Ahh, thank you very much. I missed the slim headers bit, I did refer to that post beforehand xD
Thanks again :)
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Ahh, thank you very much. I missed the slim headers bit, I did refer to that post beforehand xD
Thanks again :)
I seem to have a banking problem that I have yet to figure out.
The script runs great until it opens the bank then it has a hard time depositing the logs, then it logs out and starts all over again.
Here is my Debug :D
Any ideas on how to fix it? all my gfx settings seem to be in order and I tried reinstalling, and updating everything.Code:[0:03:27]: -- TRSMinimap.waitFlag(): True
[0:03:28]: SUCCESS: Walk_ToLoc: Walked to location: Bank
[0:03:28]: -- TRSMainscreen.findObject()
[0:03:28]: ---- Colors found: 13929
[0:03:28]: ---- Possible objects found: 7
[0:03:29]: ---- isMouseOverText()
[0:03:29]: ------ Current mouse-over text: "Search Bookcase"
[0:03:29]: ------ Current mouse-over text: "Search Bookcase"
[0:03:29]: ------ Current mouse-over text: "Search Bookcase"
[0:03:29]: ------ Current mouse-over text: "Search Bookcase"
[0:03:29]: ------ Current mouse-over text: "Search Bookcase"
[0:03:29]: ------ Current mouse-over text: "Search Bookcase"
[0:03:29]: ------ Current mouse-over text: "Search Bookcase"
[0:03:29]: ---- isMouseOverText(): False
[0:03:30]: ---- isMouseOverText()
[0:03:30]: ------ Current mouse-over text: ""
[0:03:30]: ------ Current mouse-over text: ""
[0:03:30]: ------ Current mouse-over text: ""
[0:03:30]: ------ Current mouse-over text: ""
[0:03:30]: ------ Current mouse-over text: ""
[0:03:30]: ------ Current mouse-over text: ""
[0:03:30]: ------ Current mouse-over text: ""
[0:03:30]: ------ Current mouse-over text: ""
[0:03:30]: ------ Current mouse-over text: ""
[0:03:30]: ---- isMouseOverText(): False
[0:03:30]: ---- isMouseOverText()
[0:03:30]: ------ Current mouse-over text: ""
[0:03:30]: ------ Current mouse-over text: ""
[0:03:30]: ------ Current mouse-over text: ""
[0:03:30]: ------ Current mouse-over text: ""
[0:03:31]: ------ Current mouse-over text: ""
[0:03:31]: ------ Current mouse-over text: ""
[0:03:31]: ------ Current mouse-over text: ""
[0:03:31]: ------ Current mouse-over text: ""
[0:03:31]: ---- isMouseOverText(): False
[0:03:31]: ---- isMouseOverText()
[0:03:31]: ------ Current mouse-over text: "Bank Counter"
[0:03:31]: ------ Found "Bank" in mouse-over string: "Bank Counter"
[0:03:31]: ---- isMouseOverText(): True
[0:03:31]: ---- Successfully mouse'd object
[0:03:31]: -- TRSMainscreen.findObject(): True
[0:03:41]: ERROR: Bank_Logs: Failed to find bank screen
[0:03:41]: -- TRSGameTabs.openTab(2)
[0:03:41]: ---- Opening tab via gametab navigation bar
[0:03:47]: -- TRSGameTabs.openTab(2): result = False
[0:03:47]: -- HINT: findSpinTicket(): Backpack is not open, consider calling tabBackpack.open() first
[0:03:47]: -- TRSMainscreen.findObject()
[0:03:47]: ---- Colors found: 359
[0:03:47]: ---- Possible objects found: 0
[0:03:47]: -- TRSMainscreen.findObject(): False
[0:03:47]: ERROR: Bank_Logs: Failed to open bank, retrying...
[0:03:47]: ERROR: Bank_Logs: Failed to find bank screen
[0:03:47]: -- TRSGameTabs.openTab(2)
[0:03:47]: ---- Opening tab via gametab navigation bar
[0:03:53]: -- TRSGameTabs.openTab(2): result = False
[0:03:53]: -- HINT: findSpinTicket(): Backpack is not open, consider calling tabBackpack.open() first
[0:03:53]: -- TRSMainscreen.findObject()
[0:03:53]: ---- Colors found: 363
[0:03:53]: ---- Possible objects found: 0
[0:03:53]: -- TRSMainscreen.findObject(): False
[0:03:53]: ERROR: Bank_Logs: Failed to open bank, retrying...
[0:03:53]: ERROR: Bank_Logs: Failed to find bank screen
[0:03:53]: -- TRSGameTabs.openTab(2)
[0:03:53]: ---- Opening tab via gametab navigation bar
http://i.imgur.com/K5oyhfZ.png
I came here to show my 99 wc.. Achieved using this script!
It's not detecting that the bank screen has been opened. I read somewhere that this happened if your XP counter is on the chat box? I'm not sure why that would happen, but that might be the issue.
Congrats! Glad the script is working well. :)
Thank you very much for the help cohen. That was it.
File[C:\Users\Karl\Desktop\Simba\Includes\SRL-6/logs/SRL log (25-01-14 at 06.07.17 PM).txt] has not been freed in the script, freeing it now.
it has been like that every time i press F9 or the green arrow
Excuse me first for having to post cant seem to find any post in the last 80 pages that addresses a minor problem is that at the lowest willow tree that if the camera is facing south it cant find any trees to cut
Someone mentioned something similar a while ago. What I can do is have it "reset" the camera angle if it can't find any trees. I just haven't had the chance to update the script. I'll put it on my todo list though. :)
E: I've uploaded Rev. 78. I added the find tree failsafe I talked about above. I also removed levels gained from the progress reports since they don't work anyway. Enjoy! :)
I can't seem to get the script to login. I saved a players file with 2 players in Simba/Includes/Players as "default" with the login name, nickname, display name, and password. I replaced the Players.Setup parameter strings with the appropriate info for one of the players. I've tried logging in manually but nothing happens. When I run it, it stops at the login screen and gives the prompt "No Stats account entered, would you like to set one up?". If I click yes it just opens the Simba folder.
i havent bot runescape in a long time so how to deal with the line 247 findspinticket
Have you tried just clicking no?
I have no idea what that is. Is that an error when you try and run the script? E: Just found out the name of findSpinTicket was changed in SRL. This will be fixed shortly. E: Fixed in the latest update.
Ok ive updated all my plugins and it seems to be working perfectly.
Thanks Coh3n for monitoring posts and answering to our problems and providing solutions
E:Got it up and running hoping to send in a proggy after tonight. Really grateful to ya'll doing this stuff for free and letting me leech of it without asking anything for return ;););););)
Not a bad run. :) Stopped manually.
Progress Report by Coh3n:/====================================================| | Coh3n's Draynor Chop N' Bank! | | - Revision 78 - | |====================================================| | 1 Days, 2 Hours, 16 Minutes and 12 Seconds | |----------------------------------------------------| | Player: 0 | | Location: Willows | | Active: True | | Tree Type: Willow | | Loads Done: 498 | | Logs Cut: 13,403 | | Logs P/H: 510 | | Experience: 904,702 | | Breaks: 7 | |____________________________________________________| |____________________________________________________/
Yes, I did try that. Nothing happens regardless of whether or not you choose yes or no. The reason I mentioned that at all was because I assumed a stats account is something I should set up, but clicking yes just opened a folder and I'm not sure how that helps me set up an account.
Yeah that's definitely not supposed to happen, but that isn't related to your problem. Right now stats isn't working anyway so having an account won't make a difference. Could you please report this bug here, though? The stats one opening a folder, not that the script is doing nothing.
If the script isn't doing anything when you hit play there's a good chance you don't have your graphics set properly. Make sure they're set to fixed screen and OpenGL mode. There are a few other settings you need to worry about, and I suggest going through this tutorial.
Alright, I will report the stats bug there.
I had already set up my graphics settings according to that page, but I just went through to double check and they are indeed identical. Before getting the script to function after the login screen, I feel we should deal with getting it to login on its own. The login screen appears the same regardless of the graphics settings, so I don't think the graphics settings are the issue here.
Oh, I think I found the problem. I don't know why I didn't look at the debug output in the first place. Yeah, I misinterpreted the instructions for filling in the account information. It says 'Player''s Nickname/Login Name/Display Name' in the template, so I went and entered all of those separated by slashes, thinking the script would parse that into separate strings. I changed it to just the nickname and it is working!
Now I'm trying to figure out how to get multiple to run at once.
Players.Setup(['account1', 'account2'], 'default');
Like that? Or should I call it separately for each player? Do I have to run separate instances of simba or can one instance open multiple game windows?
Ah yes, sorry for the confusion.
Yes, that will alternate between the two accounts (one one instance of SMART).
If you want multiple game windows (i.e. run both players at the exact same time) you need two separate instances of Simba. I think it's possible to run multiple SMART's in one Simba, but I've never tried, and I know running multiple instances works for what you want.
when it click outside of the bank it keep trying to find the bank but the mouse courser is on a bookshelf?? help?
At least the script isn't stopping. I'll try to fix this for the next version.
Got this report today, stopped because SMART went all black. Never seen that before.
Progress Report:/====================================================| | Coh3n's Draynor Chop N' Bank! | | - Revision 78 - | |====================================================| | 2 Days, 13 Hours, 1 Minutes and 58 Seconds | |----------------------------------------------------| | Player: 0 | | Location: Lost | | Active: False | | Reason: Failed to find trees 60 times | | Tree Type: Willow | | Loads Done: 1,148 | | Logs Cut: 30,932 | | Logs P/H: 507 | | Experience: 2,087,910 | | Breaks: 18 | |____________________________________________________| |____________________________________________________/
Uploaded the new version. Changes:
Progress Report:Added the option to disable all debug (except progress report) Fixed a relocation bug Fixed bank opening (updated colors) Fixed a major CTS bug (amazing that it didn't cause problems until now) Fixed a bug where it would sometimes walk too far away from the bank Added a failsafe in case a player gets stuck with an "unbankable" item (it will no longer endlessly try to bank it) Added "Exp P/H" to single player progress reports Removed the Woodcutting level recording as it's no longer used Added DirectX support (simply change your graphics setting and it will work) Removed Levels Gained from the progress report and added compass resetting if trees can't be found.
Enjoy,
Coh3n
E: Added new version with updated Willow tree colors. New version also uses SRL's banking function rather than a custom one.