WORKING AS OF 6/30/12
This script grinds grain near lumbridge and makes flour; it works at about 108 flour/hr. (uses 120 pots an hour)
Please check it out, send me feedback.
WELCOME TO PROJECT STOP WORLD HUNGER
* THE MILLER *
* THE POT MAKER *
* THE LUMBRDIGE CHEF *
This is the first script in solving the hunger problem
THE MILLER:
INSTRUCTIONS:
* make sure player is either near beefy bill or grain field
* Have all the potnotes you will need in inventory
* Set up your player information and SRL Stats info
* Enter how many loads u want to do (in Const section)
* You can adjust the type of anti as well (in Const section)
* If the script fails it will create a bitmap of the failure
in the current directory
(This is optional, look in const TAKEPICTURE)
* YOU CAN ADJUST HOW LONG IS TOO LONG TO BE DOING A SINGLE TASK
adjust the TIMEOUT variable
* This is a stable release, multiple back up systems ensure no infinite loops
and time marking forces some production within a specified time
* SPS IS REQUIRED!
* Optional random fact generation
Revision Log:
Rev18 - SRL5 update
Rev17 - Updated SPS locations
- by-passed coin pouch problem (I count coins when selling pots)
- Updated LadderDTMs
- Even faster grinding now!! (I removed some randomness to help with miss clicks)
Rev16 - SRL Stats Added
- Added additional colors to mill and bill's cart records
- bug noticed: Sometimes pote notes are detected as small pots
(I think jagex got rid of the item size bug) No longer checking for
SmallPotDTM
- Made random fact generation and crash screen capture optional
- Changed how grinding is done
Rev15 - Bot Nuke updates
Rev14 - Added forced angle change in verifylocation
- Changed how middle ladder in mill is found
Rev13 - Top of mill detection made broader
- Another revision to buy pots, now it also tracks the coin gained during selling pots
- Extra click removed from pick grain!!
- Extra Failsafes added to collect flour (a loop counter and fixing pot dtm)
- Added Extra Step in walking to bill to force character to be on south side (can see door there)
- Finding bill's cart now clicks to the left of the cart
Rev12 - Minor bug fixes
- Check Screen Angle during every attempt to grind grain
- Revised buy pots to make sure 20 pots get purchased
- Double Checking in location Check if lost
- Collecting flower now looks for empty pots
- Script Checks for lack of pots in note form, if you run out it logs out
Rev11 - Changed some movement to SPS
Rev10 - Added more backups for getting into grain field
- Findobj now used for picking
- FindObjDTM for grinding now grinding
Rev9 - Added extra step to Walk2Bill (Sometimes the screen doesnt show the second dtm)
- Fine tuned the tolerances to improve reliability
- THIS VERSION PASSED THE ENDURANCE TESTS (consistantly operated successfully for an hour)
Rev8 - Multiplayer
- Breaking;
- Fixed WalkBill2Mill bug (Sometimes it walks around the river lum)
- Fixed Empty Pot bug
- Added more reliable climbing, backup location verification
Rev7.1 - fixed grinding bug
Rev7 - TIMING FAILSAFE!!!
- Progress Reports
- Adjusted some tolerances and LeverDTM
- Add Randomness to all wait calls
- Add randomness to Mouse
- Replace MoveMouse with MMouse
Rev6 - PUBLIC RELEASE 8/22/2011
- AntiBan and AntiRandom
- code cleaned up (erased old unused code)
- Additional Retries on getting to locations
---- Kanah ----

