Simba Code:
procedure WalkToBank;
var
ToBank: TPointArray;
begin
SetupSRL;
SPS_Setup(RUNESCAPE_SURFACE, [AREAS GO HERE]); //Can be runescape_surface or runscape_other depends where you're walking
ToBank := [Point(4165, 3056), Point(4170, 3055), Point(4178, 3054),
Point(4188, 3051), Point(4195, 3044), Point(4202, 3032),
Point(4207, 3022), Point(4214, 3010), Point(4220, 3004),
Point(4224, 2994), Point(4228, 2982), Point(4229, 2972),
Point(4243, 2970), Point(4256, 2969), Point(4268, 2968),
Point(4283, 2968), Point(4303, 2972), Point(4310, 2977),
Point(4318, 2984), Point(4327, 2987), Point(4335, 2990),
Point(4346, 2990), Point(4358, 2987), Point(4366, 2985),
Point(4384, 2985), Point(4392, 2985), Point(4402, 2985),
Point(4407, 2985), Point(4412, 2985), Point(4420, 2985),
Point(4433, 2985), Point(4449, 2985), Point(4457, 2980),
Point(4470, 2974), Point(4484, 2970), Point(4490, 2959),
Point(4500, 2951), Point(4511, 2942), Point(4521, 2937),
Point(4530, 2936), Point(4538, 2937), Point(4550, 2937),
Point(4561, 2933), Point(4572, 2930), Point(4581, 2928),
Point(4580, 2912), Point(4580, 2902)];
SPS_WalkPath(ToBank);
end;