2 Attachment(s)
First Script - [07] Ranged Guild Minigame
Hey
This is a script for the Ranged Guild minigame. 40 Range req, and 200gp x number of games you want to play. I recommend wearing a coif in case you stand on top of the judge.
SRL-OSR is required! Find it here: https://github.com/SRL/SRL-OSR
Download the ZIP and extract the contents into Simba/Includes/SRL-OSR/
If you want the progress report to work properly in 1.1 you will need to open Simba\Includes\SRL-OSR\SRL\core\amounts.simba and change line 215 from
S := GetTextAtExWrap(b.x1, b.y1, b.x2, b.y2, 0, 1, 1, Col[i], 0, StatChars);
to
S := GetTextAtExWrap(b.x1, b.y1, b.x2, b.y2, 0, 1, 1, Col[i], 0, StatChars07);
Otherwise it does not read the 0s when counting items.
Changelog
Code:
0.1 - Initial release
1.0 - Fail-safes, fixing bugs, making it smoother
1.1 - It should not get stuck on the scoreboard, I swear! Also progress report, see above. Some other little stuff
1.11 - More Antirandoms, moar random clicks.
1.2 - Added the corner spamclick firing method, it's a bit temperamental at the moment so I'm not sure if I would recommend it. Although even if it runs off fairly regularly it seems to get about the same xp/h that the normal firing method does. It is quite a lot faster if it keeps working for long periods of time, but it is more likely to run off. I'll keep trying to make it better though.
Antirandoms should now work all the time (although obviously only the ones included in OSR-SRL).
1.3 - More random spamclicking. Don't know if its worth it. Runs from combat now, however it also runs if someone below you is in combat (because I just used the SRL incombat and changed the health bar coordinates). More accurate clicking of the target. More reliable antirandom. Probs other stuff.
Few more things will be coming soon, like smoother and less bot-like camera movement to get the target into corner. Could add a straightforward spamclicker but like I have said, it does not work for me probably because I'm on terrible wireless.