Oh right this is what I Asked you to use :P thanks for allowing me :)
I was wondering though do you use HumanMouse (x, y, 5, 5) instead of mouse (x, y, 5, 5)?
That doesn't seem to work when i put it into practice.
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Oh right this is what I Asked you to use :P thanks for allowing me :)
I was wondering though do you use HumanMouse (x, y, 5, 5) instead of mouse (x, y, 5, 5)?
That doesn't seem to work when i put it into practice.
Call it MissMouse or something, it's a bit more describing name imo :)
Added to my repo. will be add to SRL5 shortly. I added it as MissMouse in antiban.simba. I watched it work and I quite like it. I think I'll use it in my scripts. :)
E: It would be nice if we could use this function/a custom function instead of Mouse throughout the include if the scripter chose to.
This looks great, sooooo much more human like, I will be using this for sure!
very nice, and much more human like. I'm going to add this to my script :D Is this inside the SRL yet? If it isn't, it should!
I don't think it is, I can't find it anywhere in the include.
That was quite the gravedig MasterCrimez but with fair enough reason. If this is not in the SRL include (fairly sure it's not) it should at least get a bit of returned publicity to people can start adding it to their scripts. Thanks heaps Flight, it looks amazing.
~Caotom
It is there, called MissMouse.
Ah, yes, the name changed :p I was going off the first post.
http://i.imgur.com/oRkMc.png
It's great how this one does a little loop for fun! Loving it Flight
Hey! That looks like my script :p
I use my mouse with higher sensitivity than most (makes it easier to transition from a mouse to a mouse pad IMO) and I do miss my target a lot of the time, and the transition is almost always sharp, however, that last transition from when it starts to go back to the target should be a slower mouse speed rather than a consistent mouse speed.
It was F-Miner in the making:
http://villavu.com/forum/showthread.php?t=68701
A good observation, you should check out my BrakeMMouse:
http://villavu.com/forum/showthread.php?t=80386
Kind of a grave-dig, but this is a really useful function. I mean, seriously, how often do you move your mouse and land exactly on the target? Every time? I didnt think so. I think it should be used in more scripts, with maybe a 1/5 chance of occuring as opposed to normal mmouse.
I use HumanMMouse with SuperWindMouse in all of my private scripts.
Is there any program which will record mouse movement ,so I can play legit for few hours and see how I move mouse to copy it with script then
There are some where you can prss play, then it will draw out all your mouse paths between the start and stop of the program onto an image, if thats what you want. Just google it, shouldnt be too hard to find one. You should compare the drawing from you playing legit to your bot, and try to get them to look somewhat the same.
I use one and have posted a topic in members showing about the Mice and how I move my Mouse to how Simba's bots do.
And there is a Dramatic difference.
http://i.imgur.com/Y9wYs.png
Mat
God, mmouse looks awful. Brakemmouse looks much better, but I think we can still improve. Why is your control(first one) so shaky? It looks like you were shivering or something when you made this! When I move my mouse, it moves in a relatively straight line. One second, Ill post me dropping 3 items as well. Thanks for that post, it really shows how much of a difference there is.
E: Nvm, it ended up looking nothing like yours. :p Sometime tonight, I'll post one of my script botting for 10 minutes, and one of me legitting for 10 minutes.