Yeah i know. thanks for that might wait another month before i start botting p ess again.
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i was wondering if you could do an essence miner for yanille, i don't think it would be much trouble, only writing the route from bank to magic shop :)
how high is the ban rate right now?
btw the link on the original post is the 2.0 version and not the 2.22
resolved
Exception in Script: Unable to find file 'P07Include.Simba' used from 'C:\battlescape\Simba\Scripts\EssenceHarvester.sim ba'
resolved
Exception in Script: Unable to find file 'srl-osr/srl.simba' used from 'C:\Simba\EssenceHarvester.simba'
Fixed the leeches and the B E Atiful song but I still get this error after i compiled.
Compiling error in the P07include...
Code:[Error] C:\Simba\Includes\P07Include.Simba(145:28): Unknown identifier 'P07_GetUpText' at line 144
Compiling failed.
resolved
resolved
It was the brightness. I recall turning it up. Sorry for being such a pain in the @@@. Awesome bot! Maybe you can add an option to open the door for those people who find it fun to catch bots by closing the door on them?
Kyle, there is an edit button, no need to spam with 3 posts. Also if I considered your pm worth replying to I'd have replied, after I read it the first time...
Did you try changing the constant at the top of the script to enable srl banking?
Edit: banking works fine, check your brightness settings.
sometimes it seems about every 4th trip my character comes back but ends up stuck between the bank booth and the wall, it opens bank breifly then it closes and just sits there is it just me or how can i fix?
Anybody knows if they stopped actively banning?
thanks in advance
Getting this error, I tried searching.
The following DTMs were not freed: [0, 1, 2, 3]
Thanks.
Getting this error
I run other scripts on smart8 fine, whats my problem huh?Code:Exception in Script: Unable to find file 'srl-osr/srl.simba' used from 'C:\Users\Tom\Downloads\EssenceHarvester.simba'
Love the script works great I Am looking at doing a cammy teleporter and wanted to figure out how to do a better abyss random handler and this is what i came up with. its still a work in progress.
procedure Random_Abiss;
var
c, d: integer;
begin
c := 0;
d := 0;
if P07_PercentBlackMM < 75 then
exit;
writeln('[WARNING] Random Found: Abiss Attempting to Solve');
P07_makeCompassNorth;
P07_MakeCameraAngleLow;
//BitmapFromClient(const xs, ys, xe, ye: Integer): North;
P07_MakecompassEast;
//if(findBitmap(North))
//EastFound = true;
P07_MakecompassSouth;
//if(findBitmap(North))
//SouthFound= true;
P07_MakecompassWest;
//if(findBitmap(North))
//WestFound= true;
//if not EastFound
//P07_MakeCompassEast;
//operate east
//else if not SouthFound
//P07_MakeCompassSouth;
//operate South
//else if not WestFound
//P07_MakeCompassWest;
//operate West
//else
//P07_makeCompassNorth;
//operate North
MMouse(250, 106, 5, 5);
P07_makeCompassdegree(P07_getcompassangle + 10);
wait(50);
if P07_Containstext(P07_getUptext, ['Operate', 'Appendage']) then
begin
repeat
inc(d);
if P07_Containstext(P07_getUptext, ['Operate', 'Appendage']) then
clickmouse2(mouse_left);
wait(700);
until (P07_PercentBlackMM < 75) or (d > 15);
end;
end;
Install srl-osr. :)
You should use srl-osr instead of P07_include, its much better and has lts. The method I use for detecting if inside the random does not work for all places it was intended just to differentiate between main varrock, the ess cave and that random event, so other places will return false positives. I didnt have the time to take DTM's of all the possible levers or get one to reliable find levers so I used a similar method as i do for finding the essence rock. rotate the camera to a specific angle(with tolerances) and a point x,y is a lever. :)
i have the srl-osr i was using yours as a jump off point since the slr-osr uses a very similar method. I figured i could use your method since its only going to be bouncing in and out of camelot. I think this should be able to sort the levers in real time using the bitmap of the north one as a compare to. idea being that its necessary to keep mage up when repeatedly teleporting unlike with ess mining.