I have a question is there an anti-scaperune for ur script?Cause my lvl 3s always get stuck in the stupid scape rune :confused: So can someone post here like somethin wat to write?
TNX! To all who would help me ....
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I have a question is there an anti-scaperune for ur script?Cause my lvl 3s always get stuck in the stupid scape rune :confused: So can someone post here like somethin wat to write?
TNX! To all who would help me ....
As ScapeRune is a quite compicated random, a solver for it has yet to be created.
Also, please don't use level 3 characters to macro on. Level them up with the Goblin Scheduler!
umm how about someone just make a thing that pulls the lever and pops a random balloon.... then takes it back to him?
it is possible to get out XD.. if you guys cant make it do the random atleast make it attempt... i do not like the fact we log out on an "unsolvable" random!
like the maze random make it walk around.. and like move the arrows before loggin out.. make it do somthing before loggin out...
i would personally do it but rarly ever get randoms in my army.. when i got that molly random i tried my hardest....
"UnSolvable Randoms" should atleast be attempted or you should atleast move the char around.
I was just thinkin that...except I don't get scaperunes very often...
On the next one I get, I'm gonna attempt to make something...
We should make somewhere, where if we get an unsolvable random event, we put that account up for testing. If we give someone enough tries, we're bound to get something :p
Yes...even if the first 'anti-scaperun' was a standalone script, we could work off it and get it to where it was in an include...
ok lets say you get a maze..
make the guy walk around.. and move the arrows before loggin out.
if you get somthing like molly or SR you should attempt it by all means.
even a mime is attemptable.
i do not care if it solves it or not.. just make it attempt it.
You feel very strongly about this, don't you, Sniper?
hell when im pissed off i feel strongly about everything...
especially my love for you.:cartman:
and i feel strongly about SARCASM!
Sniper, I Don't Really See Why You Should Be Angry.
Is It Because You've Tried So Hard But No-one Else Has? Or Is It Because You Don't Like The Fact That Jagex Really Can Stop Us?
On This Matter, I Think We Should Consult Fawki. Apparently, He Has A Leo Solver In His Goblin Scheduler So He Might Be Able To Help With "Unsolvable Randoms" ;)
That... Was a very strange post..
I got a leo random before using his script, it didn't solve it.
Edit: I realize some of the randoms that are solvable by SRL aren't solved, I'm just telling you what I know.
im not pissed at this stuff ...
just somthing else happened ok...
im one of those people who get pissed off at one thing and then im pissed off at everything.
^^ i can relate. but anyway...ya i think we should do something in an "unsolvable" random.
or do what pups did...
make a plugin :p
What's pup's plugin?
How well'd it work?
it works good and its the boxsolver plugin :p
Where might I be able to get it? Did he release the source code?
the plugin is in scar 2.03/plugins
if you got srl.....
i read about someone talking about how they use DTM's on a gear, somewhere, where it was spinning at a certain ammount of milliseconds, and he found the DTM 1000/1000 trys' but the bitmap was slower or something, i bet there's a way to do the same with the Quiz random, or even for the mime, some how find out the x and y of his hand motions for certain places, and ect.
it could be done, but we need to find someone with a private server with the ability to spawn randoms, to be able to test these theroys :)
can i get a list of unsolvable randoms?
Mime
Maze
Molly
SR(ScapeRune)
Freaky Forester
Gravedigger (Leo) (Perhaps possible)
Plus the list you said.
Pinball ... i dont know if SRL can fix it, i thought there was a SolvePinball; but it sure isnt perfect. The random is anyway solvable.