[Sneak peak] X-Fighter; growing stronger
Heya,
So I've been working on an AIO fighting script lately, aimed at the purpose to take what we've seen in fighting scripts a little further. (To the next stage, if you will) It relies heavily on Reflection, but because of this, everything you could imagine, for PvM, is taken into account and constantly being checked.
The base script took just 2 and a half days (of solid scripting) to fabricate. But all of the tweaking has taken that much time and then some. I don't plan on it being perfect but I will constantly work twords this goal.
http://i.imgur.com/wJyKV.png
http://i.imgur.com/UmBZF.png
Progress Report by Flight:
=-=-=-=-=-= X-Fighter 1.0 by Flight =-=-=-=-=-=
Time Running: 2 Hours, 11 Minutes and 51 Seconds
Attack XP: 147001
Strength XP: 0
Defence XP: 0
Constitution XP: 48912
Ranged XP: 0
Breaks: 0
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Progress Report by Flight:
=-=-=-=-=-= X-Fighter 1.0 by Flight =-=-=-=-=-=
Time Running: 2 Hours, 5 Minutes and 42 Seconds
Attack XP: 133665
Strength XP: 0
Defence XP: 0
Constitution XP: 44475
Ranged XP: 0
Breaks: 0
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
That's my first endurance run with the script; tested on Dust Devils. In this case, I started out with 3 Stallion Unicorn pouches and 8 Sharks, using 34 healing scrolls and 0 sharks (I ate one after the script stopped).
To make extended familiars I simply whipped up an optional option if the player would like to take a sip of a Summoning Potion when Summon Points were below 10 and they needed another familiar summoned.
So anyways... The script is showing promise. I've still alot of variables to check thoroughly so I might have to do some more tweaking to get things set out right, but you can assured of a soon release. :spot: