ahh ok shut and i keep closing down scar with some nice proggys right next time i'm gonna tell my mum i aint turning the pc off lol
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ahh ok shut and i keep closing down scar with some nice proggys right next time i'm gonna tell my mum i aint turning the pc off lol
hey, i would really love to post a proggy, but for some reason, it logs me in and everything fine. but then it just stands there untill i log out. do you know why this is?
Your walking doesn't seem to be backed up with regular, SRL-type walking, N3ss3s... :( Now the script goes offline.
dang bad mistake :( yeah noticed reflection Broken ;( thats what ever scripter is scared about lol haha jk
but yeah seems great coding :)
If I'd want to do color walking and shit I would make a pure SRL script.Quote:
Your walking doesn't seem to be backed up with regular, SRL-type walking, N3ss3s... Now the script goes offline.
Player loc: Lost
0 / 1004; Flax: 0
Dodged a Divide By Zero.
NextPlayer
it worked until an update?
is it cuz the hooks need updating?
N3s, if I was you, I'd close this thread until the hooks are updated again, else your thread will be filled with noob questions about why your script doesn't work:p
-Tsn.
They'll pay for their spam ;)
who is really updating the hooks?
When the script works, what is best of SetupReflection; and LoadHook; ?
LoadHooks; works better for me :)
and qauters usually updates them but i think he is on holiday
you can check when there done by looking here http://trac2.assembla.com/rsbotsvn/timeline they will be done when you see a update by qauters
~shut
Okay, I think reflection is working again, have fun flaxing!
Just keeps logging me in and out.
Player loc: Lost
0 / 5; Flax: 0
Dodged a Divide By Zero.
NextPlayer
Were supposed to start at the bank, am I right?
Got stuck at the quiz dude but other than that it works great. :DCode:Player loc: Lost
0 / 1004; Flax: 784
Average RoundTime: 130 Seconds.
NextPlayer
Are you insane? Keep the LoadsPerLog at 3-4 so you won't get almost any randoms, trust me, it won't slow you down or anything...Quote:
0 / 1004; Flax: 784
is reflection working again?
where is this for? im assuming camelot, will edit tihs post and put a proggy.. need to get santa soon, so ill be using it ALOT
Nevermind, I dont think SetupReflection; was called. Expect a long mofo proggie from me.
1 / 5; Flax: 1932 still running.
Average RoundTime: 156 Seconds.
Edit:3 /6; Flax: 2623
Average RoundTime: 154 Seconds.
stopped it.
Hmm havnt been able to get this one to work followed all the tutorials and such so far just cant seem to get past this error, any ideas?
Line 95: [Error] (16675:1): Unknown identifier 'TileToMinimap' in script
The first post tells you not to post without reading the first three pages!
Sorry man ive read through all three of them a few times and im fairly certain ive done everything instructed the only part thats perplexing me is adding hooks.scar to reflection.scar without this i get the unknown identifier error but upon adding hooks to reflection i get a duplicate identifier error :( tryed my best to fix it myself without having to trouble anyone else but since i know jack about scripting im at my ends
in my signature, go to the reflection downloader, run it, and you have reflection!
Success finally!, if anyone else encounters the error:
Unknown identifier 'TileToMinimap' in script
TileToMinimap must be changed to TileToMM
Amazing script ++rep!!
Player loc: Lost
73 / 101; Flax: 2044
Average RoundTime: 127 Seconds.
NextPlayer
Code:Player loc: Lost
0 / 7; Flax: 2184
Average RoundTime: 150 Seconds.
NextPlayer
1 / 8; Flax: 840
Average RoundTime: 150 Seconds.
Stopped myself
Nice, thanks guys :)
n3ss3s = god!
Very good script, got me 1.3k flax in no time. Im going to use it more right now. I will post a proggy if it lasts longer than 25 loads. My first time running this it got me 20 loads. VERY GOOD SCRIPT. TY =]
EDIT: This is so far:
SCAR Code:Player loc:
25 / 105; Flax: 700
Average RoundTime: 133 Seconds.
I have read through the threads but I still can't get past an error.
L ine 95: [Error] (16651:1): Unknown identifier 'TileToMinimap' in script C:\Program Files\SCAR 3.15\Scripts\SmartFlaxerPUB.scar
Failed when compiling
So than I changed it to :
TileToMM(TileX, TileY, X, Y);
Now I get the error:
Line 95: [Error] (16651:29): Invalid number of parameters in script C:\Program Files\SCAR 3.15\Scripts\SmartFlaxerPUB.scar
erm i don't know if after ive inputted this itll solve the beekeeper or not but i used the solver lorax made and put it in heres the script.
edit:100th post
edit2:just change it to TileToMM(whatever was here);
Lorax's solver doesn't work, that's why I didn't put it in there originally...
I already did change it to TileToMM
THAN I GET THIS ERROR:
Line 325: [Error] (16881:29): Invalid number of parameters in script C:\DOCUME~1\MSM\LOCALS~1\Temp\flax.scar
Line 95: [Error] (16651:29): Invalid number of parameters in script
Updated.
oki im going to try it :)