This won't start up for me. I've added your MSN please accept.
Printable View
This won't start up for me. I've added your MSN please accept.
it seems like the fishing spot the script uses doesn't spawn fishing spots anymore, so can you make it go down south more to the other fishing spot?
It doesn't even start for me? When will their be an update?
Could you please add SMART to the script? Thanks!
Very Nice script :P Love it on my nooby account :D
Mat
Edit:
Code:<============== 0.9 Progress Report ===============>
Worked for 1 Hours, 54 Minutes and 38 Seconds
i am using it on a lvl 3, but it only wc and firemake, it don't combat and fishing at all, what's wrong on settings? I did set it to auto
PickupEssentials:ClickMyColorTPA returned false
That can happen about two time a second :) You say, it wont fight. What are you wearing? Is the script detecting your armour? (You can see at startup the mouse hovering over all objects. the debug lists if the objects are found)
Aaaand... don't double post. Use the edit button, please.
Great script! Took a wile to get it started and working, but other than that great.
It runs between 1h 20min-1h 45min before something stops it. Only problem i can think of.
Since this is a fawki script, i'm sure that it has all the necessary breaks etc in it. I have got one account so far, but soon will have some more for my new botting army. I will set it up tomorrow and post my progress reports when i stop it or it dies or whatever.
Looks good, just what i need!
Edit: 700 posts :)
ok, im new to this bot so go easy on me.
Im having some trouble setting this up, i made it use "SMART" and login to my character.
It's "recognizing" all my stuff as it should. Then just starts chopping wood.
Could somebody help me out, please?
The bot unequips combat armor/melee stuff and goes to range/mage. When its done with that it forgets to put armour back on to melee
i did equip bronze med and bronze sword, the script could detect them, but then it took off my sword and start chopping wood all day, now i am 2x firemaking and 2x woodcut but still 3 cb lol
P.S. I did edit the script a bit as one of the post above in this page stated, "Got the line: //{$i SRL/SRL/misc/SMART.scar}
and remove the //, and changed SMART.scar to SMART.SIMBA" to make it use smart, not sure if this affect the script
From what i have seen so far, it looks good. My signature is a working progress report of it.
One issue is, it doesn't like to cook the shrimp. I have to click "Disable SMART", click on the "Raw Shrimp" button and then click "Enable SMART". Unsure why this is, but after that happens, it goes and drops all the burnt ones and what not.
Other then that, great work :)
EDIT: I stopped the script, it started to just randomly run around, then run back to fishing spot, then away again. Even though it had one or at the end, no, spare inventory spots. I'll try it again later and see if i can get a video for you if you like.
I keep getting this. New window: 528882
New window: 266804
Compiled successfully in 624 ms.
SRL Compiled in 0 msec
SMART Initialized.
Loaded: Server 3, Members: False, Signed: False, Super Detail: False.
Error: Out Of Range at line 248
The following DTMs were not freed: [SRL - Lamp bitmap, 1]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap]
It highlights over my name...
Testing it right now, and its working very good so far.
Hey there, ive got the same error as "lilpjer"
"Error: Out Of Range at line 248
The following DTMs were not freed: [SRL - Lamp bitmap, 1]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap]"
Ive read through all the pages of the thread and ive tried to change the amount of players to "0" and also "1"
But the only way i can get the script to start is to set that value to "5"
Also
Also, the script doesnt seem to recognise the script when ive got the settings as...
Auto, Auto, Pure.
The script goes to fish some anchovies and shrimp's, and fills the invent with them, then gets some logs and tries to light them, ( it wont click the button that appears in the chat window to light them. ) but even if i cook them for it, the script wont pick up on the fact that there is food there. ( even if i re-load the script.
Many Thanks
Ayrtoo
Fakawi can you follow my post above a bit? thanks so much
I really want the script to fish and combat instead of only fm and wc, that will help a lot
Sure. I understand what is going wrong here. See the code below?
Simba Code:procedure DeclarePlayers;
begin
HowManyPlayers:= 5;
NumberOfPlayers(HowManyPlayers);
CurrentPlayer := 0;
Players[0].Name := '';
Players[0].Pass := '';
Players[0].Nick := '';
Players[0].Pin := '';
Players[0].Strings[0]:= 'auto'; // auto, combat, magic, range
Players[0].Strings[1]:= 'auto'; // auto, attack, strength, defence
Players[0].Strings[2]:= 'auto'; // auto, pure, goblin, prayer, fish, woodcut, willow, powerchop
Players[0].Strings[3]:= 'net'; // net, rod
Players[0].Active := true;
Players[1].Name := '';
Players[1].Pass := '';
Players[1].Nick := '';
Players[1].Pin := '';
Players[1].Strings[0]:= 'combat'; // auto, combat, magic, range
Players[1].Strings[1]:= 'auto'; // auto, attack, strength, defence
Players[1].Strings[2]:= 'pure'; // auto, pure, goblin, prayer, fish, woodcut, willow, powerchop
Players[1].Strings[3]:= 'rod'; // net, rod
Players[1].Active := true;
Players[2].Name := '';
Players[2].Pass := '';
Players[2].Nick := '';
Players[2].Pin := '';
Players[2].Strings[0]:= 'auto'; // auto, combat, magic, range
Players[2].Strings[1]:= 'auto'; // auto, attack, strength, defence
Players[2].Strings[2]:= 'willow'; // auto, pure, goblin, prayer, fish, woodcut, willow, powerchop
Players[2].Strings[3]:= 'net'; // net, rod
Players[2].Active := true;
Players[3].Name := '';
Players[3].Pass := '';
Players[3].Nick := '';
Players[3].Pin := '';
Players[3].Strings[0]:= 'auto'; // auto, combat, magic, range
Players[3].Strings[1]:= 'auto'; // auto, attack, strength, defence
Players[3].Strings[2]:= 'powerchop'; // auto, pure, goblin, prayer, fish, woodcut, willow, powerchop
Players[3].Strings[3]:= 'net'; // net, rod
Players[3].Active := true;
Players[4].Name := '';
Players[4].Pass := '';
Players[4].Nick := '';
Players[4].Pin := '';
Players[4].Strings[0]:= 'combat'; // auto, combat, magic, range
Players[4].Strings[1]:= 'attack'; // auto, attack, strength, defence
Players[4].Strings[2]:= 'goblin'; // auto, pure, goblin, prayer, fish, woodcut, willow, powerchop
Players[4].Strings[3]:= 'net'; // net, rod
Players[4].Active := true;
end;
That is DeclarePlayers from HLR. Inside you define all the parameters for the script. Three things are really important: HowManyPlayers, CurrentPlayer and Players[x].
- HowManyPlayers. How Many Players. Explains itself.
- CurrentPlayer. The Player active at script startup . Number 0 is actually the first player, so Player[4] would be number 5.
- Players[x]. The number of players is expressed in an array. You will need to learn a little about arrays. Remember that the "Out of Bounds" error means you have the wrong arraylength (or maladressing the array).
This is how you would correctly setup the script for one player.
Simba Code:procedure DeclarePlayers;
begin
HowManyPlayers:= 1;
NumberOfPlayers(HowManyPlayers);
CurrentPlayer := 0;
Players[0].Name := '';
Players[0].Pass := '';
Players[0].Nick := '';
Players[0].Pin := '';
Players[0].Strings[0]:= 'auto'; // auto, combat, magic, range
Players[0].Strings[1]:= 'auto'; // auto, attack, strength, defence
Players[0].Strings[2]:= 'auto'; // auto, pure, goblin, prayer, fish, woodcut, willow, powerchop
Players[0].Strings[3]:= 'net'; // net, rod
Players[0].Active := true;
end;
and this for two Players.
Simba Code:procedure DeclarePlayers;
begin
HowManyPlayers:= 1;
NumberOfPlayers(HowManyPlayers);
CurrentPlayer := 0;
Players[0].Name := '';
Players[0].Pass := '';
Players[0].Nick := '';
Players[0].Pin := '';
Players[0].Strings[0]:= 'auto'; // auto, combat, magic, range
Players[0].Strings[1]:= 'auto'; // auto, attack, strength, defence
Players[0].Strings[2]:= 'auto'; // auto, pure, goblin, prayer, fish, woodcut, willow, powerchop
Players[0].Strings[3]:= 'net'; // net, rod
Players[0].Active := true;
Players[1].Name := '';
Players[1].Pass := '';
Players[1].Nick := '';
Players[1].Pin := '';
Players[1].Strings[0]:= 'combat'; // auto, combat, magic, range
Players[1].Strings[1]:= 'auto'; // auto, attack, strength, defence
Players[1].Strings[2]:= 'pure'; // auto, pure, goblin, prayer, fish, woodcut, willow, powerchop
Players[1].Strings[3]:= 'rod'; // net, rod
Players[1].Active := true;
end;
Capisce?
WT.
Yeah I probably should of thought of that before. Testing it now.
Well I believe you replied to wrong post :D my post above was "i did equip bronze med and bronze sword, the script could detect them, but then it took off my sword and start chopping wood all day, now i am 2x firemaking and 2x woodcut but still 3 cb lol
P.S. I did edit the script a bit as one of the post above in this page stated, "Got the line: //{$i SRL/SRL/misc/SMART.scar}
and remove the //, and changed SMART.scar to SMART.SIMBA" to make it use smart, not sure if this affect the script "
The main problem I am having is that it won't fight or fishing
The new update changed the look of the bronze, iron, and steel Armour.
hmm I setup exactly like what you told me but it still only wc and fm... got no idea why now...
in the color list I see no goblin color code maybe the reason? and for rats there is only one color
and it keep running around showing Callibrate succesful when inventory full of logs
It moved all my chars to fishing area regardless of anything, then said calibrate successfull and moved onto next player. This is after it took inventory
WT-Fakawi, did you see my post, or have any idea what could be causing it?
Ok, cool, I'll run it again tomorrow and see if i can't replicate it again. I'll get a screen cam and record it if you like?
I used it to go from 2 - 10, and it had just leveled up.
Can't check it now. Uptext 's not working. :duh:
Uptext should work fine now if your SRL is updated.