Okay, so I'm adjusting the door opening and so. And then I have to find a reliable way to walk from the bank to the Barbarian Village and I really don't wanna do autocoloring :(
So.. I'm thinking :p
Printable View
Okay, so I'm adjusting the door opening and so. And then I have to find a reliable way to walk from the bank to the Barbarian Village and I really don't wanna do autocoloring :(
So.. I'm thinking :p
Frt, you can use reflection as it will be implemented into VAIO.
everyone is asking for the svn login but not uploading :( I still only seem my wc include and nothing else :( Are my not updated or something with a new SVN you guys possibly have created without me know at all? :P
~NS
Do you guys need anything?
I can help, i have a lot of free time nowadays..
Yes just look at the first post and choose any empty slot.
Da 0wner can i be leader now :P now that 99_ left :(
T~M
Apply for SRL Member and get in, and then you can get leader :D.
lol with what script -.- lol
t.m.
It doesn't matter, just use any good script :p.
how many scripts have u received?
3 or 4.
It might be because I am posting here and not PMing them.
Oh that's cool. I just sent everyone a PM. Seems some people are not working on it. It may have to be a few people instead working on it. 3 or 4 maybe?
Me, Nadeem, you, and someone else perhaps.
stil working out the bugs but u said post on the thread so here it is
oh hey guys. could someone check if my script works. because the first few times it banked, it worked, but then suddenly fflag() didn't work and it skipped through everything and was trying to find the water (while in bank).
Has you tried Flag :D.
wow. amazing. this is absolutely crazy. good luck with the project! more of these will do srl some reallll good.
:P lol flag is the same as fflag() but with a 0 instead of some other int. wat i am saying is that it TOTALLY skips over fflag. it click where it needs to go, then automatically tries finding the other places. after like a second, it says that i cant find any of the places and then right clicks the vial or w/e and stays still trying to find the fountain.Code:{*******************************************************************************
function Flag: Boolean;
By: Nava2
Description: Waits while flag exists.
*******************************************************************************}
function Flag: Boolean;
begin
Result := FFlag(0);
end;
:( so confusing. :(
instead of:use simply:SCAR Code:Mouse(x, y, 0, 0, True);
Wait(1000);
FFlag(5);SCAR Code:MouseFlag(x, y, 3, 3, 0);
works flawless if u do that :D thats what i use ;)
good if it works u know the drill ++ :D
at request of The Man
1 more day pls :D
1 day granted.
New deadline:
May 6th, 2009 11:59PM GMT (-8)
thanks a lot
Guys, use the new function Nava2 made, atleast 10x more accurate and better IMO. IsMoving();
~NS
Umm, to do what?
see if ur moving... :duh:
Okay...? That was random but whatever lol.
lol, IsMoving acts somewhat like FFlag, It returns False when the frog dissapears and returns False when it sees the player isn't moving no more. So basically it does two checks therefore more accurate xD
~NS
What frog?
I think he means flag...:confused:
Owner, I've just updated the Dummy Hitter quite a lot, I'll PM it to you in a sec.
3Garrett3, of course I really did mean frog!
Whats wrong with frog's? :)
LMFAO FROG....
~NS
umm ok... we r going way off topic XD so i saw that the rough drafts were extended a day. hows everyone doin on their scripts?