color!
Could not find Rock Color!
Could not find Road Color!
Could not find Rock Color!
Could not find Road Color!
help!?
does it matter at what number i place the dtm in setupddtm?
i don't understand the way of making dtms
proggy:
//editQuote:
=============== Air Crafter Master .83D By King Vash ===============
P=R=O=G=R=E=S=S= =R=E=P=O=R=T= =T=I=M=E=
:5 Hours, 56 Minutes and 21 Seconds:
Failed DDTM's: , 3=1, 6=4, 7=3, 10=3
Saved 25 Users with 33 Attempts. Waited 27 times, and performed 449 AntiBans
0:kool=F RC:58, 20826 Airs in 124 Trips, 3472/5188 Ess! Loc: Not Found
LEVEL GAIN!!! 57 to 58
124 Banks! CrafterMaster used 3472 / 5188 ess! that's 66 percent
Banked: 20826 Air Runes (15GP) = 312390 GP - 131936 GP for Ess = 194342 GP Profit
======================= Air Crafter Master ! =======================
=============== Air Crafter Master .83D By King Vash ===============
P=R=O=G=R=E=S=S= =R=E=P=O=R=T= =T=I=M=E=
:17 Minutes and 28 Seconds:
Failed DDTM's: , 7=6
Saved 2 Users with 7 Attempts. Waited 4 times, and performed 21 AntiBans
0:kool=F RC:59, 672 Airs in 4 Trips, 112/8515 Ess! Loc: F in DDTMMaster(7)
4 Banks! CrafterMaster used 112 / 8515 ess! that's 1 percent
Banked: 672 Air Runes (15GP) = 10080 GP - 4256 GP for Ess = 6272 GP Profit
======================= Air Crafter Master ! =======================
i added a dtm in setupddtm, but he does not walk to the point, he knows he is there but doesn't walk to it, what to do?
you need to modify the findplayer so it searches for one more ddtm (the for x:= 1 to 6) becomse 1 to 7
then in movetobank add a case for found at ddtm 7
i found why it gets lost at that point.. when he gets out of the altar he walks to the road at east but before he is there, he changes the compas and walks further but in the wrong direction under that walk he still truns the compass
//edit
it is fixed.
i added:
i added this extra in findplayerloc and now it works fineSCAR Code:if ((DTMRotated(setupddtm(10-i, 20, True), x, y, mmx1 , mmy1, mmx2, mmy2)) and ((i<>7) or (FindSymbol(x, y, 'tree')))) then //DDTM Find
begin Result := ('Found at DDTM(' + inttostr(10-i) + ')');
if(10-i = 9)then begin
Mouse(x,y,5,5, true);
writeln('walk test');
FFLag(0);
if DDTMmaster(5, True) then FindThreeAltar;
FFLag(0);
if FindClickAltar then FindEscapeAltar;
FFLag(0);
if FindThreeAltar then MoveFromAltarToBank;
FFLag(0);
end;
and i added this dtm in setupddtm:
SCAR Code:9: begin
writeln('cas9');
Result := DTMFromString('78DA63AC60626038CBC8800C62726518B8813' +
'448F43F10306600D5FC475593181505A661A28CAD4035AC4CF8D5' +
'8403E53FE03707006C640CBE');
=============== Air Crafter Master .83D By King Vash ===============
P=R=O=G=R=E=S=S= =R=E=P=O=R=T= =T=I=M=E=
:1 Hours, 2 Minutes and 20 Seconds:
Failed DDTM's: , 6=3, 7=7
Saved 6 Users with 13 Attempts. Waited 6 times, and performed 83 AntiBans
0:avik=F RC:45, 2800 Airs in 20 Trips, 560/4799 Ess! Loc: F in DDTMMaster(7)
20 Banks! CrafterMaster used 560 / 4799 ess! that's 11 percent
Banked: 2800 Air Runes (15GP) = 42000 GP - 21280 GP for Ess = 22960 GP Profit
======================= Air Crafter Master ! =======================
Successfully executed
at this moment i already put 4-5 dtms extra again:P
but it is much less compard without it.
the only prob is now that it get lost when he is in the bank en he searchyes dtm1 (original not added by me) it some times goes to north at the bank or n-e but that is not very much
well im not very leet at scripting yet so im not going to try anything god dam exams >.< had 6 exams in 1 weeks ffs. but yeh so gl updating it even better
then it turn the compass and it gets lost.Quote:
Player is in the bank
Trip 69 of 72
Main Loop: Opening Bank
DDTMMaster(1) was just called from Main Loop:
DDTMMaster(2) was just called from Main Loop:
DDTMMaster(3) was just called from Main Loop:
DDTMMaster(4) was just called from Main Loop:
DDTMMaster(5) was just called from Main Loop:
Found Altar Enterance with mid.x and mid.y
Found Craft Alter with mid.x and mid.y
Found Portal with FindObject
DDTMMaster(6) was just called from Main Loop:
DDTMMaster(6) OffMiniMap helper was just called from Main Loop:
DDTMMaster(6) = case 4
i think if it doesn't turn the compass it would be fine.
i could not find the code that makes the compass turn, to take it out:P
Line 51: [Error] (12882:24): Type mismatch in script C:\Program Files\SCAR 3.15\Scripts\Runescape\CrafterMaster83DnewRelease. scar
everytime i try to start it i get this msg and i set a bank pin if thats the problem of course i dont even hav a pin so wat should i do.....all help appreciated
nvm figured it out
So where is this supposed to be put into the script?Quote:
i found why it gets lost at that point.. when he gets out of the altar he walks to the road at east but before he is there, he changes the compas and walks further but in the wrong direction under that walk he still truns the compass
//edit
it is fixed.
i added:
ScarScript: By Drunkenoldma
if ((DTMRotated(setupddtm(10-i, 20, True), x, y, mmx1 , mmy1, mmx2, mmy2)) and ((i<>7) or (FindSymbol(x, y, 'tree')))) then //DDTM Find
begin Result := ('Found at DDTM(' + inttostr(10-i) + ')');
if(10-i = 9)then begin
Mouse(x,y,5,5, true);
writeln('walk test');
FFLag(0);
if DDTMmaster(5, True) then FindThreeAltar;
FFLag(0);
if FindClickAltar then FindEscapeAltar;
FFLag(0);
if FindThreeAltar then MoveFromAltarToBank;
FFLag(0);
end;
i added this extra in findplayerloc and now it works fine
and i added this dtm in setupddtm:
ScarScript: By Drunkenoldma
9: begin
writeln('cas9');
Result := DTMFromString('78DA63AC60626038CBC8800C62726518B88 13' +
'448F43F10306600D5FC475593181505A661A28CAD4035AC4C F8D5' +
'8403E53FE03707006C640CBE');
Is this needed in the script King?
I searched this thread and I didn't see an answer to my question so here it goes: When I run the script, all set up and it compiled fine, it closes SCAR. Yea.... Weird....
Edit: I tried the fix where you update world.ini and the fix where I update Java. Neither worked....]
Edit: Tried again and magically it runs now yay. Lol. Now though it opens the bank, says can't find GameTab4, closes bank, runs antirandom, and repeats
When smart just closes choose a other world.. How hard can it be xD ?
After mine exits the alter, it just starts going in completly the wrong direction and then starts complaining that it cant find the faldor road. Any sujections?
yea i cant get mine it to work either. :(
obviously outdated new Rev is due to come out in like a week. Just be patient K?
this script rocks my socks ^_^ ill post a prog soon awsome job!!
get that runescape name out of your siggy o.o you dont want yourself banned
i had it running for like .. 12 loads 1 time ?
idk, whenever i get logged out by it in the bank the script screws up.
i guess it cant find the dtms
i try to log out a bit south west of the bank, just outside of it and it runs fine.... just until it gets logged in bank again ...
scar closes when I run this script. I think it is outdated.
I know i haven't been active in a month but this script still works as proof i offer this to you
=============== Air Crafter Master .83D By King Vash ===============
P=R=O=G=R=E=S=S= =R=E=P=O=R=T= =T=I=M=E=
:15 Hours, 19 Minutes and 0 Seconds:
Failed DDTM's: , 3=5, 6=27, 10=13
Saved 30 Users with 70 Attempts. Waited 78 times, and performed 889 AntiBans
0:umou=F RC:64, 50058 Airs in 298 Trips, 8344/30291 Ess! Loc: Not Found
LEVEL GAIN!!! 63 to 64
1:nara=F RC:65, 7392 Airs in 44 Trips, 1232/114232 Ess! Loc: Not Found
342 Banks! CrafterMaster used 9576 / 144523 ess! that's 6 percent
Banked: 57450 Air Runes (15GP) = 861750 GP - 363888 GP for Ess = 536166 GP Profit
======================= Air Crafter Master ! =======================
still doesnt work for me. does one load then cant find way back to bank
I need to upload my modified version (added two lines removed three to make it work)
k plz do soon