Yo guys,
When i select the draynor yew cutter, it walks back to the GE.
How can i fix this? My settings are low and fixed screen.
Edit: Its in draynor now, but cant see the trees. Should i put TREE_YEW_NEW on or off?
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Yo guys,
When i select the draynor yew cutter, it walks back to the GE.
How can i fix this? My settings are low and fixed screen.
Edit: Its in draynor now, but cant see the trees. Should i put TREE_YEW_NEW on or off?
Does anyone know of any locations that are 100% working? Thanks for any input :)
I ran dray willows the other day and it did just fine. Haven't tested any other in the last couple days.
Hello, sorry I've tried to look through this thread to see if this problem has been already addressed but I couldn't find it. Sooo, I'm using the woodcutter for maples at seers and it initially works fine, but after it goes back to cut the next load, it always goes to the same spot and in the debug thing it says "Point is on player" and just sits there until I log out.
Here is a pic of where I'm at, it happens in a couple of spots
http://img847.imageshack.us/img847/3889/stucke.png
The red X is where it happens most often. Any ideas?
Thanks in advance!
Point is on Player happens with the powerchopper as well, which doesn't work with normal, or oak trees.
Port Sarim Yews works for 2 hours or so, but then sometimes it will walk to the south west, and then teleport to lumbridge.
That stinks, is there any fix?
Well, just can't wait for this to get updated. In the meantime, fishing! :D
Many of the programs aren't debugging correctly. They debug once or twice then they get stuck where the colors show up but the green boxes dont show up to click. SRL MSI and SPS are all updated. Any info?
Code:{----------------------------------------------------------------}
{ MSI Phoenix Short Report }
{----------------------------------------------------------------}
{ Time Running: 1 Hours, 50 Minutes and 15 Seconds }
{----------------------------------------------------------------}
{ }
{ Totals: }
{ - Players: 2 }
{ - Player Time: 01h 47m 32s }
{ - Loads: 34 }
{ - Experience: 64,260 }
{ - Logs Chopped: 952 }
{ }
{----------------------------------------------------------------}
{----------------------------------------------------------------}
{----------------------------------------------------------------}
{ MSI Phoenix Player Report }
{----------------------------------------------------------------}
{ Time Running: 1 Hours, 50 Minutes and 15 Seconds }
{----------------------------------------------------------------}
{ }
{ Player 1: }
{ Location: Powerskilling }
{ Time: 01h 47m 32s }
{ Active: True }
{ }
{ Script: Powerchopper }
{ Time: 01h 47m 32s }
{ Skill: Woodcutting }
{ Exp: 64,260 }
{ Level: 98 }
{ Loads: 34 }
{ Item: Willow logs }
{ Amount: 952 }
{ }
{---------------------------------------------------------------}
{----------------------------------------------------------------}
Little proggy of my latest run of the script.
I really like this script but one problem I have found is that it gets stuck sometimes at the willow trees in Draynor.
The issue with Draynor willows has been mentioned before, thanks for the update :)
So I've got a problem. Every once in a while when I'm using Seers Village Magics script, I get a walking problem.
It says it failed to walk back to the magic trees. It brings me a little past the magics but they are off radar.
I haven't done anything to try and fix it. It only happens like every 1 out of 10 uses of the script.Code:Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
{----------------------------------------------------------------}
{ MSI Phoenix Short Report }
{----------------------------------------------------------------}
{ Time Running: 16 Minutes and 57 Seconds }
{----------------------------------------------------------------}
{ }
{ Totals: }
{ - Players: 1 }
{ - Player Time: 00s }
{ }
{----------------------------------------------------------------}
{----------------------------------------------------------------}
{----------------------------------------------------------------}
{ MSI Phoenix Player Report }
{----------------------------------------------------------------}
{ Time Running: 16 Minutes and 58 Seconds }
{----------------------------------------------------------------}
{ }
{ Player 0: ******* }
{ Location: Seers Village Magic Trees }
{ Time: 00s }
{ Active: False }
{ Reason: Failed walk from LOC_SV_BANK to LOC_SV_MAGICS }
{ }
{ Script: Seers Village Magics }
{ Time: 00s }
{ Skill: Woodcutting }
{ Exp: 0 }
{ Level: 75 }
{ Loads: 0 }
{ }
{----------------------------------------------------------------}
{----------------------------------------------------------------}
[0:17:02]: [ ****** ] ------ All players inactive
Cont [True] URL [http://stats.villavu.com/api/commit]
[0:18:02]: Thank-you for using MSI Phoenix scripts!
[0:18:02]: Successfully executed.
I don't think it has anything to do with the script, Simba always runs like a boss on everything else
Never mind about the above stated, I figured it what caused it was lag. I was using simba on my laptop
I'm trying to run draynor normal trees and it deposits fine walks to the trees says it found the trees around then says "point is on player" and sits there doing nothing. any ideas whats up?
GE Oaks won't work for me at all. It just keeps scanning for the trees and then hits north and repeating...?
Draynor Yews won't work either for me...
Thanks for the issue reports, sounds like colors need to be updated.
{----------------------------------------------------------------}
{ MSI Phoenix Player Report }
{----------------------------------------------------------------}
{ Time Running: 8 Minutes and 27 Seconds }
{----------------------------------------------------------------}
{ }
{ Player 0: blah }
{ Location: Edgeville Bank }
{ Time: 00s }
{ Active: False }
{ Reason: Failed walk to: LOC_EV_BANK to LOC_EV_YEWS }
{ }
{ Script: Edgeville yews }
{ Time: 00s }
{ Skill: Woodcutting }
{ Exp: 0 }
{ Level: 81 }
{ Loads: 0 }
{ }
{----------------------------------------------------------------}
{----------------------------------------------------------------}
=(
i'm having problems with your yew cutter at varrock G.E.
It starts cutting 1 yew but stops after. Than he just starts walking and teleporting around :p. Maybe i did something wrong? I'm new to this bot so maybe i need some help :D.
Nvm, i've been reading this topic and noticed everyone is having same problem.
I'm trying the willows atm. Is it normal that it takes a while till he finds a tree? Or do i need to change several things with my settings? Like particular clothes?...
Thank you so much for updating<3
I'have a question when i am using Seers village oaks, it just cut 1 tree than it stops?
did i something wrong in my settings or is it bugged?
Best woodcutting script, have gone from 90 woodcut to 96 in a few days banking all magics. I have gone from 80 to 89 on my other account. Collecting over 10-13k magics
It really needs updating because i get this error:
http://img69.imageshack.us/img69/5719/notenoughh.png
Is it Possible that if you have a hatchet in your inventory but you dont want to wear it because you dont got enough attack and use for Woodcutting so that when u goto deposit the the logs u just deposit logs and not the hatchet
Please update this, it can't detect yew tree's (it is saying "False" when im standing right to a yew tree)
I would appreciate if you update this.
for the best xp possible (F2P) chop willows north of the crafting guild (use powerchopper)
{----------------------------------------------------------------}
{ MSI Phoenix Short Report }
{----------------------------------------------------------------}
{ Time Running: 44 Minutes and 18 Seconds }
{----------------------------------------------------------------}
{ }
{ Totals: }
{ - Players: 1 }
{ - Player Time: 42m 51s }
{ - Loads: 14 }
{ - Experience: 52,920 }
{ - Logs Chopped: 784 }
{ }
{----------------------------------------------------------------}
{----------------------------------------------------------------}
For some reason all it does is run around and teleport back to humbridge. Is there something wrong? Or did I do something wrong?
powerchopper dont work at dranyor oaks
how do i get the bot?
I've got a problem when I try to cut at Edgeville Yews, The bot just stands around and walks up to the tree and starts examining it. It did the same at G.E yews to.
When im standing at the yew tree i always get this error:
MSI_FindObjectTPA: False
just telling you guys if you dont know.. jagex added a new button in the bank that moved the deposit the bag into the bank slightly left causing the script to deposit your money
Hey Bro i know there is alot of users here that are wanting to use MSI Yew cutters but can't seem to get them to work properly as we all get this code below repeating about 1000 times. Sometime i leave my account on for 5 hours to see if it would start working but no it keeps doing the same thing. It has to be a problem with the Yew recognition. Hope you can help bro thanks.
[0:22:52]: [Username here] ------ Took 78 ms to complete
[0:22:52]: [Username here] ---- MSI_FindObjectTPA: False
[0:22:52]: [Username here] ------ Scanning for randoms...
[0:22:52]: [Username here] ------ Scanning for randoms...
[0:22:52]: [ Username here] ---- MSI_FindObjectTPA: TREE_YEW_NEW
[0:22:53]: [Username here] ------ Found: 6, NOT ENOUGH
[0:22:53]: [Username here] ------ Took 78 ms to complete
[0:22:53]: [Username here] ---- MSI_FindObjectTPA: False
Hey coh3n i noticed you script in msi for this was similar to your Dranor chop n bank. In what way you say? Well Ive extracted this little bit of code
and it compares to the way the msi script functions... well in this manner of course.Simba Code:function Chop_Finished: Boolean;
var
avg: integer;
begin
if not LoggedIn or InvFull then
Exit;
avg := AveragePixelShift(IntToBox(MSCX - 10, MSCY - 25, MSCX + 15, MSCY + 15), 25, 125);
DCnB_Debug('Chop_IsTreeDown', 'Average pixel shift: ' + intToStr(avg), DEBUG_DETAILS);
if (inRange(avg, 0, 30)) then
begin
Result := True;
DCnB_Debug('Chop_IsTreeDown', 'Player not animating', DEBUG_DETAILS);
end;
end;
the thing is in order for this to be true, you need to be in plain view. This means that you cannot be blocked by any thing, like a tree for example. To explain furthermore lets say you start chopping but you cannot see your character because he/she is behind the tree from the view at which you are viewing.The script wont function properly now because is sees no movement of thecharacter whatsoever and fails. To solve this problem you must make sure that your character starts choping from left or right and possibly up front.
I poit this out because this is the only faulty thing about it. I do highly doubt that Jagex has a system to detect why the character is only chopping fromleft or right and never behind. of course you can always adust the camera angle so the character always shows.:spongebob::spongebob::spongebob::spongebob: :spongebob::spongebob::spongebob::spongebob::spong ebob::spongebob::spongebob::spongebob::spongebob:: spongebob::spongebob::spongebob::spongebob::sponge bob::spongebob::spongebob::spongebob::spongebob::s pongebob::spongebob::spongebob::spongebob::spongeb ob::spongebob::spongebob::spongebob::spongebob::sp ongebob::spongebob::spongebob::spongebob::spongebo b::spongebob::spongebob::spongebob::spongebob::spo ngebob::spongebob::spongebob:
I can't find the download link, can someone please post it in here....