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Fighting Style Recording
I was thinking of a way to check and store information on the weapon the player is using. As I showed in the Title to record those by mouse hovering over the 3-4 different attack styles thats with the weapon to record and store the skill related. Then use this information for selecting the correct fighting style 1-4 to fight with.
The main reason I bring this up is to ask the best way to possible record and then use this information to select the correct style I want it to use. I was thinking of array style to record: Player[0].FightStyle[0] would be the the first slot all the way to Player[0].FightStyle[3]. I was thinking of using strings to tell what the condition is for each one; Attack, Strength, Defense, Balance and "None" so this can be used to pick the correct one or that nothing is there. Then a way to extract this information for when its the players turn to make sure the correct one is selected after words.
Any one have any suggestions or a better idea to do this? I know the only way to know the skill the fighting style is related to is by hovering over it and then recording the text in the pop up. There is a lot of weapons and this would solve the problem of not selecting the correct one.
Edit:
@Mods and Admins
If you think this is the wrong section go ahead and move it. I'd think it would be a good addition to SRLs Fighting.scar though.
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Great idea, I totally agree. Any idea on how the core of this would be?
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Good idea! Will help alot when making a fighting script...