did you drag the crosshair ?He never clicked above the rs window when i was testing it...
thanks for the replies!
Printable View
did you drag the crosshair ?He never clicked above the rs window when i was testing it...
thanks for the replies!
Ya , i had, it did some loads, and then started doing that...
same error.. can't find compass, and if it does, it wont typ the number of coal i should take 9 iron 18 coal.
hmm error detecting compas angle,just change world until he finds it :f:
i can't do anything about that!
but not typing hmm...,I've never seen it before:confused:
but really people if you are a little skilled in scripting in scar then pls contact me i want to make a massive update for this!But can't do it all on my own it will take days and days and days...
what kind of update? i might have some time on my hands if its not to nice out in the next few days.
edit: if i do help it wont look even close to what you have it like now...just so you know.
well actuallythe update is randomness...
why?because he always opens banks en always types 9 and then 18 in the same way,this is detectable after lot of hours!
so the updates are:
1.random walks to bank and furn
2.random furnace opening
3.a few methodes to withdraw the ores
4.maybe an autoreplier!
how?this actually looks no that much of work but actually it is !you need to add cases evrywhere those are depending on a number.And i'm looking for like 4-5 ways to the bank and furn,3 ways to withraw the ores,and for the furnace just if he finds the color and if the text is up in the upperleft corner then he clicks left not always right button and then use...
want to help?
ok so now you know it,i need help!If you know how to work whit cases or you just know you can do it (or if you have a better idea!)contact me plz...
I have the feeling that you guys just used me ok not all of you i'm really glad whit the replies but the last version is downloaded for 40 times now and i only have 44 replies to this thread...
Great script :)
A bit bad antirandom handling, though.
Also doesn't do anything when you go up in level, but waits for the smithing to finish :/
u think you got used...my last version was downloaded like 160 times i think and a total of 80 comments including mine. i donno how many time my other ones were downloaded.
I never dl ur smither xcan because its sorta, not updated..?
@JokeAss -- It should, maybe you just dont have the newer version ( talking about leveling)
@robeike-- I would like to see this updated, and i would love to help, but I'm not sure how good I would do with it..? I might be able to help with some things, but not much, so I will just have to bring the moral support to the table :p
ya because i didnt get any things to fix on it. so i just left it and started another script.
edit: BTW it will be updated eventually...once i get some time.
k thanks for the replies i'll start on the update as soon as i have someone to work together whit.But first i'll just look how i can do it or how i can improve some things
@3garret3:you could help i think do you understand cases ?if not no problem you can always test the script :spongebob:but it is recommed that you do not let this script run for over 5hours a day:stirthepot:
:p It never ran for more than one for me.. I sortof understand them,, But i would not be the best person to help with them. I could do it, probably not the best though... :(
ok good news people i've added 4 ways to withdraw the ores :p,now i do the infurnace procedure for steel and i release it as 'v4.0'
Hmmz...
I'll try redownloading - and see if it's better :D
When was the last version released again?
no no the v4.0 is not yet released almost rdy whit it but it's only updated for steel
the V4.0,beta is released!Plz report your findings and/or bugs...has 3 random ways to take the ores,opens the furn in 2ways(could be buggy,plz report...ran out of ore last night)and also has 2ways to start smelting,this is only for steel,working on the rest!Have fun and plz take a look if he correctly takes the ores out of the bank:p normally he should!
just went to run it and yet again another error, this is the 4th i have tryed and still doesnt work
[Runtime Error] : Out Of Range in line 89 in script
@bobzilla69:
i ran the script and no error...so i don't get the problem!
and if you are to lazy or to dumb to get a script work then plz stop whit scar!
ok...14downlaods so far of the new version plz report your findings and/or bugsCode:Successfully compiled
SRL Compiled in 1172msec.
2 Players
Successfully executed
its from not setting up the player array properly. if your using 1 player set howmanyplayers(or what ever it is in the script) to 1.
ohh yeah thanks x'can forgot that...
i never changed it so :p,didn't had a problem whit!
kk...23downloads sofar and only 1reply about the new version?if you want me to fix errors or bugs or keep updating it,then you should start replying !
Uh..this isn't working for me.
I tried 3.9 and it walks from bank to furnace, but it doesn't withdraw ore.
With 4.0, it doesn't withdraw ore, then gets lost. :(
Help?
Every single time in the new version:
User specified a new RS window
Successfully compiled
Line 174: [Hint] (222:43): Variable 'NEWLINE' never used in script C:\Program Files\SCAR 2.03\includes\srl\srl\core\Globals.scar
SRL Compiled in 578msec.
2 Players
[Runtime Error] : Exception: Access violation at address 00650C79 in module 'scar.exe'. Read of address 00000030 in line 20 in script C:\Program Files\SCAR 2.03\includes\SRL/SRL/extended/xsymbol.scar
User specified a new RS window
Successfully compiled
Line 174: [Hint] (222:43): Variable 'NEWLINE' never used in script C:\Program Files\SCAR 2.03\includes\srl\srl\core\Globals.scar
SRL Compiled in 218msec.
2 Players
[Runtime Error] : Exception: Access violation at address 00650C79 in module 'scar.exe'. Read of address 00000030 in line 20 in script C:\Program Files\SCAR 2.03\includes\SRL/SRL/extended/xsymbol.scar
Successfully compiled
Line 174: [Hint] (222:43): Variable 'NEWLINE' never used in script C:\Program Files\SCAR 2.03\includes\srl\srl\core\Globals.scar
SRL Compiled in 203msec.
2 Players
[Runtime Error] : Exception: Access violation at address 00650C79 in module 'scar.exe'. Read of address 00000030 in line 20 in script C:\Program Files\SCAR 2.03\includes\SRL/SRL/extended/xsymbol.scar
Successfully compiled
Line 174: [Hint] (222:43): Variable 'NEWLINE' never used in script C:\Program Files\SCAR 2.03\includes\srl\srl\core\Globals.scar
SRL Compiled in 203msec.
2 Players
[Runtime Error] : Exception: Access violation at address 00650C79 in module 'scar.exe'. Read of address 00000030 in line 20 in script C:\Program Files\SCAR 2.03\includes\SRL/SRL/extended/xsymbol.scar
Line 174: [Hint] (222:43): Variable 'NEWLINE' never used in script C:\Program Files\SCAR 2.03\includes\srl\srl\core\Globals.scar
this error hasn't something to do whit my script!It's just (if you can read well)that the variable 'NEWLINE' isn't used and and it's in the include/script Globals.scar
soo just go to line 270 in that include and delete it!
[Runtime Error] : Exception: Access violation at address 00650C79 in module 'scar.exe'. Read of address 00000030 in line 20 in script C:\Program Files\SCAR 2.03\includes\SRL/SRL/extended/xsymbol.scar
Again the same,has not something to do whit my script!It's your include 'xsymbol.scar',Learn to read noob!
hmm...
the v3.9:
are you sure that you dragged the crosshair?
and if it doesn't withdraw the ore?what is he doing then ?
the v4.0(that is in beta...):
"it doesn't withdraw ore ":ok let's get deeper in this...
1.wich ore where you smelting
2.did he actually even open the bank?
3.did he go to first and the second bank slot?
4.if he did acces those 2 bank slots...then what did he do?
4.1:did he click on the 'X'
4.2:did he click on the '5'
"then gets lost":again explain what he did ot what you forgot!
1.where did he end...
2.does he found the bank/furnace symbol
3.did you pick the colors?//on line 56 and 57
please always explain what he did...
and if you can,post the whole debug text in a .txt file
then i can see wat he did...
With 3.9, i'm smelting bronze, and it only withdraws copper. After it withdraws 14 copper, it says "Ore not found" for the tin. The tin is right next to the copper. After it withdraws the copper, it closes the bank and logs out.
Yes, I did drag the crosshair.
P.S. Is there a txt. file that the debug files saves in? If there is, Where is it?
eerrmmm...dude,my script doesn't use DTMS OR BMPS to whitdraw the ores and it doesn't say "Ore not found"so i think you are in the wrong thread :p look this is the code I used
SCAR Code:'bronze':begin
writeln('withrawing copper')
BankMouse(1,false)
ClickOption('X',1)
repeat
wait(500+random(200))
until (FindText(x,y,'Enter amount:',UpChars,MCX1,MCY1,MCX2,MCY2)=true)
wait(450+random(100))
sendText('14'+chr(13))
writeln('got 14 copper in inventory')
writeln('withdrawing 14 tin')
BankMouse(2,false)
ClickOption('X',1)
repeat
wait(500+random(500))
until (FindText(x,y,'Enter amount:',UpChars,MCX1,MCY1,MCX2,MCY2)=true)
SendText('14'+chr(13))
writeln('got 14 tin in inventory')
wait(450+random(100))
writeln('bank procedure is over')
end;
and if you have scar divi then the debug text should has been saved in a .txt called "ChatLog.txt"
works fine for a few loads (1-5) then it will mess up
e.x click on a candle in the furnace room, log out, miss furnace room compleatly, ect
also with the 3.9 i somehow ended up at c wars
I dont know anything about scripting, but mines says
Successfully compiled
SRL Compiled in 31msec.
Found Compass
furnace
openfurn random was(1)
then it randomly puts the mouse somewhere on the screen and does nothing, and if the table in the bank is in view, it also clicks on it and does nothing
if that appears in your debug box then it means that he took the second way to open the furn as you see it is buggy and i know what's wrong so now i can fix "the bug" plz always post your whole debug text then i can see what is wrong whit it!
edit: always fill in the whole setup,so you should pick the const color for "furnace2" by yourself.and if you started the script then press your rightarrow button on your keyboard shortly for 2-3times then you are looking more to the left then to the right and he will find the first furncolor (that is the dark part of it)
I fixed some of the problems previously pointed out by deleting lines, but I finally got stumped when it kept saying this:
Successfully compiled
SRL Compiled in 157msec.
11
bank
in bank
******** FOUND FROG RANDOM ********
Successfully executed
Successfully compiled
SRL Compiled in 156msec.
11
bank
in bank
******** FOUND FROG RANDOM ********
Successfully executed
Successfully compiled
SRL Compiled in 156msec.
11
bank
in bank
******** FOUND FROG RANDOM ********
Successfully executed
The "succssfully executed" are only there because I had to press stop.
Don't know what's wrong, please help.
ok i fixed the script,it compilles and it banks after that he goes smelting the 2ways to open the furn fully work now!
I just need to redo the clicktocontinue; is not alot of work but there's also something wrong whit the progress report!
I merged that before but couldn't find it...
plz hold on to your buts!script wil be posted tonight!
edit:download the script V4.0
it's fully tested for bronze but ran out of ores,plz test it!
if it doesn't find the furnace from highestangle; then plz pick a color by yourself and never forget to pick the bank and furn color from the symbol i'll autocolor it but i need time!
ty! i really needed a smelter for my ores
i have 3000 ores and i was wondering if i had to manually smelt them or not >.>
feel free to use it and if you find bugs then plz post em here!I'm finished whit the massive update that V4.0 now the V4.1.beta is out!
new futures:
each player can smelt his own amount of bars
fixed a mistake whit the playersetup
and just changed some things
future stuff for V4.1.beta:
i'm going to rewrite the iron smelting
it takes long and i just filled in some things but will make a procedure for random activities while smelting :p
and also plz note that when the script is done it restarts but thats something whit the player array but i'm searching a tut for it :p
It was logged out and thought it found the Frog Random... It didnt go quite as well as i thought, cause it didnt have if not logged in obviously.. I think.. Cause it was in an infanite loop.. So it didnt realize it... Still.. Pretty good thanks.PHP Code:<=========Progress for Smelter-V.4.1.beta-=========>
**********************************************
Name : ****
Number : 1
Smithing Level : 22
Done : 15 loads
Made : 210 bars
Worked for : 40 Minutes and 37 Seconds
Banked : 16 times.
Location : furn
**********************************************
1 : ****= True- Lvl: 22,Loads done: 15 Loc: furn
openfurn random was(0)
found furnace whit random (0)
Spotted a random...
Your Name has been spotted on the screen
Spotted a random...
******** FOUND TALKING RANDOM TEXT********: Talk-to Cap'n Hand
******** FOUND FROG RANDOM ********
can you plz say when you guys have that frog random ?
example:
i'm having most randoms on the way to the bank
It was logged out. It thought the logout screen was the frog random, so it never realized to stop the script cause it was logged out...
hmm evryone has problems with that frog random i should delete the "FindFastRandoms: Boolean" function or just use it on laggy places...hmm got so much stuff to do for this script but if no replies then no updates
now you know how i felt. got like no replies. worked fine for me but not others.
thanks X'can for supporting me!
they should make this a rule that when you download a script that you must post your proggy or some comment.
I don't fucking care if the comment is good or bad it's just the feeling of having something for all the hours work!this really stimulates me:p
Its not a problem with the frog random!!!! All that it is, is that it THINKS! that the Login Screen! is the Frog Random! Just make it, if not logged in then exit, on the antirandoms