In GameTab.scar replace the current FixGraphics with this:
http://villavu.com/forum/showthread.php?t=55431
That should solve the problem.
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In GameTab.scar replace the current FixGraphics with this:
http://villavu.com/forum/showthread.php?t=55431
That should solve the problem.
running now... i had 370k in my inventory and it dropped it -_-
I wasn't planning on fighting actually i just wanted to test the script for a sec.
Btw it misses the chickens sometimes. might want to make it left click just to be sure it clicked the chicken..
i changed the game tab thing but it still wont stop trying to change the graphic's settings
Line 51: [Error] (330:11): Unknown identifier 'CreateTPAFromBMP' in script C:\Program Files (x86)\SCAR 3.22\includes\SRL\SRL\Core\Math.scar
A good script, It wouldn't switch to my next player though. It also stopped for no apparent reason.
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%Ran for: 4 Hours, 10 Minutes and 15 Seconds %
%================================================%
%Player: pig %
%Active: True %
%Location: Fighting %
%Feathers collected: 0 %
%Bones collected: 44 %
%Chickens killed: 347 %
%Strength levels gained: 21 %
%================================================%
and it actually collected 1775 feathers.
EDIT: I ran it again and when I checked in the morning it had just sat there twitching the mouse in the corner of the screen. :/
It kept checking different things, clicking on chickens which weren't in the same fence and it thought it killed them. So it said "Chicken Kills: 6" when it killed none.
In addition to not completing a whole kill but clicking on a different chicken in the middle.
Not sure what the problem is, but didn't quite work.
I turned collecting off and manually stopped it. Got no randoms.Code:%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%Ran for: 1 Hours, 3 Minutes and 46 Seconds %
%================================================%
%Player: rkfl %
%Active: True %
%Location: Start %
%Feathers collected: 1 %
%Bones collected: 0 %
%Chickens killed: 62 %
%Strength levels gained: 7 %
%================================================%
EDIT: Got a better report for you here:
Code:%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%Ran for: 2 Hours, 32 Minutes and 50 Seconds %
%================================================%
%Player: rkfl %
%Active: False %
%Location: Done %
%Feathers collected: 0 %
%Bones collected: 1 %
%Chickens killed: 30 %
%Strength levels gained: 2 %
%================================================%
%Player: augh %
%Active: False %
%Location: Done %
%Feathers collected: 1 %
%Bones collected: 1 %
%Chickens killed: 30 %
%Strength levels gained: 3 %
%================================================%
%Player: oatb %
%Active: False %
%Location: Done %
%Feathers collected: 1 %
%Bones collected: 2 %
%Chickens killed: 30 %
%Strength levels gained: 4 %
%================================================%
%Player: ndwi %
%Active: False %
%Location: Done %
%Feathers collected: 1 %
%Bones collected: 1 %
%Chickens killed: 30 %
%Strength levels gained: 4 %
%================================================%
%Player: ohn %
%Active: False %
%Location: Done %
%Feathers collected: 1 %
%Bones collected: 0 %
%Chickens killed: 30 %
%Strength levels gained: 5 %
%================================================%
%Player: rett %
%Active: False %
%Location: Done %
%Feathers collected: 1 %
%Bones collected: 2 %
%Chickens killed: 30 %
%Strength levels gained: 1 %
%================================================%
%Player: xtin %
%Active: False %
%Location: Done %
%Feathers collected: 1 %
%Bones collected: 1 %
%Chickens killed: 30 %
%Strength levels gained: 3 %
%================================================%
%Player: ucky %
%Active: True %
%Location: Done %
%Feathers collected: 1 %
%Bones collected: 1 %
%Chickens killed: 30 %
%Strength levels gained: 3 %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
NextPlayer
SwitchToPlayer(PlayerNo: 7, Active: False);
Player is not Active...
All players not active!
Successfully executed
This here is the problem I have with it. Just wondering how to keep it in a continual loop?Code:SwitchToPlayer(PlayerNo: 7, Active: False);
Player is not Active...
All players not active!
Successfully executed
Only other issue is that when I choose to train defence, it chooses slash, for strength xp.
Thanks in advance :)
it seems to select strength no matter what you tell it to train...other than that it works great! proggy coming when i get a decent one.
Payton
Another proggy.
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%Ran for: 10 Hours, 18 Minutes and 49 Seconds %
%================================================%
%Player: poop %
%Active: False %
%Location: Start %
%Feathers collected: 1 %
%Bones collected: 23 %
%Chickens killed: 243 %
%================================================%
%Player: poop %
%Active: True %
%Location: Start %
%Feathers collected: 0 %
%Bones collected: 14 %
%Chickens killed: 391 %
Stopped manually.
Tweaked it a little and its a bit smoother, but there seems to be an issue with the item 'cornucopia'. When it is picked up in the inventory, it right clicks it very frequently to the point where it is repetitive and detectable.
Not entirely sure how to amend this problem, but if anyone has any ideas then feel free to share.
EDIT: Finished a better report for you:
Code:%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%Ran for: 11 Hours, 6 Minutes and 43 Seconds %
%================================================%
%Player: rkfl %
%Active: False %
%Location: Done %
%Feathers collected: 0 %
%Bones collected: 5 %
%Chickens killed: 100 %
%================================================%
%Player: augh %
%Active: False %
%Location: Done %
%Feathers collected: 0 %
%Bones collected: 2 %
%Chickens killed: 100 %
%================================================%
%Player: oatb %
%Active: False %
%Location: Done %
%Feathers collected: 0 %
%Bones collected: 1 %
%Chickens killed: 100 %
%================================================%
%Player: ndwi %
%Active: False %
%Location: Done %
%Feathers collected: 0 %
%Bones collected: 7 %
%Chickens killed: 100 %
%================================================%
%Player: ohn %
%Active: False %
%Location: Done %
%Feathers collected: 0 %
%Bones collected: 5 %
%Chickens killed: 100 %
%================================================%
%Player: rett %
%Active: False %
%Location: Done %
%Feathers collected: 0 %
%Bones collected: 4 %
%Chickens killed: 100 %
%================================================%
%Player: xtin %
%Active: False %
%Location: Done %
%Feathers collected: 0 %
%Bones collected: 7 %
%Chickens killed: 100 %
%================================================%
%Player: ucky %
%Active: True %
%Location: Done %
%Feathers collected: 0 %
%Bones collected: 4 %
%Chickens killed: 100 %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
NextPlayer
SwitchToPlayer(PlayerNo: 7, Active: False);
Player is not Active...
All players not active!
Successfully executed
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%Ran for: 5 Hours, 14 Minutes and 21 Seconds %
%================================================%
%Player: pig %
%Active: False %
%Location: Start %
%Feathers collected: 0 %
%Bones collected: 0 %
%Chickens killed: 0 %
%Attack levels gained: 0 %
%================================================%
%Player: rche %
%Active: False %
%Location: Fighting %
%Feathers collected: 0 %
%Bones collected: 13 %
%Chickens killed: 300 %
%Attack levels gained: 12 %
%================================================%
%Player: oopd %
%Active: False %
%Location: Fighting %
%Feathers collected: 0 %
%Bones collected: 22 %
%Chickens killed: 237 %
%Attack levels gained: 17 %
%================================================%
%Player: oopd %
%Active: True %
%Location: Fighting %
%Feathers collected: 0 %
%Bones collected: 1 %
%Chickens killed: 35 %
%Attack levels gained: 1 %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
Another proggy :)
still working...had a nice 6 hour run yester day on a few accounts.
wow still working ! :O
does this work anymore?
This still works :D the only problem is the the logg in. you have to stop the SMART and click members. But the thing is
it stopped randomly after like 20 mins. im re-testing.
Also. It buried the bones when i had it set to false. (not to bury them) so im kinda upset :P and it keeps dropping the feathers D:
thats awesome. but im a terrible scripter and i won't be able to see the problem :P
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%Ran for: 2 Hours, 38 Minutes and 16 Seconds %
%================================================%
%Player: slap %
%Active: True %
%Location: Fighting %
%Feathers collected: 2000 %
%Bones collected: 58 %
%Chickens killed: 811 %
%Strength levels gained: 0 %
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
i trained range and gained 10 lvls. :P
i had to do some tweaking such as removing the skill_defense lines because for some reason it wasnt compiling with them. is this a simba problem? i dunno but it seems to be working fine now.