Note: The above video recording software cause a lot of lag on my computer, so it couldn't get up to the 400k/hr it can with no lag
Some slight edits to my oak larder...and we have a very fast oak doorer!
Please read all directions before starting.
Credits:
Credit to Sin and Shuttleu for the ProgressReport!
Donations to continue script development: vladko78, Ibotskillz, Sin, Hazzah, dangerousgoods and a few others..
Also Credit to Methrend because I got the general gist of larders from his.
Credit to Flight for his humanmouse procedures!
Thanks to Whyme for the banner!
Features:
-Builds Oak Doors (in the dungeon)
-Uses ONLY Demon Butler (for now) to fetch more planks, and pays him when needed
-Randomized timing of clicks (antiban)
-Uses well designed TPA's which randomize where it clicks on the objects (antiban)
-Various failsafes to ensure long proggies
-Averages over 250k/hr up to over 300k exp/hrUpdate! v1.10+ hyperspeed mode can get up to 400k/hr!!
-Progress Report
-Option to do hyperspeed mode, which is the fastest humanly possible method, but mostly for those with good connections and not much lag.
Requirements:
-Normal min settings for Simba scripts. ZOOM ALL THE WAY ZOOMED OUT
-Set your top xp bar to total or construction and it can't say 'lots'
-Any house type
-You need to start with a full inventory of oak planks
-Don't wear red junk too similar to the butler
-You need to have already asked the butler to go get 26 planks since you've logged in.
-You need to start with an empty door spot.
-Stand in the door recess like the picture, only the right square will work and with the butler next to or in front of you. (not at angle)
-Set hyperdrivemode to False if you have a laggy connection.
-Make sure you are in the farthest room for whichever direction you choose, as you can see in the picture, I chose North, so I'm in the northern-most room.
-I set it up so that you have to be facing opposite the door at the highest angle. Mine is shown in the picture, if your room is facing a different direction, set Direction in the script to whatever direction you need to be facing. In the picture that would be S. (Since my room direction is the Northermost room, I face South (the opposite)).
-Lag is the enemy of construction training, make sure you find a low lag world for you
KNOWN BUGS:
-Can miss click if going too fast, failsafes should recover from this.
Versions:
V1.0 - Intro
V1.1 - more randomization, 2 bug fixes
V1.2 - even more randomization
V1.3 - added multiple house design capability, hopefully fool proofed the fail safe for a misclick, various tweeks
V1.4 - more edits, changed fail safe, made on screen progress report optional
V1.5 - flights humanmouse, other edits
V1.6 - switched to tpa's for butler finding
V1.7 - added another failsafe for if door opens, also removed thing where it could accidentally open door
V1.8 - increased the tolerance for the failsafe so there shouldn't be anymore false positives
V1.9 - speedy gonzales, changed where you must stand for it to work, update to be compatible with RS interface update
V1.10 - added hyperdrivemode, which can gets xp/hr's up to 400k!! Some other edits as well
V1.11 - few tweaks, updated some instructions - remember that lag kills xp!!
V1.14 - errrr not sure why skipped so many versions lol, but this one has a time to run option, more human mouse movements, random mini breaks built in every once in awhile(antiban)
V1.15 - didn't like how old system worked, so I did a re-write. probs fixed a few others things
V1.16 - fixed the issue if using different house designs
V1.17 - small tweak and failsafe
V1.18 - fixed bug where spam click butler
V1.19 - one tweak for if you lag, will make going to next step faster (only helpful for those with laggy connection)
Once again, please read all directions before starting. Please post progress reports!
Donations: I only put this up at the request of users, please note that ALL Donations go to script development. (I also accept Plank donations for this particular script to keep it up to date) https://www.paypalobjects.com/en_US/...onateCC_LG.gif
03-20-2012, 09:36 PM
RightClick
Good script, will testing it for do 99 construction again, got reseted -.-
and 100th post w00t :) lol
03-20-2012, 09:36 PM
Bulls
lol 0 downloads, which means im first :D
ty, i will try and post if i find any bugs :)
edit:
im not first lol
03-20-2012, 09:45 PM
Ashaman88
Yes please do, I already fixed some things I noticed just now testing on a laggy computer. It won't break the script but with lag it decreases the xp/hr to around 275k. Make sure you are on a low lag world for optimal xp/hr!
03-21-2012, 01:53 AM
maxxfilth
+1 Very good script! Very fast! Thanks!
03-21-2012, 03:13 AM
Harry
1) You use no randomness on your DTM/TPA object finding. Add a bit. When you do, only use the randomness on initial mousemove. Once you're already over it, then getMousePos and click with no randomness.
2) Don't use TypeSend for "1". Use TypeSendEx('1',False); so it will press 1, but not press the spacebar.
Other than that, looks good, nice job pushing out another script :D
03-21-2012, 03:14 AM
Unknown
Love your Larder script. Im pretty sure I'll love this too :)
03-21-2012, 03:48 AM
Ashaman88
Quote:
Originally Posted by Unknown
Love your Larder script. Im pretty sure I'll love this too :)
Quote:
Originally Posted by maxxfilth
+1 Very good script! Very fast! Thanks!
Thanks guys :)
Quote:
Originally Posted by Harry
1) You use no randomness on your DTM/TPA object finding. Add a bit. When you do, only use the randomness on initial mousemove. Once you're already over it, then getMousePos and click with no randomness.
2) Don't use TypeSend for "1". Use TypeSendEx('1',False); so it will press 1, but not press the spacebar.
Other than that, looks good, nice job pushing out another script :D
1) I think I get what you're saying, so this:
Simba Code:
For I :=0To H2 Do Begin MiddleTPAEx(aPArray[I], X, Y); MMouse(X, Y,0,0); If(WaitUpTextMulti(['Wal','alk'],300))Then Begin Mouse(X,Y,0,0,False);
Should be :
Simba Code:
For I :=0To H2 Do Begin MiddleTPAEx(aPArray[I], X, Y); MMouse(X, Y,2,2); If(WaitUpTextMulti(['Wal','alk'],300))Then Begin GetMousePos(X,Y); Mouse(X,Y,0,0,False);
It still doesn't usually click on the same spot without this, but is that what you are talking about?
2) Ah did not know that, will add it to both construction scripts.
Thanks for the feedback!
03-21-2012, 04:01 AM
Harry
Yep, something like that. Though I'd use a bit more randomnes still. Mess with it a bit ;)
03-21-2012, 04:05 AM
Ashaman88
Quote:
Originally Posted by Harry
Yep, something like that. Though I'd use a bit more randomnes still. Mess with it a bit ;)
Increasing the 2,2?
03-21-2012, 05:06 AM
eska
I usualy use 5-7 randomness when searching for TPA or DTMs.
Works just fine. I'd rather have more randomness and dial it down if it cause trouble than not having enough and risk being detected.
03-21-2012, 03:01 PM
Ashaman88
V1.1 - more randomization, 2 bug fixes
==========================
=======AshamanDoorerV1.1===========
Time Running: 16 Minutes and 19 Seconds
Doors Made: 142
Experience Earned: 85200
Experience/Hour: 314262
Doors/H Is: 523
===========================
===========================
03-21-2012, 04:16 PM
redgiant61
Dont need to be a prick, but i think theres a typo in the requirements.
-You need to start with a full inventory of oak logs
-You need to have already asked the butler to go get 26 logs since you've logged in.
Arent they supposed to be planks and not logs? :p
And the script itself is pretty amazing. Im getting a steady 250k phr, might use some sc hammers, just to get a beast 500k phr proggy :p
Its fast, and without lag, Flawless!
03-21-2012, 04:31 PM
Ashaman88
Quote:
Originally Posted by redgiant61
Dont need to be a prick, but i think theres a typo in the requirements.
-You need to start with a full inventory of oak logs
-You need to have already asked the butler to go get 26 logs since you've logged in.
Arent they supposed to be planks and not logs? :p
And the script itself is pretty amazing. Im getting a steady 250k phr, might use some sc hammers, just to get a beast 500k phr proggy :p
Its fast, and without lag, Flawless!
haha oops sorry thanks for catching that! That mistake has been in my larder page for awhile and nobody has pointed it out until you! haha thanks again and I'm glad you are liking the script!
03-22-2012, 12:31 PM
teamemb99
great scipts as usual keep up the good work m8
03-22-2012, 02:39 PM
Ashaman88
Quote:
Originally Posted by teamemb99
great scipts as usual keep up the good work m8
Thanks man :)
Uploaded v1.2- just contains more randomization!
03-22-2012, 10:34 PM
obraderz
Love your scripts.
OakLarder works great for me, but I cant seem to get the Oakdoorer to work? I set it up how you say stood in the door recess, the script builds 1 door then calls for more planks then stops for 5 minutes and repeats?
any idea? I'm stumped
03-22-2012, 10:44 PM
Ashaman88
Quote:
Originally Posted by obraderz
Love your scripts.
OakLarder works great for me, but I cant seem to get the Oakdoorer to work? I set it up how you say stood in the door recess, the script builds 1 door then calls for more planks then stops for 5 minutes and repeats?
any idea? I'm stumped
Hm that is strange.. are you standing in the same spot as I am with the demon butler south of you? It should work at either position with the butler standing anywhere around you but you never know.
What exact steps is it doing? It should first send butler, build 1, remove 1, build 1, remove 1, send butler, etc...
Are you lagging at all? If it's taking awhile for the things to disappear that could be a factor. Also if you are wearing brown or red clothing they could throw it off.. All that I can think of off the top of my head
03-22-2012, 10:52 PM
obraderz
erm ok,
I was stood in the exact same spot.
It calls planks, builds then just freezes, I will have another fiddle with it tomorrow, if it should be running fine then I am sure it will.
Thanks for the quick feedback
03-22-2012, 10:55 PM
Ashaman88
Quote:
Originally Posted by obraderz
erm ok,
I was stood in the exact same spot.
It calls planks, builds then just freezes, I will have another fiddle with it tomorrow, if it should be running fine then I am sure it will.
Thanks for the quick feedback
So it looks like it's not detecting the built door? Are you wearing anything brown?
03-22-2012, 11:12 PM
obraderz
Quote:
Originally Posted by ashaman88
So it looks like it's not detecting the built door? Are you wearing anything brown?
No I wasn't and yes it appears to not be detecting the built door, I will take a screenie of it tomorrow when I get home from work?
03-22-2012, 11:18 PM
Ashaman88
Quote:
Originally Posted by obraderz
No I wasn't and yes it appears to not be detecting the built door, I will take a screenie of it tomorrow when I get home from work?
Yes please do. Just making sure, so it never ever tries to remove the built door?
Edit: Just did a quick test and didn't have any problems, please post that pic when you get the chance
03-22-2012, 11:48 PM
Hazzah
As soon as i get 90 rc i will use this for 99 con!
It starts to load it then just stops and wont open up the SMART window? any ideas?
Ok the different style might play a factor.
Try changing line 122
Simba Code:
FindColorsSpiralTolerance(MSCX, MSCY, pArray,7435639, A, B, C, D,11);
Change that 11, to a 15
Also Try changing line 293
Simba Code:
FindColorsSpiralTolerance(MSCX, MSCY, pArray2,4480367, A, B, C, D,12);
Change that 11, to a 15
If those don't work, Try changing Lines 27-30
Simba Code:
A=235; B=172;// No touchy C=263; D=202;
To
A=237
b=165
c=266
d=200
If none of those work, you should change your house design to basic for now until I can test it out with your design. Which layout are you using?
03-23-2012, 05:31 PM
obraderz
okay the top two fixed it, thankyou very much.
I am using the fancy stone layout, the highest leveled one that you don't the quest for
+1
03-23-2012, 05:56 PM
Ashaman88
Quote:
Originally Posted by obraderz
okay the top two fixed it, thankyou very much.
I am using the fancy stone layout, the highest leveled one that you don't the quest for
+1
Good to hear, I will add those edits to the main version and see if it messes anything up with a basic design house.
03-23-2012, 05:59 PM
xxfettomagex
I'm going to try this in the next few hours, I'll report back with a screenshot of the proggy.
03-23-2012, 06:19 PM
Ashaman88
Quote:
Originally Posted by xxfettomagex
I'm going to try this in the next few hours, I'll report back with a screenshot of the proggy.
Please do! Remember the less lag the better
03-23-2012, 07:03 PM
Ashaman88
V1.3 - added multiple house design capability, hopefully fool proofed the fail safe for a misclick, various tweeks
03-24-2012, 10:32 PM
thomas1116
=====AshamanDoorerV1.3=========
Time Running: 1 Hours, 47 Minutes and 38 Seconds
Doors Made: 728
Experience Earned: 436800
Experience/Hour: 243606
Doors/H Is: 406
===========================
===========================
Out of supplies. Goodbye!
Successfully executed.
here's a proggie but sometimes it get stuck, it walks to the stairs and get stuck :S and im not out of supplies when i got 31k oak planks :S didn't understand that one. But its very nice and good script, thanks you ! :D
03-24-2012, 10:42 PM
Ashaman88
Quote:
Originally Posted by thomas1116
=====AshamanDoorerV1.3=========
Time Running: 1 Hours, 47 Minutes and 38 Seconds
Doors Made: 728
Experience Earned: 436800
Experience/Hour: 243606
Doors/H Is: 406
===========================
===========================
Out of supplies. Goodbye!
Successfully executed.
here's a proggie but sometimes it get stuck, it walks to the stairs and get stuck :S and im not out of supplies when i got 31k oak planks :S didn't understand that one. But its very nice and good script, thanks you ! :D
Are you lagging at all? It should only ever move if you lag enough that the butler crashes the build interface..that is so strange haha. Have you watched what happens when it does that?
It should only say out of supplies if either you are out of supplies or it couldn't find the demon butler, which may have happened when the character magically moved!
Sorry it's not getting more, that's the xp/hr I get with the larder maker :/ w/ the doorer I get over 300k if I'm on a server with no lag and my computer isn't overloaded with a bunch of junk open.
03-24-2012, 10:47 PM
thomas1116
hehe :P its fast! but yeah maby i was laggy or it failed to fetch planks from the demon :P but thanks ! its a really great script , Thanks for sharing it with others! A+ for the script :P 10/10
03-26-2012, 02:14 AM
Hazzah
Once in a while it opens the door and cannot close it; seems to do this because I have a slowish internet connection. If there was a fai lsafe, something like
Simba Code:
if(GetUpText('lose','clos'))then begin GetMousePos(X,Y); Mouse(X,Y,0,0,False); ChooseOption('Close'); end;
then the script would be able to run flawlessly, also sometimes if the butler spawns diagonally from the players character, it makes the character walk forward one space to talk to him, at which point the script gets stuck!
03-26-2012, 02:17 AM
Ashaman88
Quote:
Originally Posted by Hazzah
Once in a while it opens the door and cannot close it; seems to do this because I have a slowish internet connection. If there was a fai lsafe, something like
Simba Code:
if(GetUpText('lose','clos'))then begin GetMousePos(X,Y); Mouse(X,Y,0,0,False); ChooseOption('Close'); end;
then the script would be able to run flawlessly, also sometimes if the butler spawns diagonally from the players character, it makes the character walk forward one space to talk to him, at which point the script gets stuck!
ah this is perfect feedback for slower connections, thank you! Will be implementing soon
03-26-2012, 11:07 AM
Hazzah
Glad to be of service! Will be getting 92 Construction today baby sitting this script, unless by 12:30PM EST you have released an updated version :P
03-26-2012, 02:56 PM
stuffs
Does this support Sacred Clay Hammers? 600k xp/hr would be pretty amazing.
Also, what's the construction requirement to use this? I'm assuming 70, for a dungeon?
03-26-2012, 03:28 PM
Cyberskater
hey man.... awesome script! my mate and i developed a different door script, not as fast as yours tho!
i do have a weak connection too. Having similar problems, found my charcter had walked up the stairs and was standing there.
If you were able to add some failsafes for slower connections this would have to be one of those beast bots.
well done man.... baws script
03-26-2012, 06:09 PM
Ashaman88
Quote:
Originally Posted by stuffs
Does this support Sacred Clay Hammers? 600k xp/hr would be pretty amazing.
Also, what's the construction requirement to use this? I'm assuming 70, for a dungeon?
74 construction i believe. You should be able to have 1 or two hammers in inventory..at least I think. You would just have to try it out and see
Quote:
Originally Posted by Cyberskater
hey man.... awesome script! my mate and i developed a different door script, not as fast as yours tho!
i do have a weak connection too. Having similar problems, found my charcter had walked up the stairs and was standing there.
If you were able to add some failsafes for slower connections this would have to be one of those beast bots.
well done man.... baws script
Yeah I will try to get an update today or tomorrow, for slower connections the larder script is more stable