Updated hooks to 610
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Updated hooks to 610
hmm...the script does not reposition itself when the message appears "you cant light fire here" this is my first time using the script so idk how it works. banking is great. guess the rs update caused somethin to go wrong.
yes definitely Uptext problem since other scripts are stating that they failed to find
hooks automatically update when you run the script, the updated hooks to 610 didn't work very good as most of them broke because of it. Best to use colour or color (depends where you are from) scripts while you wait for them to get fixed :)
Came across an issue when I leveled up-
***** leveled up
Error: Exception: Unable to create file "C:\Users\IndustrialRevolution\Desktop\Simba\GE_Ar son.INI" at line 1160
The following DTMs were not freed: [SRL - Lamp bitmap]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap]
File[C:\Users\IndustrialRevolution\Desktop\Simba\Includ es\SRL\Logs\SRL Log 26-05-10 1.txt] has not been freed in the script, freeing it now.
Other then that it is a quality script dude. Rep.
EDIT:
Has a real issue in particular with this line- WriteINI('GEArsonist', IntToStr(Script_EXP), IntToStr(TotalScript[Script_EXP]), AppPath + 'GE_Arson.INI');
the script doesnt seem to find the bank teller, hooks updated as well as SRL...the script does reposition itself now...
EDIT: updated SRL, everything works great! progress report coming soon
This is what happens it will get the logs and burn them and then when i runs into something it does not click over it just keeps attempting to light the fire over and over and once it gets mad enough it shuts the script off I NEED HELP LOL OLMOST 99 FIREMAKIN
I love this script, it's working almost perfect.
The only thing is,
I can't run it longer then one hour, because it will randomly logout?
for example;
The script finished the inventory, and wants to bank.
when it stands in front of the bank, it logs out and says:
all players exhausted.
Script stopped.
Any idea why it does that?
99 fm!!! THANKS BRO!!
My proggies never go pass 2 hours hm...I think its my slow computerQuote:
<------===== GE Arsonist ver 1.12 Progress Report =====------>
Script run # 2 - June 2nd, 2010 - 11:43:24 AM.
Total run time: 1 Hours, 1 Minutes and 9 Seconds
Total fires made: 967
Total fires using script made: 1399
Fires per hour: 958
Total trips made: 36
Total trips using script made: 52
Trips per hour: 35
Total FM EXP gained: 87030
Total FM EXP gained using script: 125910
FM EXP per hour: 86286
Total randoms found: 1
Total randoms found using script: 1
Randoms per hour: 0
Current player: ********
Player currently: Banking...
[ ----------------------------------------------------------------------- ]
<------===== GE Arsonist ver 1.12 Player's Report =====------>
(InActive) -- Fires: 967 Willow logs -- Trips: 36 -- Loc: Banking...
-- EXP: 87030 -- Banks: 36 -- FM LVL: 62 -- LVLs Gained: 3 -- Randoms: 1
[ ----------------------------------------------------------------------- ]
I'll start out with saying: this script is pretty awesome! :D
But now, bug report... I always watch a script for at least 3-5 banks prior to officially using it, and this one has a minor flaw. It drops too many logs :( way too many... like, at least 3 per round. And by that, I mean that it's clicking the logs ->tinderbox too fast. I went to the setfires; procedure and upped all the bases that the randoms were added to by about 200-300 milliseconds... this really didn't do anything. I'm gonna go ahead and try that again, to see if I can get optimal speed/no logs dropped... If there's some technical explanation, then I leave it to you...
Good script :D
Reflection doesn't work!?!?! At least I don't think so... and this script needs reflection? for what? It looks like it could simply be straight up color. And I'm gonna browse through his setfire; procedure to see what I can change to see if I can fix... If IceFire doesn't post, I'll tell you guys what I get.
Code:<------===== GE Arsonist ver 1.12 Progress Report =====------>
Script run # 39 - June 8th, 2010 - 10:18:18 PM.
Total fires made: 999
Total fires using script made: 17343
Fires per hour: 993
Total trips made: 37
Total trips using script made: 645
Trips per hour: 36
Total FM EXP gained: 89910
Total FM EXP gained using script: 2199735
FM EXP per hour: 89413
Total randoms found: 0
Total randoms found using script: 6
Randoms per hour: 0
Current player: ****
Player currently: Banking...
[ ----------------------------------------------------------------------- ]
<------===== GE Arsonist ver 1.12 Player's Report =====------>
***** (InActive) -- Fires: 999 Willow logs -- Trips: 37 -- Loc: Banking...
-- EXP: 89910 -- Banks: 37 -- FM LVL: 84 -- LVLs Gained: 0
This script worked great. I manually stopped it so i'm sure it would have run for much longer.
<------===== GE Arsonist ver 1.12 Progress Report =====------>
Script run # 1 - June 11th, 2010 - 01:51:14 PM.
Total run time: 2 Hours, 9 Minutes and 19 Seconds
Total fires made: 1944
Total fires using script made: 1944
Fires per hour: 1030.08
Total trips made: 72
Total trips using script made: 72
Trips per hour: 38.15
Total FM EXP gained: 77760
Total FM EXP gained using script: 77760
FM EXP per hour: 41203.41
Total randoms found: 1
Total randoms found using script: 1
Randoms per hour: 0.52
Current player: *********
Player currently: Setting fires...
[ ----------------------------------------------------------------------- ]
<------===== GE Arsonist ver 1.12 Player's Report =====------>
******* (Active) -- Fires: 1944 Regular logs -- Trips: 72 -- Loc: Setting fires...
-- EXP: 77760 -- Banks: 72 -- FM LVL: 66 -- LVLs Gained: 4 -- Randoms: 1
[ ----------------------------------------------------------------------- ]
got a random and stoppedCode:<------===== GE Arsonist ver 1.12 Player's Report =====------>
(InActive) -- Fires: 1669 Willow logs -- Trips: 62 -- Loc: Banking...
-- EXP: 150210 -- Banks: 62 -- FM LVL: 74 -- LVLs Gained: 1
[ ----------------------------------------------------------------------- ]