Ffs, first time it didn't solved this sht..
Attachment 20301
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Ffs, first time it didn't solved this sht..
Attachment 20301
How many waterskins should be in inv?
Bomb: 0 BombCount: 0
3
2
1
BOMB
Boooom
BABUSKA! :norris:
http://img515.imageshack.us/img515/4...13bb9dc6e0.png < currently running without breaks or my attention
@Dreadzone I never had a problem with gases so far... If you guys experience problems i need whole debug and if you happen to encounter gases -- Please post a screenshot.
Don't mind my first post x) Honestly, this is a pretty flawless script. Good job on this, your last update was through the roof! I'm obviously not the first one saying this but you'd be a god if you could add some more support for randoms such as the Prince/Frog thingy and solving Mysterious boxes.
Edit: Pickaxe exploded after 20 mins of mining :/
Broke my axe after 10 minutes. Debug output: http://pastebin.com/i5uYbCPh
There's nothing saying it detected the gas but my character was away from the rocks, so I'm guessing it did attempt to click away.
Unless that was part of the anti-combat kicking in since I took damage. I haven't looked at the script to see how it handles things yet.
I'll mine myself and see if I can get a screenshot tomorrow.
Using v2.1 with my own Simba installation.
@Dreadzone & @Orpheus
It failed to detect that particular tone of color (rs changes colors quite often) :( - I need as many gas pictures as possible to get a color tone that will work with any color changes rs throws at us. The one that is in use atm is from 3 different gas leaks, it obviously wasn't enough.
Program exception!
Stacktrace:
Exception class: EAccessViolation
Message: Access violation
$005CEC70
$00427B3F
$0042B325
$005064E8
$004436C2
$004F623D
$00526231
$005248C0
$004F55C0
$004F6025
$0040C37A
$004F4508
$004EA822
$004EBAA9
$00568BE7
$0050E94E
$74CE62FA
Simba Version: 992
The bug file thing
Where can I find the SRL OSR file i need to add? Sry 2 b a noob and ask :p
To those getting an exception with speedster's simba configuration (the folder he has available to download), make sure your simba folder is called Simba101 in your C:// directory. I initially had mine as just 'Simba' which threw exceptions. Alternatively you can change all the Simba101 references to Simba in the settings.xml file.
@speedster
I've noticed that one of the rocks in that spot (shown in your first post) causes the new drop method to wait a whole 10 seconds before dropping the rock and continuing. All other rocks work perfectly fine. Not sure what the issue is with this. I've attached an image to show which rock is causing this, and it is always that particular rock that causes this delay.
In more specific description: After the script tells my character to mine that rock, it mines the rock. After mining the rock it will have right clicked and hovered over the 'drop granite', but instead of clicking it right away to drop it, it will wait about 10 seconds before clicking it to drop it. This drastically slows down the xp/hr rate. Any idea what this might be? I couldn't find it.
Attachment 20328
Edit: After more observation it appears that after it mines that rock in the image above, the script takes a long time to find the next rock to mine. When I had nothing to drop in my inventory, the script would mine the above rock, then wait 10 seconds before clicking another rock to mine.
For now i've made a small tweak in your repeat-until loop (inside the FindGraniteRock proc) and changed the 'until TimeFromMark(timer) > 10000;' to 'until TimeFromMark(timer) > 4500;'. That seems to have improved my xp rate slightly (from 29k/h to 37k/h). Although it might not be good for someone with low mining (im 80+ mining) since it will click on a new rock in ~5 secs whether the current rock is mined or not.
Heheeheh Finally got it working Just had 2 stop being lazy i'm testing it now Ill tell u how it goes ~
Test 1
|| XP/Hour: 28825
|| Total Xp: 28145
|| Time Running: 00:58:34
=could not solve the box thing so it sat there for like 4mins or so also some times just sits there before dropping ore and moving on=
Here's two pictures of two different smoking/gas rocks:
Attachment 20341Attachment 20342
finally a decent script that works good job