I also have this problem.
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Running it right now on my pure, will post a proggy in ~2 hours.
2 things would be awsome to add: pot support & overhead prayer support (with p pots).
Script looking really nice as of now (:
Update:
[00:14:18]: Attempt[10]: Banking
[00:14:23]: ___________________________________
[00:14:23]: / \
[00:14:23]: || Mormonman's Roached v0.6 ||
[00:14:23]: || - Running: 00:14:23 ||
[00:14:23]: || - Players: 1 ||
[00:14:23]: || - Active: 0 ||
[00:14:23]: || - Total Kills: 22 ||
[00:14:23]: || - Total Pickups: 14 ||
[00:14:23]: || Time until switch: 00:00:00 ||
[00:14:23]: || Current Player: 0 ||
[00:14:23]: ||___________________________________||
[00:14:23]: || ||
[00:14:23]: || * Player[0]: False ||
[00:14:23]: || - Time: 00:14:16 ||
[00:14:23]: || - Kills: 22 ||
[00:14:23]: || - Pickups: 14 ||
[00:14:23]: || - Banks: 0 ||
[00:14:23]: || - Eats: 24 ||
[00:14:23]: || - Loc: Bank ||
[00:14:23]: \___________________________________/
[00:14:23]: Successfully executed.
It stopped at bank, when it was supposed to take the swordfish (1st tab, 1st slot, was visible), didn't take/find it and just executed. I believe swordfish doesn't work correct. Gonna try again later with lobster, worked great though, 14 minutes until bank on a 1 defence pure, bank is only ~30 seconds so that's cool.
did this scripts pick up charms?
v.6 just started working for me now I didnt change anything either, weird.
seems to be working nicely, thanks for the script ill try to get a proggy in later.
the world switching seemed to be really buggy so i just turned it off and its been running much better
[5:48:34]: / \
[5:48:34]: || Mormonman's Roached v0.6 ||
[5:48:34]: || - Running: 05:48:34 ||
[5:48:34]: || - Players: 1 ||
[5:48:34]: || - Active: 0 ||
[5:48:34]: || - Total Kills: 333 ||
[5:48:34]: || - Total Pickups: 231 ||
[5:48:34]: || Time until switch: 00:00:00 ||
[5:48:34]: || Current Player: 0 ||
[5:48:34]: ||___________________________________||
[5:48:34]: || ||
[5:48:34]: || * Player[0]: False ||
[5:48:34]: || - Time: 05:47:00 ||
[5:48:34]: || - Kills: 333 ||
[5:48:34]: || - Pickups: 231 ||
[5:48:34]: || - Banks: 8 ||
[5:48:34]: || - Eats: 205 ||
[5:48:34]: || - Loc: Crevice ||
[5:48:34]: \___________________________________/
works good, it gets stuck walking back to the bank sometimes, about halfway near the house portal, pretty sre that point is too far from the bank as i think it cant find the bank os it logs out
whats the best p2p weapon to kill them with 72 att?
very good script thanks!
Gonna do this for 68 summoning and 75 defence over the next month or so. Lets see how it goes.
Progress Report:32]: Bank not open [2:35:32]: Attempt[10]: Banking [2:35:36]: |====================================| [2:35:36]: | ~ SRL ~ | [2:35:36]: | Randoms Report | [2:35:36]: |────────────────────────────────────| [2:35:36]: | | [2:35:36]: | | [2:35:36]: |────────────────────────────────────| [2:35:36]: |====================================| [2:35:36]: ___________________________________ [2:35:36]: / \ [2:35:36]: || Mormonman's Roached v0.6 || [2:35:36]: || - Running: 02:35:36 || [2:35:36]: || - Players: 1 || [2:35:36]: || - Active: 0 || [2:35:36]: || - Total Kills: 177 Ate: 140 || [2:35:36]: || - Total Pickups: 246 Specs: 31 || [2:35:36]: || Time until switch: 00:00:00 || [2:35:36]: || Current Player: 0 || [2:35:36]: ||___________________________________|| [2:35:36]: || || [2:35:36]: || * Player[0]: False || [2:35:36]: || - Time: 02:31:23 || [2:35:36]: || - Kills: 177 || [2:35:36]: || - Pickups: 246 || [2:35:36]: || - Banks: 5 || [2:35:36]: || - Eats: 140 || [2:35:36]: || - Loc: Bank || [2:35:36]: \___________________________________/ [2:35:36]: Successfully executed.
thats was using brackish blade, i logged inand it was near the second water symbol
Going to give it another shot^^
Yeah I will when I get home, it was above the building to the left of the bank with the water symbol from memory I will post a pic as soon as I can, I'm not home till tomorrow about 4 in the arvo sorry
Sometimes it can't find the way in, but it seems working better than about two weeks ago, I don't know how, but I like it :D
Running it now, will post proggies
It works but its kinda slow, ill post a proggy for 1 def. Monkfish and Strength potion support would be nice too =p
Hadn't ran this script for a while, running it again now and it's not compiling:
[Error] (295:21): Unknown identifier 'SRL_GetBlackBackground' at line 294
Compiling failed.
[1:24:48]: || ||
[1:24:48]: || * Player[0]: True ||
[1:24:48]: || - Time: 01:23:57 ||
[1:24:48]: || - Kills: 130 ||
[1:24:48]: || - Pickups: 188 ||
[1:24:48]: || - Banks: 0 ||
[1:24:48]: || - Eats: 20 ||
[1:24:48]: || - Loc: Roaches ||
[1:24:48]: \___________________________________/
[1:24:48]: Current Loc: Crevice
[1:24:49]: Trying to climb down Crevice
[1:24:49]: Moving closer to Crevice
[1:24:53]: Climbed down crevice
[1:24:53]: Current Loc: Roaches
[1:24:57]: Climbed Rope
It just keeps repeating this loop, up and down the rope.
Otherwise, flawless.
function Walk(ToBank: Boolean): Boolean;
var
sPath: TStringArray;
i, h: Integer;
begin
mClearDebug;
if ToBank then
sPath := ['BMG', 'CWT', 'B']
else
sPath := ['BWT', 'CMG', 'D'];
for i := 0 to 2 do
begin
for h := 0 to 2 do
if WalkStep(sPath[i]) then
begin
m_Debug('Walked step ' + ToStr(i), False);
Break;
end else
if h = 2 then
begin
m_Debug('Walking at step ' + ToStr(i) + ' failed!', False);
Exit;
end;
end;
Result := True;
end;
Can you help me mod this? "sPath" ? I will beta test for users that has problem walking to bank when Inventory is full.
Thanks
Hey I've lost all my proggies but I've gotten a number of 3 hour runs in :)
This is my all-time favorite fighting script. I finally have a char high enough to train there and then I heard of this script.
Wonderful.
I'm having lag issues and I only have one char so I can't bot for very long, but when I'm on a landline-internet again I'll be sure and get a good proggy for you.
One suggestion is that it often has issues finding the rope. It will spin the camera around for a few rotations and finally find it.
Always use a RoL. Always. Lost full ranged void cuz I thought a Archer's ring (i) would get me more kills per hour.
You might wanna work on a death walk if you have no other projects in hand.
Either ways, its a marvelous script!
I've used this script on and off for the last week or so. Every time I run it though, It kills the cockroaches flawlessly and after the trip, it banks. After it banks, it shuts down.
Where are you guys putting food in the bank? I've tried to place the food in just in the bank portion and even in separate tabs, but the script always fails to make the second trip. Or is there something that I am missing?
I'll post the error the next time I run the script.
I concur! This script kicks fucking ass (over 1k laws and about 10 scimis, 5 sq, etc is typical in a night of autoing) and really, if you have the time my good sir, you should break down world switching and fighting tutorials for everyone - you have some wonderful stuff!
Thanks!!
I see this script is being used quite a bit more than I thought it would...fill that dungeon!
Well this is working much better than when first released XD Just came back to see how it was faring and I must say I love how the thread has grown (Plus I see a lot more people in roaches now :D)
Anubis
I have no plans on developing a generic fighter. They just don't work as well. I'd rather start on a new specific npc.
An ogress killer would be amazing. They are decent charms per hour, close to bank (moblising armies) and a very few legits there. The only downside is that 70+ defence with barrows armor is required to last for a while as multiple ogresses attack the player at once. They were better experience than ghouls and they drop more charms too.
I don't know if I am doing something wrong but it won't pick up charms if they are under something else, but the bot is awesome! Much thanks.
Blah.
I died when I wasn't monitoring...
Hasn't happened to me. Only problem I had was trying to loot while dying, had to change some code to make it only loot when out of combat.
Excellent script.
[2:05:06]: / \
[2:05:06]: || Mormonman's Roached v0.6 ||
[2:05:06]: || - Running: 02:05:06 ||
[2:05:06]: || - Players: 1 ||
[2:05:06]: || - Active: 1 ||
[2:05:06]: || - Total Kills: 102 ||
[2:05:06]: || - Total Pickups: 98 ||
[2:05:06]: || Time until switch: 02:52:34 ||
[2:05:06]: || Current Player: 0 ||
[2:05:06]: ||___________________________________||
[2:05:06]: || ||
[2:05:06]: || * Player[0]: True ||
[2:05:06]: || - Time: 02:05:06 ||
[2:05:06]: || - Kills: 102 ||
[2:05:06]: || - Pickups: 98 ||
[2:05:06]: || - Banks: 6 ||
[2:05:06]: || - Eats: 139 ||
[2:05:06]: || - Loc: Roaches ||
[2:05:06]: \___________________________________/
[2:05:07]: Successfully executed.
Running a rune pure, had a few mess ups where the script terminated at the hole after it couldn't withdraw food (12k lobsters banked..)
I have an error, where my bot logs in, and everything goes well, then after blind clicking a few times (anti ban?) it checks the combat style window and logs out.
Was running script, but it stopped because it was out of food. Except, as you can see in the picture, there was food in the inventory, and the script didn't even try to bank.
http://i.imgur.com/IVHWX.png
Great script though :)