Originally Posted by
Runescapian aka Tad
I think what Myles is trying to say is that using reflection would benefit the community as a whole more than color could. That's mainly because, in almost every aspect except a select few, reflection is more efficient, more accurate, etc. than color. Now if you want to make a complicated script, and don't want to use reflection because it's too short/simple, why not make a huge script, such as an AIO script? That would be challenging enough to give you that good feeling of making something great at the end, and it would benefit the community much more than your flawless one location miner.
Another thing - is Color really that much more complex than reflection? I don't have much say in this, seeing as I've never created a working fully color script, but from my early learning days I felt like I was collecting data much longer than I was actually scripting. Now that makes me feel as if this 'complexity' is just those hours of making tons of (D)DTMs, getting radians for RRW, setting up TPAs, etc. Correct me if I'm missing some huge point...
Just throwing this out there - Which breaks more often, Color or Reflection?