Possibilities of SendInterSCARMessage?
Would it be possible to have the main script walk to locations, and have the helper script looking for land marks? For example: The main script uses RadialRoadWalk to get from Lumbridge castle to the chicken pen accross the river, while the helper script keeps an eye out for the dairy cows and the dairy churn along the way. Once each one is found, it stops walking and does the desired action, whatever that may be (milking a cow, churning butter, etc.) and then moves onto the next location.
I suppose this would sort of be like getting to way points.
What other powers could SendInterSCARMessage have? Ive noticed that it is starting to surface in some scripts by Boreas and solarwind's JESSI.