yeah, i noticed that it jumps around alot, from goblin to goblin
maybe increase the fighting timeout or something? idk im still fairly new to scar scripting....
Printable View
Nice.
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- GoblinSchredduler 0.59b -- Progress Report -- by WT-Fakawi -- HGA=34
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 53 Minutes and 38 Seconds
Attacked 152 Goblins.
Opened 1 Doors.
Dropped 4 Daggers.
Dropped 1 Shields.
B1= 17 B2= 40 B3= 11 B4= 1
1=10 2=41 3=38 4=21 5=6 6=0 7=55 8=40 9=44 10=6 11=11 12=0 13=0 14=4 15=1 16=7
<~~~~~~~~~~
works good, for me
Fakawi said you were supposed to delete FindRandom from the Login.Scar file... now I don't know what line exactly it is... does anyone have a clue where to delete this... also does this use 2.03 with 3.7 or 3.11 with 2.8??
Oh and i have noticed it doesn't bury the bones.... is this normal? i mean i have it set to pick up bones and then bury em... and he doesn't respond to some of the randoms
ya it wont bury my bones it moves to fast it dosnt pick up any other object besides bones either
*wub*
/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
-- GoblinSchredduler 0.59b -- Progress Report -- by WT-Fakawi -- HGA=101
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 4 Hours, 20 Minutes and 3 Seconds
Attacked 429 Goblins.
Died 1 Times.
Opened 3 Doors.
Dropped 1 Shields.
B1= 0 B2= 0 B3= 0 B4= 0
1=53 2=148 3=115 4=69 5=52 6=0 7=70 8=102 9=116 10=19 11=16 12=18 13=3 14=45 15=17 16=17
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Well, to the more advanced users of this script, I just need to know.
RS has changed it so that when you die, you appear inside the chef's room occasionaly (dont tell me this is a random, I saw the words "Oh no, you are dead"). This script will be able to handle that with home tele, right?
omg i cannot figure out how to use the scripts like everytime i press play after i drag the crosshair thing it all ways says this after i press play "failed compile"
make sure you get srl and includes.
haxor
WT-Fakawi, I notice you're logged on here and hope you check this thread... Thanks for this..it's very cool and useful.. Keeps clicking north of goblin house though..looks kind of like obvious macroing to me:o ...I'm up to my neck in scripting tuts at the moment....looking forward to your replies to this thread:D
might sound a little dumb but i dunno what to put for the rock color....i put the word gray in there and it says error...what color should i put?
Just tested Works Great except for 2 things could i put in .5 instead of 1? will the scripts recognize that and just wont function in crowded worlds
Edit:like 5 seconds later was my comp only 1 problem is the speed it can manage in decently populated worlds
why is it when i put in for it to trian attack, it puts on the option of defense training.....does it when i put in strength aswell....lil help here?
You made my night :) I could help you out here, don't feel too embarassed I was in same boat as you when I first ever opened up a Scar. Go to the scar Tool>Pick Color, then point that arrow at the walk path for the rock color, and point the pick color again at the river water. You will get the numbers for both and place them at their appropriate destinations.
I got that error when I realized I was using the wrong scar. Use the Div 3.6, open that first, and and make sure it is fully updated under the File>Download Srl/Includes etc....when you got that fully updated, drag (DRAG) the Gobbiez into your 3.6 because if you double click the gobbiez it just opens up the 3.11(well for me). Now just make sure you use the cross hair thingy before you pick the colors for your rock and water. Then you are done and ready to start.
you got to play around with your player position at the lumby castle, or make sure you are using 3.6 divi updated. Takes time to get it right, I'D LOVE FOR SOMEONE TO SAY WHERE TO STAND.
My problem now is that I knew when this script would work because of the "debug picture capture" of the path, but after closing the file and trying to load the script up again I no longer get a debug picture captured of my paths. Its just weird, yes the script still worked but it would be more randomly crazy clicking north of the gob house and such. But earlier when I had the debug picture captured it worked fine. I am currently fiddling with the script to see what I have done wrong. I'm going to revert back to srl3.7 instead of the updated 3.8. Will post back if that fixes my problem.
Failed when compiling
Line 68: [Error] (16175:15): Syntax error in script C:\Users\Jeanne\AppData\Local\Microsoft\Windows\Te mporary Internet Files\Low\Content.IE5\REMZPW3W\Gobbiez%200.59b%20P UB[1].scar
What Am I supposed to do?
Okies .. tried this script, I'm sure it works great, but frankly .. the goblin houses are packed with autoers and I get faster experience using a chicken killer script. WT .. I know you are a busy fella ;) but perhaps your expertise would be better applied to a generic autofighter with all the bells and whistles?
The picture in the first post that shows what colors to pick is not showing up for me could anyone that does see the picture re-post it in this thread please? The colors that i picked are the darkest part of the rock and the water. The first time i ran the script i got 4 hours and 30 minutes which i thought is very good but i am not sure if the colors i picked are right. I might be able to get a better time if I choose the right colors, I'm not sure.
Thanks
-- GoblinSchredduler 0.59b -- Progress Report -- by WT-Fakawi -- HGA=44
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Worked for 4 Hours, 30 Minutes and 36 Seconds
Attacked 166 Goblins.
Opened 15 Doors.
B1= 0 B2= 0 B3= 0 B4= 0
1=99 2=195 3=71 4=27 5=7 6=0 7=9 8=17 9=5 10=2 11=5 12=8 13=4 14=5 15=21 16=11
<~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~>
Question who's the RC Master? the one in the magic shop in varrock?
Ok I tried it , it was laggie so laggie it has risk of logging out a player it could not really get to kill any goblins because there where so much players there XD
Failed when compiling
Line 417: [Error] (16524:5): Unknown identifier 'RandomRClickEvery' in script
what version of scar and srl do u neeD?
used the older version of the script and it worked fine now it just says found compass and sits there till i log out
awesome script its gotten me up like 40 combat levels so far
HEy Rob, I actually think we should wait until the newer version of SRL comes out but I also got the same problem, have you worked it out?
Note; mine says DDTM, not TDTM :/
Line 136: [Error] (16485:34): Unknown type 'DDTMPointDef' in script location_of_script\Gobbiez 0.59b PUB.scar
Line 136: [Error] (16485:34): Unknown identifier '' in script location_of_script\Gobbiez 0.59b PUB.scar
hi I download the .59
and I have it on scar 3.10
Im I know it works becuase I have jsut he beginning done where I can log into runescape
but I need help on seeting every thing else up, do I have to set up the colors ofr everything?
I dont know, if someone could walk throgh all ofthe steps for me. Ittl be sweet!
and I also want toknow, how do you make it so it only stay on my one account instead of like 8 of them?
I need help with this thak you very much :)
hopefully updates for 4.00 i cba to run me noobs to ratz
yea i hope so too...need to train many accounts
anyone know if its capable with SRL 4?
Nope.