In the dev svn, the magic.scar has bugs in the following:
-FixSpells;
-Cast;
-GetLumbridgeMins;
In them, they have the code:
It should be 8, or Tab_Magic where it says GetCurrentTab <> 7, 7 is the prayer tab now under GameTab.Scar. I can attatch a fixed Magic.Scar if anyone wants, but it's easy to fix. Just open Magic.Scar under include>srl>srl>skill. Then search for <> 7, it's in the three above mentioned procedures/functions, and switch the 7 to Tab_Magic. A dev should fix this, I don't know how many people use Magic.Scar, but I think it'd be best to not leave it hanging around. :)Code:if (GetCurrentTab <> 7) then
begin
GameTab(tab_Magic);
P.S.
This bug is also in the public svn. I just checked out the svn too see if it's in there also or not, and it is.

