EDIT: This script as been private for 2 months now, and also private in members section for over a week, Since releasing whiteberries have crashed to more then 50%.
It still makes around 500k per hour...
Amongst other projects ive actually completed some flawless scripts, This was written for a friend... who sadly loves gold farming for profit.
I too have been running this for almost 2 months now.
WhiteBerriesby i3egohan
version: 3
This was a private request script which is why code is ugly, some unused vars and functions....
What it does
Collects whiteberries from red dragon isle in the wilderness and banks them, they was worth 2.2k each when i was using, not sure what they are now, crashed a little probarly.
Features
DeathWalk - If you get killed, the script will bank for supplys and continue
Glory Teleport - will use cave at lvl 34 wildy to teleport (no walking back)
Fail Safe Walk - if cave cannot be found then it will run south from wildy and teleport
Time FailSafe - if it takes over 5 minutes to get to location it will teleport and start over
Uses telenetic grab for faster berries
dynamic respawn timer - beat other players to berries..
uses Waka to travler to wilderness very quickly
Requirements:
57 woodcutting (for waka)
and able to use the teleketic grab spell
Setup:
Lots of law runes in first bank slot
Lots of fully charged glorys in second bank slot
Lots of air staffs in third bank slot (for death walk)
Make sure telenetic grab spell is visible in spellbook
Start in edgeville bank, make sure your weilding air staff, charged glory, and have 28 law runes in inventory. And RUN!
ALSO: you may want to right click the XP counter and disable the XP icons, as sometimes they get in the way of berries.
If the script keeps running passed the berries, then set "FailSafeDetect := True;"
Notes:
Yes i know script is messy, i started out with SPS, then ObjectDTM, then DTM's, ended up using a simple custom radial walk i made, and sps for edge walking, i probarly wont update, its currently working flawless.
UPDATED TO 2.0
Okay so i decided to update since it seems pretty popular... Heres whats fixed/changed
Better spot detection - It will always walk perfectly to the berries spot now, no stopping short :D
SPS Removed - Alright so i removed SPS for the main walking, SPS is only used for fail safe walking now (which should never happen), I use solid walking which should never fail.
Uses custom radial walking and radial walk (for paths)
Fixed death walking...
Enjoy!

