Originally Posted by
c0rrupt f1r3
Ahh, yes, it's me minimizing it wayyyy too much, lol d: I literally just edited my post, too. I'll put it here too:
Well Mr. Coh3n, you remain an inspiration to me, haha. Lol, that makes me feel special. :p I think I'm having difficulties with your script :/ I'm looking at all of the past proggies, and mine don't compare :/ Now, I'm not sure if it's your antiban, but after awhile my guy justs stops... I usually manually start it, and once i finish my invo off, the script will pick up again, but only until it bugs out again. Hmm, what do you mean? Like the script terminates? Or your guy just stands there doing nothing? Telling me what the debug box says will help me out a lot. And I did notice something constant in this... it always examines my axe. Yes, it's in my invo and I specified that in the script, so... I have absolutly no idea why it would do this. There's no random inventory examine in my antiban, so I honestly don't have a clue. Another thing, it constantly checks the music panel as well. Again, probably your antiban? idk, though. This is in SRL and occurs almost every time the script searches for Randoms. It's there so it doesn't try to solve a random that isn't there. I'm not an expert on it, but that's about all I know. And even after smarter child's suggestion about the knob, I still get the gray screen, which then goes to black when another window is pulled over it, or it is minimized. I probably just like to see where I am too often, I think that's it, but I'm still unsure. That's just how SMART is, it happens, there's really nothing I can do about that. One last thing... And I'm not trying to bitch, just trying to see if I'm just a total noob or a potential problem with the script... None of my randoms are getting solved :/ I've left it on for times, and it's stuck at the random. The mime random it encountered didn't get solved, not due to your script, but the solver script, so, no problem. But the other three did not get solved at all. The beehive one it just logged out not to log back on. The light-up pillar tagger random also went left unsolved, as I think I was standing there for 4+ hours. And the other one with the pirate and his chest was not solved. I'm not sure if these are meant to do this or not, I'm just sayin. Hmm it's odd that NONE are getting solved. Does the debug box say anything? If it finds the random, it should say in the Debug box. If nothing is happening it's possible that the script was in a procedure that doesn't search for a random, thus not finding it. A case of which I should be able to fix. THANK YOU AGAIN! I'm learning more and more, thank you! That's really great to hear. :)