Can you post a screenshot of where it is? And the debug? Also, if you softening clay, I recommend using edgeville because it is faster and the walking is probably better because I just worked on it. And thanks!
~King of the Nites
Printable View
Sorry no debug, but it dies out in these spots, I assume because the floors are the same color as the bank floor?
http://i.imgur.com/3o3cU.png
I'm also moving over to Edgeville, I'll let you know if that does anything other than perfect. :)
This one specifically died above the building above the bank in Edgeville.
Simba Code:Done softening.
Warning! You passed wrong values to a finder function: xs > xe (703,550). Swapping the values for now.
Warning! You passed wrong values to a finder function: ys > ye (161,8). Swapping the values for now.
W2B: DTMRotated(1)
Self-Terminate
Version 1.01 Released
+ Fixed walking to bank for both Edgeville and Varrock East!
+ Sped up fountain and well finding!
Some progress reports from the current version:
Progress Report:[=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=] [ King's Clay Softener and Vial Filler ] [ Version 1.01 ] [ Progress Report ] [=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=] [ Worked for 18 Minutes and 7 Seconds ] [ Location: Edgeville Bank ] [ Banked 15 loads! ] [ Softened 420 clay! ] [ Softening 1390 clay per hour! ] [=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=] [ Individual Report ] [=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=] [ [#] [Nick] | A | Banked | Items | Location ] [ [0] [ ] | T | 15 | 420 | Bank ] [=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=] [=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=] [ King's Clay Softener and Vial Filler ] [ Version 1.01 ] [ Progress Report ] [=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=] [ Worked for 12 Minutes and 24 Seconds ] [ Location: Varrock East Bank ] [ Banked 15 loads! ] [ Filled 420 vials! ] [ Filling 2031 vials per hour! ] [=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=] [ Individual Report ] [=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=] [ [#] [Nick] | A | Banked | Items | Location ] [ [0] [ ] | T | 15 | 420 | Bank ] [=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=]
Enjoy,
King of the Nites
v1.01 is failing on every run of clay softening in Edgeville at the "Softening or Filling..." stage. Specifically, it clicks the clay, right clicks the well, then mouses off of it and logs out with this line:
Simba Code:FAILED: [player] Could not find chooseoption for fountain or well.
Ahhhh! Poop, I just remembered that I changed something in the softening part, but I only tested this at Varrock and not Edgeville... Woops haha. I'll fix it in a sec. :p
EDIT should only take max 10 min
EDIT2: think i fixed it, testing now to make sure :D
EDIT3:
Version 1.02 Released
+ Fixed a well finding bug!
Enjoy,
King of the Nites
I've got 15k+ clay to soften so i'm running this now :) , i've got a question though is it possible that you add bankpin to the declare players? I'm going to look at it now because i suspect this to be easy, but if i can't work it out i'd like it if you can implement it.
Edit:
Script stopped.. debug box :
Done softening.
FAILED: [apm] Mainloop failed..
[edited progress report out]
Thanks for using King's Clay Softener and Vial Filler!
Please post progress report on the main thread.
Exception in Script: The given DTM Index[3] doesn't exist
The following DTMs were not freed: [8, 9, 10, 11, 12, 13, 14, 15, 16]![]()
Edit2:
I was running it again and now when trying to bank the mouse was hopping around between a golden doorknob of the banks doors a brown chair and a drawer or something. Didn't look very reliable to me so i'm running Duff's Clay Softener now.
However if you update your script/tell me what i do wrong :P i'd be happy to test it for you :) let me know!
Yea I can add in a bank pin for you in the next version. The mouse hopping around is SRL's banking method not working right. I don't know why, but for some reason SRL's Edgeville Bank finder messes up (I'm assuming it's Edgeville because I've had this happen to me there too).
I was planning on making my own Edgeville bank finder so it's more reliable.
Thanks for the feedback :)
Did the bankpin myself for now. but would be nice to see that in the next version :)
Ah ok if it's SRL and edgeville i'm going to use your script tomorrow in varrok :) i'll give you a proggie after that
Edit:
BTW any ideas on what caused this? :Simba Code:FAILED: [apm] Mainloop failed..
I can really not think of what caused that, has it happened more than once??
And I submitted a bug to the devs, so hopefully there's a fix coming up soon for Edgeville.
EDIT* Only thing I can think of is if you lagged out. Cause it says that if you aren't logged in. Where were you when it happened? Did it correctly soften the entire load of clay? Any info you can give me will help greatly.
Thanks,
King of the Nites
All of the script "deaths" on v1.02 that I've had are due to this:
Perhaps add a failsafe that will do a bank check before failing out, because the player has always walked to the bank before it dies, so it should be able to recover even if the DTM fails for some random reason.Simba Code:W2B: DTMRotated(1)
FAILED: [byss] Mainloop failed..
multiple runs and the same error :
Exception in Script: The given DTM Index[3] doesn't exist
it gets to the well near VEB and dies
Version 1.03 Released
+ Added reflection walking!
+ Added reflection banking!
+ Added more failsafes!
+ Fixed a tiny bug!
Enjoy,
King of the Nites
What are the appx gp/hour for each method.
Also could you add a gp/hour calculator to the progress report?
I reckon i could. :p
Softening clay at edgeville i can soften around 1,500/hr.
Clay = 54 gp
Soft Clay = 80 gp
So around 39k/hr
Filling vials at Varrock East i can fill around 1,800/hr.
Vial = 15 gp
Vial of Water = 30 gp
So around 27k/hr
There are some other things to fill like jugs and bowls that I'm going to add to the script. I think they might make a tad bit more money. But I'll add the gp/hour calculator sometime soon... hopefully :p
~King of the Nites
Version 1.05 Released
+ Added GP gained!
+ Added GP gained per hour!
+ Fixed an issue where it wouldn't find the bankscreen!
Expect other filling options in the next revision :)
Enjoy,
King of the Nites
Version 1.1 Released
+ Added support to fill buckets, bowls and jugs!
+ Cleaned up the script!
+ Rewrote a couple of functions!
Progress Report:[=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=] [ King's Clay Softener and Vial Filler ] [ Version 1.1 ] [ Progress Report ] [=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=] [ Worked for 10 Hours, 29 Minutes and 29 Seconds ] [ Location: Edgeville Bank ] [ Banked 500 loads! ] [ Softened 13922 clay! ] [ Softening 1326 clay per hour! ] [ Gained 487270 GP! ] [ Gaining 46442 GP per hour! ] [=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=] [ Individual Report ] [=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=] [ [#] [Nick] | A | Banked | Items | Location ] [ [0] [keez] | F | 323 | 8966 | Done! ] [ [1] [i11e] | T | 177 | 4956 | Fountain ] [=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=]
Note: This proggy was made before I changed how the report looks.
Stopped this when I woke up :) I was making 50k an hour with clay before the soft clay prices dropped :redface:
Enjoy,
King of the Nites
20 Accounts over 6 Simba's.
No problems really except the function for finding the fountain could use some work.
Nice Script, King! :garfield:
Progress Report:[=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=] [ King's Clay Softener and Filler [ Version 1.1 [ Progress Report [=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=] [ Worked for 14 Hours, 53 Minutes and 33 Seconds [ Location: Edgeville Bank [ Banked 731 loads! [ Softened 20422 clay! [ Softening 1371 clay per hour! [ Gaining -38971 GP per hour!
#2
Progress Report:[=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=] [ King's Clay Softener and Filler [ Version 1.1 [ Progress Report [=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=] [ Worked for 14 Hours, 51 Minutes and 53 Seconds [ Location: Edgeville Bank [ Banked 473 loads! [ Softened 13154 clay! [ Softening 884 clay per hour! [ Gaining 26546 GP per hour!
#3
Progress Report:[=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=] [ King's Clay Softener and Filler [ Version 1.1 [ Progress Report [=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=] [ Worked for 14 Hours, 48 Minutes and 24 Seconds [ Location: Edgeville Bank [ Banked 517 loads! [ Softened 14429 clay! [ Softening 974 clay per hour! [ Gaining 29233 GP per hour!
#4
Progress Report:[=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=] [ King's Clay Softener and Filler [ Version 1.1 [ Progress Report [=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=] [ Worked for 14 Hours, 47 Minutes and 54 Seconds [ Location: Edgeville Bank [ Banked 574 loads! [ Softened 15981 clay! [ Softening 1079 clay per hour! [ Gaining 32396 GP per hour!
#5
Progress Report:[=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=] [ King's Clay Softener and Filler [ Version 1.1 [ Progress Report [=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=] [ Worked for 14 Hours, 47 Minutes and 18 Seconds [ Location: Edgeville Bank [ Banked 677 loads! [ Softened 18847 clay! [ Softening 1274 clay per hour! [ Gaining 38232 GP per hour!
#6
Progress Report:[=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=] [ King's Clay Softener and Filler ] [ Version 1.1 ] [ Progress Report ] [=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=] [ Worked for 11 Hours, 57 Minutes and 1 Seconds ] [ Location: Edgeville Bank ] [ Banked 186 loads! ] [ Softened 5107 clay! ] [ Softening 427 clay per hour! ] [ Gaining 12820 GP per hour! ]