alright awesome, cant wait till it comes out ;)
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Ay bro
Include file C:\Program Files\SCAR 3.20\includes\FrtAntiBan.Scar does not exist.
Failed when compiling
lil help if u got time plz and ty
Oh sht my bad lol i should read first
Oooh. my skiller just got 40 fishing...im gunna try this out right away..il post a proggy after a few hours.
Yea I think I had this problem also...
Line 117: [Error] (25923:11): Duplicate identifier 'TYPESENDEX' in script C:\DOCUME~1\Michael\LOCALS~1\Temp\FrtAntiBan.Scar
I did the search and replace and for some reason I still get the same message in the debug box. =S
Edit: Nevermind, I found out my problem and it's workin' great now. =D Lookin' forward to a new version - even though I'll barely get to use the current one. xD
Well, version 2 is pretty much done. The only real issue left is that I need to redo the payfare function as I made it on a character which had completed Pirate's Treasure.
So, give me 2 more days and version 2 should be ready to be handed out :)
EDIT: Oh, it was easier than I first thought, lol.
Uploading the new version now!
This is after i did the put the 2 in front, error is occuring in your antibanQuote:
Line 35: [Error] (35:1): Unknown identifier 'TypeSend' in script
im getting a whole bunch of errors.... i have rev33 im positive...help please...
Line 168: [Hint] (23861:1): Variable 'CI' never used in script C:\Program Files\SCAR 3.20\includes\SRL\SRL\Reflection\AntiRandoms\Morda ut.scar
Line 408: [Hint] (24101:1): Variable 'S' never used in script C:\Program Files\SCAR 3.20\includes\SRL\SRL\Reflection\AntiRandoms\Morda ut.scar
Line 405: [Hint] (24098:10): Variable 'Result' never used in script C:\Program Files\SCAR 3.20\includes\SRL\SRL\Reflection\AntiRandoms\Morda ut.scar
Line 159: [Error] (24859:8): Unknown identifier 'RunEnergy' in script C:\DOCUME~1\Robert\LOCALS~1\Temp\Frt Fisher 2-2.scar
ok that fixed that but now theres even more errors
Line 168: [Hint] (23861:1): Variable 'CI' never used in script C:\Program Files\SCAR 3.20\includes\SRL\SRL\Reflection\AntiRandoms\Morda ut.scar
Line 408: [Hint] (24101:1): Variable 'S' never used in script C:\Program Files\SCAR 3.20\includes\SRL\SRL\Reflection\AntiRandoms\Morda ut.scar
Line 405: [Hint] (24098:10): Variable 'Result' never used in script C:\Program Files\SCAR 3.20\includes\SRL\SRL\Reflection\AntiRandoms\Morda ut.scar
Line 167: [Warning] (24867:22): "and True" is not needed in script C:\DOCUME~1\Robert\LOCALS~1\Temp\Frt Fisher 2-2.scar
Line 169: [Error] (24869:1): Unknown identifier 'RestUntil' in script C:\DOCUME~1\Robert\LOCALS~1\Temp\Frt Fisher 2-2.scar
Those first are your reflection folders antirandoms - just hints.
The "and True" warning is because I use a constant to check if we should rest.
Guess RestUntil isn't in revision 33. Add this then:
SCAR Code:{*******************************************************************************
function SetRest: Boolean;
By: ZephyrsFury
Description: Turns Rest on. Result True if successful.
*******************************************************************************}
function SetRest: Boolean;
var
T: Integer;
begin
if (CountColor(3777879, 713, 107, 732, 115) < 10) then
begin
Mouse(715, 95, 10, 10, False);
Wait(100 + Random(100));
if (ChooseOption('Rest')) then
begin
T := GetSystemTime;
while (CountColor(3777879, 713, 107, 732, 115) < 10) and (GetSystemTime - T < 5000) do
Wait(100);
Result := (CountColor(3777879, 713, 107, 732, 115) > 10);
end;
end;
end;
{*******************************************************************************
function RestUntil(Energy: Integer): Boolean;
By: ZephyrsFury
Description: Rests until your Run energy is above Energy. Results True if
successful.
*******************************************************************************}
function RestUntil(Energy: Integer): Boolean;
var
S: string;
begin
Result := True;
if (GetMMLevels('run', S) >= Energy) then Exit;
SetRest;
while (GetMMLevels('run', S) < Energy) do
begin
Result := (CountColor(3777879, 713, 107, 732, 115) > 10);
if (not(Result)) then Exit;
Wait(1000 + Random(1000));
end;
end;
alright it executed! WOO, now to see if it fishes the lobsters welll haha,ill post to tell u how it is, thanks so much
thanks for helping me there, but the walking is very very buggy, it clicks in random places, and it gets stuck on the dock, it wont click on the customs officer it keeps going up and down the dock, and sometimes it will get lost and do the lumbridge home teleport, but when it goes to lumbridge it even gets lost there, and click in random places and not goto draynor.. aghhh help lol thx
:eek:
Currently got it running and it's doing this so far:
Uhm, do you have cage/cash?Quote:
Frt's Fisher v2
Ran for: 2 Hours, 14 Minutes and 24 Seconds
Active players: 3/4
Loads completed: 14
Xp gained: 25990
Fish caught: 71 shrimps | 64 anchovies | 156 lobsters | 12 tunas | 66 swordfishes
Try running it again, if it fails yet another time try placing the character at the fishing spot.
If that fails I think I'll have to redo the walking.
yep i have both of those, i ran it 3 times, did the same thing, ill place the character at the fishing spot
EDIT: ok i walked it to the fishing stop and i resumed the script and it immediately went to cage the lobsters so thats fine, ill post on the walk back, thx... but id say u might have to redo the walking, the script couldnt even find the customs officers
yea it is very strange...
EDIT: the walk back is really bugged too, after it did a load, it went to banana trees(thats normal) but instead of going on the path to the ship, it went to the general store, then it went behind the general store, did a rest thing, and it was going to click on the lumbridge teleport but i stopped the script.. just before it did... hmm..
heres the proggie just if ur wondering
Frt's Fisher v2
Ran for: 13 Minutes and 49 Seconds
Active players: 0/1
Loads completed: 1
Xp gained: 0
Fish caught:
Successfully executed
i have to go eat dinner, ill bbs, thanks for helping so far frt...
I can't think of any reason it would go there.. :(
Did you set Strings[0] to Cage? Well, guess you did since it would walk some of it.
Guess you could try updating your reflection folder.
It's late here so i'll go to bed. If it didn't help I'll redo the walking; redo tiles and rewrite the walking :)
This should explain:
http://www.villavu.com/forum/showthread.php?t=32977
great got it working ^~^ gonna test!
still going XDQuote:
Ran for: 6 Hours, 3 Seconds
Active players: 1/1
Loads completed: 25
Xp gained: 58410
Fish caught: 649 lobsters |
i got this errorQuote:
Frt's Fisher v2
Ran for: 6 Hours, 25 Minutes and 11 Seconds
Active players: 1/1
Loads completed: 27
Xp gained: 63090
Fish caught: 701 lobsters |
NextPlayer(Active: True);
Quote:
[Runtime Error] : Exception: Access violation at address 04C2DACD in module 'WizzyPlugin.dll'. Write of address 43747306 in line 587 in script C:\SCAR 3.20c\includes\SRL/SRL/Core/Text.scar
2 of those inactive was in randoms but the third was standing at the fishing spot. I'll run it overnight until I upload 2.1Quote:
Frt's Fisher v2
Ran for: 6 Hours, 50 Minutes and 18 Seconds
Active players: 1/4
Loads completed: 36
Xp gained: 77700
Fish caught: 139 shrimps | 104 anchovies | 520 lobsters | 31 tunas | 151 swordfishes
Stil running.Quote:
Frt's Fisher v2
Ran for: 8 Hours, 50 Minutes and 4 Seconds
Active players: 2/4
Loads completed: 37
Xp gained: 100730
Fish caught: 728 lobsters | 37 tunas | 194 swordfishes
Seems like it's stable enough, uploading now :)
ok thx, it still does the same thing......... agh.. i think my reflection files are screwed up... see this is what is does, it clicks on the normal path and goes in that direction and once its in that direction it will start clicking on random places, say for example, the script is supposed to click on the dock, and ur near the fence in draynor, and it clicks on the dock, once it moves toward the dock, it clicks in random places in between the destination, and it will get lost... yea hope that was a hopeful explanation.. but um i have a big favor to ask you do u think u can send me all ur reflection files u have on ur computer, and put them on a file sharing website and PM them to me?????? thanks so much frt, u are one great person
Well, I could, but I think it would be easier if you ran this:
http://www.villavu.com/forum/showthread.php?t=38932
Did you replace the Smart plugin?
Don't know what the current version is.
In your reflection folder there is a "place these in plugin folder". Do that :)
ok here is the result, i placed it in the plugins folder, smart updated to v4.4(yay lol) but it still does the same thing and gets lost and clicks in random places...............