Were those charms visible or you paused the scripr and right clicked to find them?
Printable View
Right clicked. Like I said they were under multiple items. I think I could probably use a bonecrusher to make the charms show up easier. I just posted a proggy, you can see how much food I eat lol.
@Shatterhand: check out my Moss giant killer. You will like the way I implemented ChooseOptionMulti:
My script searches for bones on MainScreen, richtclicks it, but than first picks up charms/seeds/rares etc, and leaves the bone until last. Script scrolls through the KeepList which has bones last in the list. So the terribly good visible bones remain on the ground until everything else from that spot is picked up:)
Simba Code:KeepList := ['Spirit weed seed', 'Spin ticket', 'Uncut diamond',' Uncut ruby' , 'Uncut emerald', 'Uncut sapphire',
'oins','sword','spear','shield', // any occurence of this list is picked up.
'helm','javelin', 'staff', 'dart','bolts','teel arrow', 'ragonstone',
'Ranarr seed', 'Toadflax seed', 'Snapdragon seed', 'Dwarf weed seed', 'Torstol seed', 'Spirit weed seed',
'Blood rune', 'Death rune', 'Chaos rune', 'Air rune', 'Earth rune', 'Law rune', 'Nature rune','charm', 'Spinach roll', 'Long bone', 'key', 'guam', 'Big bones', 'Bones']; // BONES IS LAST IN LIST so we pickup anything before bones :))))
function WTChooseOptionMultiEx(Texts: TStringArray; TextType: String; var ResultText: String; Action: fnct_ActionOptions): Boolean;
var
B: TBox;
i, H, ii, L, x: Integer;
T: TPoint;
Options: array of TOptions;
begin
Result := False;
Options := GetChooseOptions(TextType);
if (Length(Options) < 1) then
Exit;
H := High(Options);
L := High(Texts);
for i := 0 To L do
begin
for ii := 0 to H do
If Pos(Texts[i], Options[ii].Str) > 0 Then
begin
Result := True;
ResultText := Options[ii].Str;
B := Options[ii].Bounds;
GetMousePos(T.x, T.y);
case Action of
ClickLeft: if PointInBox(T, B) then
Mouse(T.x, T.y, 0, 0, True)
else
MouseBoxEx(B.x1 + 5, B.Y1, B.x2 - 5, B.Y1 + 5,5, 1);
Move: if not PointInBox(T, B) then
MouseBoxEx(B.x1 + 5, B.Y1, B.x2 - 5, B.Y1 + 5,5, 3);
Nothing: begin end;
else
srl_warn('ChooseOptionMultiEx', 'ClickRight not a valid click for RS menus!', warn_AllVersions);
end;
Exit;
end;
end;
B := Options[0].BigBox;//to mmouse away
if Action <> Nothing then
begin
x := Max(B.X1 - 52, 0);
if x = 0 then
x := B.X2+10;
MMouse(x, Max(B.Y1 - 50, 0), 40, B.Y2-B.Y1);
Wait(200 + Random(100));
end;
end;
Ah okay nice.
I seem to recall a similar problem with caffeinated killer a few months ago so I was curious.
ChaosMossKiller v6.1
* Time Running: 1 Hours, 52 Minutes and 32 Seconds
* ATK XP Gained: 99488 (53038)
* ATK Level: 84, XP till next: 2378XX
* B2P: 0 Food: 4
* Charms: 3/1/0/0
A proggy for you OP, next one will be overnight. Pretty flawless script.
This would be best for you if you need those charms. By the way v6.2 is the latest version, use that.
@WT-Fakawi: I already have a similar function (named ChooseOptionCharms) which picks up charms before bones.
The problem is: my script doesnt burry bones, it picks them up for B2P. Memorizing the checked bone piles would be very hard with colors, so I see no ways improving charm looting without wasting time/XP.
Yes, I saw that function in your script. All I do in my script is leave the bones on the ground. I safe them for last so-to-speak. I first pick up stuff that is lying underneath the bones. I dont memorize anything, I just see them big white blobs lying on the floor :) I get 100% of the time all the charms, all the torstol, all the snapdragon, ranarr's, etc.... all cool stackable stuff.
EDIT: Ok I see. That is a problem :) Why dont you pick them up and bury them, (15 xp) and use B2P when needed?
ChaosMossKiller v6.1
* Time Running: 8 Hours, 3 Minutes and 28 Seconds
* ATK XP Gained: 394484 (48956)
* ATK Level: 85, XP till next: 182436
* B2P: 1 Food: 29
* Charms: 120/14/1/3
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Exception in Script: Failed to create new thread, code:8
The following DTMs were not freed: [0, SRL - Lamp bitmap]
The following bitmaps were not freed: [SRL - NavBar Bitmap, SRL - Flag bitmap, SRL - Admin bitmap, 4, SRL - Mod bitmap]
Crashed after I woke up. Will try 6.2 tonight. Running on a 1.1ghz dual core celeron so I didn't expect this much. Great script!
That would slow down even a legit player at least a little. It's not worth it considering this is a combat exp script. There's always the ghouler for those who desperately need charms and this script gets tons anyway as you can see from my proggy.
this bot is so awesome, so close to 99str thanks so much :)
[Error] C:\Simba\Includes\SRL/SRL/misc/SmartParams.Simba(278:134): Type mismatch at line 277
Compiling failed.
Any ideas? Is there a new update?
Fixed. Replace line 287 of smartparams with
Code:Result:= SmartSpawnClient(ReplaceWrap(PluginPath, '\', '/', [rfReplaceAll]), Params[0], ',' + Params[1], 765, 553, 's', '', '',-1);
Boss went for 15 hours . never seen a script run so long :D
^^lol this chicken shows his rsn in the attched thumbnail
can someone please offer some assistance for just about every script i try i get something like
[Error] C:\Simba\Includes\SRL/SRL/misc/smart.simba(46:19): Invalid number of parameters at line 45
Compiling failed.
oops bump
Ok so now that in less than a day i've got my new secondary account from level 3 to level 50 Ill try this script again, lets see how fast I can get all forms of melee up to level 60 :p
Totally forgot its a multicombat thingy so my plan didnt work :(
ChaosMossKiller v6.2
* Time Running: 17 Hours, 5 Minutes and 31 Seconds
* ATK XP Gained: 713117 (41722)
* ATK Level: 82, XP till next: 202589
* B2P: 11 Food: 253
* Charms: 110/6/1/5
More to come
Thanks you so much!
Got 99str 99att 99def and 99hp from this script!
New version supports looting.
It doesnt loot everything 100%, but has a high chance. Looted like 300k and a lot of charms in 8 hours. XP/h is lowered a bit, but it makes it more human.
What do you think? Should I release this to public, or just members+?
|-->|
well 300k for 8 hours work, not gonna really start any gold farming buisness with that are you. If you are worried, release one without all those special lootings, just better charm looting.
300k for 8 hours isn't going to crash anything IMO and I love your script but like others I wish it was a little better at the charm looting and making a lil cash on the side would be amazing! Would greatly appreciate it!
Loving this nifty little bot! very well done, will post some proggies soon :D.
The Chaos Tunnels have been updated now, not sure if that will affect anything.. The bot still seems to be working for now. :spot: :f:
Perfect, you might want to turn Debug box and lines off though. :)
Not sure if it's the script or SRL.. I keep getting this every hour or so.
It has been 3 minutes and Runescape is not yet ready... Terminating.
Successfully executed.
The following DTMs were not freed: [2]
Great Bot! I "Babysat" it for awhile, but the script did everything right. 10/10 for moss giant killing!
Nice bot! Used it before, version 5 i believe. This is awesome and i trust your script 100% overnight. :) Only thing is.. in the past versions it was only looting charms, and now it is looting charms but also looting some other runes etc. I dont want the runes, does the script drops it? Otherwise im wasting B2P. :(
Nice script. My only complaint with this is the same one I have with virtually every combat script on this site: No scripters seem to "get" that users REALLY want the ability to collect and bury bones.
Nvm, didn't read the above posts. Waiting for a fix :)
good script, it ran for about 5 hours for 50k xp/hr, however when it didnt pick up any good drops. just the osscasional charm and 1 ranarr seed.
ty for script, ill continue to use it
Going for another 40+ hour proggy, this time maxing ranged. Let you know how it goes :)
Edit: Error creating thread at 9 hours 40 minutes