Edgeville Smelter by IPwnz
Features:
- Antiban, Antirandoms
- Runs flawlessly and humanlike
- Makes bars from all ores
- Makes cannonballs and gold bracelets
- Uses Reflection
- SRL Stats
Prerequisites:
- Member's account
- Have completed the easy, medium, or hard task set in Varrock (any one works)
- Putting the ore in the first tab is definitely recommended but not necessary
Changelog:
3.2.2 - Improved stat tracking for gold bracelets (accounts for crafting xp as well), and changed the banking to not always check the first tab first.
3.2.1 - Fixed the check for the smelt screen when crafting gold bracelets. (7 views)
3.2 - Implemented an entirely new break system (props to Echo_) that shouldn't be running into any of the problems in the past. (4 views)
3.1.2 - Fixed the player not being able to open the bank after returning from a break. (21 views)
3.1.1 - Fixed the banking in the break system that has been broken since the FIRST release, good job not using my break system before this anyone. :P (23 views)
3.1 - Rewrote the break system to force players to break every 1-2 hours for 10-20 minutes in order to allow the script to run longer than ~6 hours (the login cap time). (4 views)
3.0 - Added gold bracelet smelting and did some general improvements. (20 views)
2.4.2 - Changed the furnace walk point to always be inside the furnace building and made the Antiban for cannonball smithing occur 2.5x less often (more humanlike since each load takes a couple minutes). (10 views)
2.4.1 - Fixed SRL Stats; they weren't resetting after each commit. (13 views)
2.4 - Cannonballs improved overall, and stats will now attempt to upload after every run instead of waiting until the player is finished with their load. (1 view)
2.3.2 - Improved cannonball depositing and will end more humanly if there are only a few ores left in the bank. (1 view)
2.3.1 - Fixed an issue with cannonballs only working some of the time since v2.2. (1 view)
2.3 - Added a smelting function timeout. (1 view)
2.2.2 - Added another bank failsafe and fixed a potential infinite loop when smelting. (5 views)
2.2.1 - Added an extra smelting screen failsafe and another furnace clicking failsafe. (2 views)
2.2 - Fixed a few minor things, such as removing an extra right-click when smelting and improved XP calculation. (3 views)
2.1 - Script cleanup and minor bug fixes (7 views)
2.0.1 - A few minor fixes; the main fix is that it doesn't withdraw a mould if you aren't doing cannonballs but still had a mould in the bank (8 views)
2.0 - Added cannonballs and did some general cleanup (3 views)
1.3.1 - Fixed infinite loop on smelting and added a few more color failsafes (1 view)
1.3 - Added more color failsafes, including color walking (0 views) (it was only up for like an hour)
1.2 - Added more humanness and more failsafes (1 view)
1.1 - Updated SRL Stats and added a level up failsafe during smelting (1 view)
1.0 - First release (4 views)
Script Usage (as of April 24):
http://i.imgur.com/HMvx3.png
Credits:
Coh3n - For all your advice as I came back into the SRL community
traveler - I modified a couple procedures from the Essence Miner with proper credit
Ogre - For giving me great advice every time I ask on the IRC