The bug seems to be fixed when I place the flax at the top right corner of my bank. You may want to add that into your setup instructions until you fix the bug.
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The bug seems to be fixed when I place the flax at the top right corner of my bank. You may want to add that into your setup instructions until you fix the bug.
can't find flax, while it is in first slot of first tab. mouse goes to it but instead of doing anything it just keeps saying can't find it
moved it to the right top after reading above post still same result
Update nearly done?
Seeing how silent is a little bit busy, I'll post my temp fix. Strongly recommended for use only until silent fixes the script.
Change your code from line 278 to line 284 to this:
Simba Code:repeat
Withdraw(0, 0, 0)
Wait(Random(700));
Writeln('attempting to get ' + Players[0].Strings[1] +' ... Try Number:' + IntToStr(d));
until InvFull ;
Wait(RandomRange(500, 700));
if IsUpTextMultiCustom([UpText]) then
For this to work, your flax needs to be the very first item in your bank.
Progress Report from making flax into bowstring:
/================================================== =====\
| Finishing load #61
| Running for..1 Hours, 49 Minutes and 20 Seconds
| Strings made = 1596
| Experience gained...25620
| Levels gained.......3
\================================================= ======/
not working for me it logs on good and ever tang but when it opens the bank it wonk withdraw the flax on the 1.2.3 update...? any help plz?
He makes 6 flax, runs to bank
ge makes 9 flax, runs to bank...
How can this be? it's totally random lol, it doesn't complete any load :(
wtf this happens when i try to start it
Exception in Script: Unable to find file 'ObjectDTM\ObjDTMInclude.simba' used from ''
READ the first post, it explains EXACTLY what that is.
I honestly have no clue, I'd wait for an update from the script author :)
It's caused by a level up loop. It's problematic.
I'm fixing this. Right. Freaking. Now.
I apologize to my faithful script users for this taking so long!
EDIT: Update time!
Code:V 1.3 Key update: Latest Version!
- Fixed the level up load break issue.
- Fixed the withdraw material issue.
it's again only when leveling that it fails :p
when I stop the script and restarts it does bank :p
It has a hard time finding the spinner, if it dosen't click it right the first time it has a bad habit of not ever clicking it and logging off. I appreciate you making this for the community, may i suggest re editing the code with more fail safes. Like if it dosent click the spinner, make it try again, with a different view or position. Only complaint I really have of this script, and I will be getting into some big money here soon, therefore I will turn around and donate a few grand to this website when possible.
Where can I find the debug log at? Is that the text appearing in the simba program below the code, or is there an actual log location.
Flag distance reached.
Trying to open the bank: 1 out of 11
Failed to find counter colors
failed to open bank
Method one failed, trying method two.
Opening bank failed, trying again
Trying to open the bank: 2 out of 11
Failed to find counter colors
So it has trouble with the banking colors I'm assuming. Hold on I'll get you the spinner errors when they happen
Also, sometimes when it is trying to get flax in the first inventory slot, it will fail, and then fail again and then it logs off. Only ever so often though does it fail to find the flax for me, the spinner is what usually stops the script for me.
Right now it said
Finding Spinner failed a second time, quiting.
With the spinner I think the colors are also messed up, I have no real idea though.
Is it possible to make certain procedures loop so that they have unlimited amount of tries so that they will eventually find the target, i don't know how to code so I was wondering if that might help.
Nope I didn't have my brightness all the way up!
Thankk you fine sir!
It has a hard time when trying to get the flax, it will right click it and the drop down menu will appear to select the flax and then it just terminates the script. It won't go down and select any amount of flax, so then it terminates.
Thanks for this Script. It has been running great. BTW when you start the script you get an epic Entrance. SILENTSPY!!
One concern, he stops in the same places every time.
is it fixed now? :D
omg yes finally! i love this script, i have 96 crafting shooting for 99 and the only good way to make money is flax, im using it now ill post a proggie in the morning :)
Good script.
I don't have a proggy though.
Sometimes It opens the GE collection window at the bank, and it can't close it. There's also some problems with banking, at times it takes up to 5 minutes to click the bank, and sometimes it moves to behind the door in the spinning room, and then can't find the spinning wheel, and logs out.
Other than that, it's a really solid script. I've ran it for hours at a time and it worked almost perfectly.
So i bought 2k flax just to test it for a little bit and let you know if anything needs fixed or looks buggy before i bought a few mil worth of it it. It worked great, until i got to about 95 flax or so left, then it started getting weird, it would stop finding the wheel and it wouldn't be able to find the stairs but in the debug box it'd say it was looking for the bank. Other than that it works great, thanks for taking the time to fix it and everything, its probably my favorite script on here, its made me the most money and I've used it more then any other one.
Nice script!
one problem though i have a huge bank and it says its checking for flax but it give me this
cant get flax, Terminating
Successfully executed.
It usually checks the first slot and second slots. but then i put it on the first and it says it finds it but doesnt actually take it out.
Doesn't look for flax, just looks for wool.